But there are
also bonus objectives on each stage, which provide an additional life if you complete them.
Extra challenge comes from each level having two
bonus objectives aside from the primary one of eliminating the target or making it to the end of the level, most of them mutually exclusive.
Each stage completion and
bonus objective completion gives a player a certain amount of experience points that can be used to level up the character.
The campaign contains fourteen missions overall, many of which lasting in excess of one hour if you attempt to
complete bonus objectives.
You take on AI opponent after AI opponent, although each match also has optional
bonus objectives for you to aim for, such as creating a streak of potted balls or achieving a clever trick shot, which also unlocks bonus matches.
I'll argue that learning a map is very important in
accomplishing bonus objectives in a certain amount of time, but I do wish that Tribute changed things up at an accelerated pace.
Each level has its own set
of bonus objectives which help improve the «approval rating» of Bunnylord and also help unlock new characters in the game.
The game spans across 24 missions, each with 3
bonus objectives which must be completed in order to unlock further levels and weaponry.
There are also various
hidden bonus objectives and pieces of intel to find, which adds to that CE bank account of yours to spend on more weapons and goodies.
Bonus objectives include achievements such as finishing a stage while defeating all of the enemies, collecting a certain amount of coins, finding an interesting item (like a gold or 1 - up mushroom), or not taking any damage.
What I will do is probably do one companion to 50 so I can get them ready for star fortress and then just farm star fortress for influence
via bonus objectives while getting decorations along the way
A mysterious world brought to life with a colourful, minimalist aesthetic Master movement and gravity to dodge obstacles and reach the exit portal Ambient soundtrack to sharpen the senses and stimulate the mind 80 beautifully designed levels spanning 8 different environments 3
bonus objectives on every level to complete for total perfection
The missions are fun the first time around, but even the
random bonus objectives don't entice replay as much as say, Warframe.
The Phat Loot ribbon will now be correctly awarded when completing a Survive or Time Limit bonus objective
Each mission has a main objective that nets you cash upon completion, but there are
also bonus objectives and secret missions that get you some nice goods.
Each mission contains a series
of bonus objectives that must be met in order to achieve 100 % synchronization.
However, while escaping he wants to tie up a few loose ends... Across three new challenge maps, «Severance», «Scorched Earth» and «Loose Ends», players are challenged to compete against others through Alien: Isolation's online leaderboards, to escape the station in the fastest possible time or attain the top score through numerous side quests and
hidden bonus objectives.
Completing
bonus objectives in each mission awards Solarite, a precious resource which can be used to upgrade the Spear of Adun and unlock new powers which can be used to gain a tactical advantage in each mission.
The best star fighter also gives
you bonus objectives to complete in order to gain special medals which also creates a good amount of replay value.
To achieve
the bonus objective, the player must not press any incorrect buttons.
To complete
the bonus objective in Time Attack mode, the player can not hit more than one spiked ball.
Missions are timed and take anywhere from five to twenty minutes, and it is up to you whether or not you want to go out of your way to hit
the bonus objectives before the time runs out and the mission is failed.
Bonus objectives will pop up during play, offering additional war materiel for completing them, as well as scenarios that force you to choose between one course of action over two or more.
You can also find three super gems and fulfill
a bonus objective.
During the main adventure, there will be plenty of quests to tackle, but also some (challenging)
bonus objectives.
Rose and Wolf can further upgrade via massive talent trees that require the use of tokens obtainable only by completing stages and
bonus objectives (seen above).
A player receives a rank at the end of each battle and will get a certain amount of ryo and items based on how well they did and there is often
a bonus objective for each story mode task that can be performed to receive some extra items as well.
These are
all bonus objectives like puzzle rooms to get things like loot and stat - boosting hats.
You will also see «
bonus objectives» scattered around the map that seem to be ripped straight out of Rift, tasking you with what is essentially the worst kind of spot - quest but somehow avoiding scorn because it is just a «bonus objective» if you want to do it.
You can breeze through this in about an hour or two and you can replay the maps in order to obtain three
bonus objectives but, overall, this is a fairly hollow experience and in no way makes up for the removal of a campaign held together by a cohesive narrative.
While stealthily teleporting around the map (and receiving encouragement from his deceased mother), Jason uses environmental triggers to kill both teens to unlock
a bonus Objective.
These bonus objectives are important because to unlock later areas you need to have a certain amount of points, although you can make it through almost the entire game without really having to chase down those extra objectives too hard.
Each challenge comes with three
bonus objectives, each of which gives a star for completion.
Bonus objectives can also be completed for extra exp along with hidden fights.
This freed up my squad mates to go on the offensive and try to beat
the bonus objectives as well as take over the opposing base.
The Intel that is bought will unlock
a bonus objective that gives a decent amount of experience points when completed.
Some missions ran on because they were so easy that
bonus objectives, particularly the ones that involve killing a certain number of enemies with a specific unit, became difficult.
Maybe it will get more difficult in the later missions, but in the first portion of the campaign I've not had too much trouble beating each missions with all of the objective and
bonus objectives completed.
Completing most of the missions with
their bonus objectives took me about six hours, but if you're meeting the par times you should be done in about five.
Beside all that earth saving, you can also navigate the galaxy and while there isn't a lot to do here there are still some very cool visual moments,
bonus objectives and an Easter egg or 2 to check out.
This just left the collectibles,
bonus objectives and — what I thought would be the trickiest — the online tournament collectible one.