Combine this with the annoying fact that, for some reason, the story mode has you fight many story battles twice — the second time around with one or both fighters receiving a buff or a de-buff — and you get the result of long - lasting battles that now have your opponent receiving
a +10 damage boost.
For this kind of game, I simply did not want to have to go through my loot and decide, ok, do I want to
boost this gun with this item that gives it
+10 % acid
damage yet reduces reload time, ad nauseam.