Xbox One X is built for true 4K gaming, which combines
2160p frame buffers, High Dynamic Range and Wide Color Gamut into a pristine visual package.
Lose yourself in worlds built for true 4K gaming, where action comes to life with
2160p frame buffers and 6 teraflops of graphical processing power.
Not exact matches
It's taking a temporal Resolution from the previous
frame and and injecting them into the new
frames image, while jittering the pixel count to a higher resolution... It can be done at 1080p 1440p or 1800p to resolve at
2160p when using a 4k
frame buffer... This is what Insomniac has used on both Ratchet and Clank and Spider - Man... The Technique was developed by Epic games and then used by Ubisoft for For Honor on PS4 and XBOX One X...
However, during the GDC 2018 Optimizing UE4 for Fortnite: Battle Royale presentation, Epic showed a slide indicated that they are targeting a full 4K (
2160p) resolution as the max
frame buffer soon on the console.