Sentences with phrase «3d models look»

Not to mention the 3d models look like plastercine...
The 3D models look great and the animations are certainly nice, but for me the big selling point is how varied the bird designs are.
The result is really quite incredible, and makes their flowing, beautiful 3D models look like even more incredible and detailed sprite work.
The in - game visuals are a bit less impressive, but the simplified style means the slightly less - than exceptional 3D models look decent.
Additionally, the report suggests that the Prince's body parts will be animated separately to give him a 3D model look.

Not exact matches

Additionally, architecture and construction firms are exploring VR to create better looking 3D models to help prototype new designs, the report states.
In 2015 Summer Infant released 3D Flip Convenience model which is a lightweight reversible - seat umbrella stroller that looks very similar to the popular Baby Jogger Vue.
But in recent years, Summer Infant has put more effort into their line of strollers and today they have three to choose from: the 3D Lite, an umbrella stroller, the Fuze, a more luxurious reversing - seat convertible stroller, and then the one we look at here, the Spectra, their lightweight model right in between.
By looking at the known structure of similar viruses, such as dengue, researchers have created this 3D computer model of what the Zika virus might look like
The long - legged frog described here, on the other hand, seemed unfit for this lifestyle, so the international research team looked closely into its skeleton with micro-CT scanning, producing 3D reconstructed X-ray models.
The Chubby Chair may look a bit like the result of an enthusiastic balloon - modelling session, but in fact it is 3D - printed from recycled refrigerator plastic.
But as Kappelman looked closely at the bones in 3D models, he noted a striking pattern in the way the head of the upper right arm bone, or humerus, had collapsed as it was shoved into the bone's long shaft.
«Even when a model looks perfectly fine on your computer, its physical representation after 3D printing might not be structurally sound and it can simply break down,» says Ondrej Stava at Adobe in San Jose, California.
Sweet was looking for more accurate 3D printed models of the prostate to practice surgeries.
Instead, with a deft twitch of his thumb, he zooms into a 3D computer model that looks, at first glance, like some kind of bizarre, multilayered train set.
I want one of those super computers that create 3D images in real space that you can interact with — expand / collapse models, move them here and there, zoom in for close look and then out again for a macroscopic vantage — not because I actually have anything important to do, but because Tony Stark spends more time with one in Iron Man 2 than he spends battling super villains (or any villain at all for that matter).
If you are still rocking the older 3DS model, you might want to take a look at the just announced special edition Animal Crossing new 3DS XL model which is launching alongside the game in Japan.
The jump from the NES to SNES brought games with a higher - looking quality, the jump from the SNES to N64 brought gaming into a new dimension, the jump from the N64 to GameCube brought enhanced 3D models and a stunning controller people still use today, and finally the jump from GameCube to Wii brought the revolutionary motion controls that set forth the path for games like Super Mario Galaxy.
480p textures overlayed on a 1080p 3D model that are far away in the game will look just as good as 1080p textures that are far away in the game.
the textures might not be 1080p, but the 3D models itself are; thus the textures overlayed on top will look somewhat better.
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Using the Unreal Engine to create pseudo-cell shaded 3D models that look like they were ripped straight from the anime is a sight to behold.
Looking at sales of individual models, it's clear that most of the drop comes from the New Nintendo 3DS XL... basically, sales went back to a «normal» level following the release of the Pikachu Yellow and Solgaleo x Lunala models.
Sure, the character models are hulking monsters compared to their original opposites, but they have now gone 3D and look beautiful in motion.
The animation process appears to be similar to what Arc System Works did for the newest Guilty Gear games, by limiting the frames of 3D models and using flat colors to achieve stylish hand - drawn 2D anime look.
It was one of the first console games to utilize 3D polygonal models, and it made Nintendo's Super FX chip look like a miracle worker.
Yet beyond all logic and reason, I sit here dumbfounded at how a game can both look and play exactly like Atari's Street Racer, yet can't run properly on standard 3DS models.
Unfortunately, the 3D visuals don't look much better than a PS1 - era game with blocky character models that sometimes have herky - jerky animations and battle maps that seem to be floating in an abyss.
Sometimes I need to make a 3D model so everyone can look at a set from any angle they want to decide what will work best.
The chapters look into creating Staff & Visitor Induction, Site Safety Procedures, 3D Modelling & Simulations, and Competency Management.
Through the use of Augmented Reality, technology students can look at virtual 3D models on a 2D space to help enhance their learning capabilities.
«We use a cutting - edge technique called «photogrammetry» which allows us to turn hi - def photos of objects into game - ready 3D models and that's how the rocks and tree trunks, among other things, look so realistic in our game.»
This is the first tire that Goodyear is using 3D Tredlock Technology on, but look for this feature to work its way to a number of other tire models in the future.
Yesterday we published 3D renders of what is believed to show the new Lamborghini Centenario LP770 - 4, the limited edition model to celebrate the 100th anniversary of Ferruccio Lamborghini, we added some virtual images adding paint to this render which makes it look more real.
The navigation system maintains a set of locally stored maps, with all the topographic detail and 3D rendered buildings of other Audi models» navigation, useful for people who don't care for the satellite look or who don't want to use a phone's data plan.
For the moment, it seems like Dell is winning in this particular arena, but the rest of the tablet looks pretty decent as well — boasting a screen resolution of 2560 × 1600, RealSense digital photography technology (that is able to create a depth map of an image, giving a rudimentary understanding of object positions located across 3D space instead of only a 2D plane), and an Intel Z3500 quad - core CPU (running between 1.33 GHz to 2.33 GHz depending on the model).
Stuart talked about using 3D models; both said they looked at other peoples sketchbooks to keep with what younger artists are doing.
It seems that Diana's intended audience may be reading, but it is the older crowd who are still in awe of 3D printing capabilities who are looking to build their own models.
We also get a look at Google Maps on the tablet and it shows how the app uses vector graphics to create 3D models of buildings.
With the help of a 3D model, pet parents saw what heartworms look like, learned about the benefits of preventative care, as well as how to treat an animal who is diagnosed with heartworm.
Looking to add Matterport's amazing 3D models to your property pages?
Not exaggerating that bad, but the lighting and models looks like if they ripped it from a 3DS build
The models on the 3DS looked really good to begin with, and combined with a little contrast altering, the graphics would shine!
- dev starts with rough 3D models of a stage from the level directo - includes wireframe sketch of the sand - surfing section of the Jakku level - the team will open up the level into the game's engine and play it - that early concept is transformed with their 2D artists - artists can turn out images that capture the essence of what a level might look or feel like in a couple of days - might take six weeks to do a final pass on a level - feedback from designers and other members of the development team comes in every few days - once sketches are approved, the level is passed along to the environment artists - their job includes building the props and assets that fill levels - after the level is «built» Pick takes a look to ensure that it looks good and is consistent to the game as a whole - levels get played hundreds of time by the game's completion
and then they do crap like refusing to localize games (something NOE was and still is notorious for), refusing to release the new 3DS opting only for the XL model and many many other bullshit statements I have read from this guy, he is just a big headed douche who made shibata look like a God.
The original model sold well, and it eventually branched out to higher - end «new» models, and lower end 3D - free 2DS models aimed at children or those looking for a budget price.
Obviously the NES couldn't do a 3D model like this, but the sprite - like approach is meant to indicate how visuals looked on the platform.
This will display the surface on your screen (as if you were looking at it through a camera), and from there the console builds up a 3D model of the respective character «on top» of the card.
They've taken the 3D models, added some cell - shading, and have done some of the most impressive comic - inspired looks I've seen in a game with all the characters looking crispy fresh and the backgrounds full of life.
Unfortunately North America has been, more - or-less, in blunt words, been screwed out of the New Nintendo 3DS LL (the smaller model that has an odd name too), which has interchangeable faceplates and would allow for consumers to have their very own and unique look to their handhelds.
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