The player is left to interpret everything, from the world design and lines of dialogue right down to flavor text on items. (wccftech.com)
A lot of flavor text for the story arrives through collectible items in the world, but you don't really need to grab them all to get the full experience. (attackofthefanboy.com)
The player is left to interpret everything, from the world design and lines of dialogue right down to flavor text on items. (wccftech.com)