The four microphones aren't only used for
3D audio capture.
Not exact matches
Binaural (
3D)
audio was also
captured throughout the shoot to bring 360 degree sound to the experience.
For those unaware, it is an advanced spatial
audio technology with
3D capture and playback capabilities.
But the G - Slate (made by LG, and shown by that company as the Optimus Pad) also packs in features not found on other Android 3.0 tablets — including twin cameras for
3D video
capture, and three speakers for producing stereo
audio no matter how you hold tablet.
This is more of a test of the
3DS capture unit to make sure it works... I will adjust
audio of the game next recording and also adjust the screen sizes.
Using your microphone or other
audio input device, we'll be able to
capture your voice and broadcast it from the point in
3D space where your character is located.
Each lens is stabilized, while the four microphones help
capture ambisonic
3D sound for recording 360 - degree
audio, which makes it easy to map sound to whatever direction the user is viewing the video.
To record while
capturing audio from your microphone, either hard - press the Screen Recording button if you have a
3D Touch - enabled device or long - press it if you don't.
OZO
Audio recording ensures the best
audio reproduction on these models capable of offering
3D capture when recording videos and provide 360 - degree spatial
audio when the videos are played back.
A soundfield mic will be
capturing the crowd in
3D, with others aimed at different in - game
audio events, such as the referee's whistle and the ball being kicked.
Smartphones that have four microphones incorporated in them can
capture 3D audio and those with 3 microphones will
capture 3D audio.
Install in - ceiling speakers to
capture the full impact of
3D audio special effects.
Finally, the Nokia 9 is said to come with OZO
Audio, which is «an advanced spatial
audio technology with
3D capture and playback capabilities».
Set to launch sometime in the second half of 2017, the Ambeo Smart Surrounds (for a yet to be disclosed price) are Sennheiser's first commercial product featuring the company's
3D -
audio -
capturing technology.
It lets smartphones with four microphones record
3D audio, whereas those with three microphones
capture spatial 360
audio, and finally those with two microphones
capture spatial
audio... just sayin `.
I
captured that moment in San Jose all by myself using Google's Cardboard Camera app — just by slowly spinning my phone around — and a minute later, Google's servers turned it into a
3D, 360 - degree complete with the ambient
audio of the cars zooming down the freeway.
It is claimed to
capture stereoscopic
3D video using eight synchronised global shutter sensors and spatial
audio through eight integrated microphones.
It lets smartphones with four microphones record
3D audio, those with three
capture spatial 360
audio, and those with two
capture spatial
audio.