Sentences with phrase «+ content partners»

Not exact matches

Tencent announced its ambition to transition from being a tech company to a «new tech + big content» company at the seventh annual Tencent Global Partners Conference held in Chengdu this week.
Content Marketing Institute and sponsor Curata were able, with TopRank Marketing, to partner with 40 + brands and influencers to generate a series of conference eBooks for Content Marketing World that resulted in 200,000 + views, 15,0000 + social shares, 4,000 + eBook downloads and 1,000 + leads.
A community of 25 + writers, editors and influencers collaborate to create daily SheBuysCars content and to help automotive industry partners to engage with women in a meaningful way.
So that I, German - native and San Diego, California - resident, Julia Bell, can be a resource for you, travel wanderlusters, through authentic blogs + travel guides, as well as be a partner for travel outlets to craft specific, reader - centric content for your followers.
Beyond the 900 + games currently playable on PS Vita, we also have a strong slate of content on the way from our third party and indie partners, including games like Rayman Legends, Batman Arkham Origins: Blackgate, FIFA 14, Luftrausers, Terraria, KickBeat, Stick it To The Man, Lone Survivor, and Proteus.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
We feature content as a curated marketplace from indie game developers across the globe (we have 30 + international developer partners and 200 + games in our bank).
Running until 30 November, the show includes photographs of the desks of Serpentine gallery director Yana Peel, architect Sir Nicholas Grimshaw, curator Johanna Agerman - Ross, designer Luke Pearson of Pearson Lloyd, architect Matthew Blain of Hassell, architect and designer Sevil Peach, Wallpaper * Brand and Content Manager Tony Chambers and designer Mike Holland of Foster + Partners.
ELM Solutions has a global network of 70 + partners that provide complementary software and services (e.g., eDiscovery, document management, regulatory content, etc.) that connect to the company's technology platform, enabling clients to custom - design an ELM ecosystem for their unique needs.
Amazon Video partnered on the announcement of HDR10 + and content started appearing in December 2017 and in 2018 the message is very much that more HDR10 + content is on the way.
@Jordan Hamilton You've gotten cream of the crop contributors to respond, so I'll be content with adding a laymen's perspective (I've also partnered with family to buy $ 1M - 2M multifamily, and done both «we'll split it 50/50» and «preferred return + promote» structure).
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