Sentences with phrase «4k title running»

Being PlayStation 4 Pro's first native 4K title running at 60 fps, the main challenge involved porting the build into the Switch and retaining as much visual fidelity as possible.

Not exact matches

Kasavin confirmed that Pyre will run in natively in 4K on PlayStation 4 Pro, the first Supergiant title that will achieve...
Running at native 4K and 60 FPS on the new hardware, the title is looking very sharp.
It's unclear if «4K 60 FPS» refers native 4K or checkerboarded 4K, but given the fact that so many titles run at native 4K on Xbox One X, it seems like that's probably the rendering technique used here.
Skyrim Special Edition is one of the first games to support PlayStation 4 Pro, with the code already included on the game disc., and unlike the majority of Pro enhanced titles, Bethesda's popular RPG runs natively at 4K resolution - that's a 3840x2160 framebuffer without utilising checkerboard rendering or upscaling from a lower resolution.
However, it should be noted that Microsoft clearly stated that all games from its own studios will be in 4K, so we take this as saying third - party titles might not run at true 4K at the end of the day.
While a lot of developers have already confirmed that their titles will use the enhanced capabilities of the PS4 Pro, most of them probably won't run at native 4K.
Naughty Dog's The Last of Us Remastered won't be the only title that will run at a native 4K resolution on the PS4 Pro — Bethesda's The Elder Scrolls Online will also be rendered at native 4K.
A host of these titles will be enhanced to run in true 4K, and many will be available at Xbox One X launch.
And while that allows you to play select games in High Dynamic Range (HDR), the One S can not run titles in 4K.
Can selected titles actually run at a native 4K resolution?
The Witcher 3 was recently patched which added a performance mode that enables the multiple award winning title to run on 4K.
Kasavin confirmed that Pyre will run in natively in 4K on PlayStation 4 Pro, the first Supergiant title that will achieve...
Wipeout: Omega Collection is just one of many native 4K titles that run at 60 fps and look absolutely glorious in motion.
Over on the official Xbox website, there's a list of the games that are now available as backwards compatible titles from the OG Xbox era that can now run on the Xbox One, Xbox One S and the Xbox One X with 4K upscaling enhancements.
For other titles that are that bit too intensive to run at native 4K 60 fps — such as Middle - earth: Shadow of Mordor or Horizon: Zero Dawn — Sony has employed a bit of technical wizardry to make it run.
Microsoft reiterated that there will be no Xbox One X exclusive titles — games will ship with versions of the code that will run on original Xbox One machines, Xbox One S (which offers 4K video and HDR) and Xbox One X.
As the title suggests, this fresh edition wraps up the ultra-tough 2011 adventure in a fresh coat of paint, running at 60 fps and 1080p resolution on PS4 and Xbox One, upscaled to 4K for PS4 Pro and Xbox One X and able to run in native 4K on PC.
-- «if the title implemented dynamic scaling, games running on Project Scorpio will achieve more consistent framerates, faster load times, improved anisotropic filtering, and will run at their peak resolution... developers will also have the option to update existing titles to further take full advantage of Project Scorpio's advanced capabilities including full 4K assets and 4K resolution.»
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