Every world puts you through great graphic architecture and endless killings of ennemies. (metacritic.com)
However, the standard gunplay and endless killing fields often feel like a slog, taking down hundreds of enemies and moving to the next defensive position. (gameinformer.com)
«The standard gunplay and endless killing fields often feel like a slog, taking down hundreds of enemies and moving to the next defensive position.» (tomsguide.com)