On the flip side, the vice desk is the least absorbing, mostly because it involves far too many boring tailing missions that feel like a slog to get through. (cogconnected.com)
The fourth act is a terrible drawn - out tailing mission followed by a vehicle sequence on rails. (quartertothree.com)
Eavesdropping has been pleasingly binned as a campaign staple and the few tailing missions that do appear are without any of the eyeball pulling frustration of previous games. (gamesradar.com)