Changed the method for rendering the world from Item Frames (1.8.x)
to diamond hoe damage values (1.9.x)
Added collision detection
Added walking animations New control mechanism - select hotbar slot, then right click
to run action (allows single pushes and button holding) Converted the Pokédex and other static
menu items from maps
to textures Results: Significantly reduced file size, elimination of
~ 25,000 command blocks (mostly from the Pokédex), more responsive controls