One of the reasons why
AAA game companies don't even publish on Android is because of the varying screen sizes on the tablets.
If you are playing in that sandbox, then you must be prepared to take the good and the bad like any other
AAA game company and not use the indie developer excuse for any shortcomings.
The AAA games companies start seeing the VR HMD user - base increasing exponentially into the 10's of millions for the reasons outlined above and finally they all decide the time is now right to jump into the fray and start considering VR in the development of all future titles.
Well, most indie guys who achieved commercial success had either worked for
an AAA game company in the past or had money to support themselves and hire third - party artists and developers while working on their apps full time.
Not exact matches
The
company has plans to launch more than 12
AAA games titles for this gaming console in 2015.
INDIE VIDEO
GAME developers fear
AAA companies first VR titles will be sloppy and full of errors as they «haven't been paying attention» to Indie teams.
Stop looking for what X may do in future when in few years X will become last Gen.. It's cute you guys think the
company that has sold 80 million and still has major blockbuster IP's in development is looking at X and worrying Almost every single major
AAA 3rd party
game sells better on ps4.
It needs restarting again, another
company needs to take over because Ready at Dawn are NOT good enough to make a
AAA console
game.
We could see a time when
companies such as Microsoft and Sony rely on indie
games to sell systems and not
AAA titles.
For the past year Thomson's been doing similar work for Sony, helping the
company on - board
AAA games from developers like EA Mobile, as well as independent developers with more casual
games like Rymdkapsel, though the difference between the two is not as clear as it used to be.
Games started introducing this with the creation of the mobile market, and it deemed to be so successful for mobile
companies that
AAA titles and
companies started implementing them into their
games.
I'd much rather these
companies be hard at delivering new
AAA games, rather than market ones I either already played 4 + years, or chose not to.
No
AAA game support and don't you dare say Rigs is a
AAA game (p.s. that
company closed the other day so theres that evidence).
Figure out how to negotiate the
AAA games that you personally want, without bankrupting the
company.
Sony is doing very well by mostly relying on third - party exclusivity deals but the
company is set to deliver some standout
AAA games during 2016.
EA held its latest financial report today and the
company revealed some small information on two
AAA video
games that will be released within the...
I would really love to have a mentor who is a senior
game AI programmer working in a
AAA company, having an interest in action - adventure and open world
games, and specialized on architecture and character behaviors.
Our Sister
company website is live: GamecoStudios is a
AAA Art outsourcing studio providing digital Art for the entertainment and video
game industry.
May these wonderful
games blind those
AAA companies with their greatness!
Iskander has over 20 years of
game development experience, working on award - winning
AAA video
games like Pro Evolution Soccer and Bioshock Infinite at such
companies as SONY, EA, Take Two, and Konami in the U.S.A. and Japan, holding titles from Creative Director to Technical Director.
AAA games like Assassin's Creed, Call of Duty, Fallout, etc... They usually cost a
company around $ 120 million dollars to develop.
As the founder and Chief Executive Officer of Visual Sciences, Russell built the
company from three to 150 team members during a span of 13 years working for publishers such as Sony, Electronic Arts and Take 2 on
AAA video
game series, including F1, Harry Potter, Medal of Honor, Grand Theft Auto and Myst.
Singapore — 14 March, 2018 — Virtuos, a leading video
game content production
company specializing in
game development and
AAA «Triple A» 3D art production for console and mobile titles, has announced the successful completion of a USD 15 million funding round, plus the set - up of a new headquarters and R&D center in Singapore.
Virtuos has worked with 18 of the top 20
game companies worldwide by contributing to many of their largest
AAA on their Art side, as well as developing several titles each year in partnership with worldwide developers and producers.
What you may not know is that the movie team at Virtuos, a gaming
company with studios in Shanghai, Chengdu, and Xi'an, played a part in generating the visuals of Star Wars as well as other several other blockbuster movies and
AAA games.
Brooklyn, NY — September 4, 2014 — Freshly forged video
game studio TURBO today laid out the five - person board of advisors that will advance the
company's founding mission to develop
AAA - quality, mobile - focused cross-screen experiences while fostering a new spirit of entrepreneurism in New York City's budding
game scene.
As Jelly Button Games
company grows, Ron plans to move on to larger projects and hopefully one day even create a
AAA game, developed in Israel.
Now I'm no
game - maker and I would be able to create
game coding as well as I can cook, but when you have a full
company working on an exclusive top
AAA title, you expect a bit more.
Billing itself as a full first - person shooter experience, published by Sony itself and developed by Impulse Gear (a
company founded by members of various
AAA studios with the express purpose of developing VR experiences), this
game looks set to be a huge deal and just so happens to be a PlayStation VR exclusive, to boot.
The average 7 Days to Die Team member has over 14 years of experience in
Game and Software Development working with or for many
AAA Video
Game Companies.
The
company's first two
games, Table Top Racing, a
AAA miniaturised combat - racer, with over 7.5 million downloads, launched to critical acclaim in 2013 snagging Editors Choice on the App Store and «Best of 2013».
This fall also saw the release of Radical Entertainment's Crash: Mind Over Mutant on PSP (Vivendi - Activision), the first
AAA branded
game developed by an independent
game company in China.
The
company plans to outmanoeuvre Sony and Microsoft by bringing Chinese & foreign
AAA games to their console faster and at cheaper costs than PS4 & XB1.
The
company's first two
games, Table Top Racing, a
AAA miniaturised combat - racer, and Baby Nom Nom, a unique physics - based casual puzzle
game, launched to critical acclaim in 2013.
The
company's first two
games, Table Top Racing, a
AAA miniaturised combat - racer, with over 7 million downloads, and Baby Nom Nom, which raised over $ 5,000 for a children's charity, launched to critical acclaim in 2013.
Many
AAA companies have funneled millions into
games that have gone on to become viewed as pure trash.
It's now hiring developers to work on the studio's first
game, with the expectation that the team will grow to «full
AAA production capability» throughout 2016, the
company said in a statement.
SlimDX is currently rock solid, covers just about every multimedia API provided by Microsoft, and is stable enough to be used by commercial projects and
companies, including several
AAA game studios.
At the time we were seeing big
game companies struggle due to the large budgets of «
AAA»
games requiring massive sales volumes, and that dictating choices made in terms of franchises to pursue...
Metal Gear Survive looks... misguided, at the best, but seems to indicate the
company still has some interest in traditional
AAA game development.
Paul, Zach, and Rafael go over the 10 greatest Konami
games after the
company's announcement that they're no longer developing
AAA games.
With three decades of experience and a stable of smash hit
games as enthralling and diverse as «Perfect Dark,» «Kinect Sports» and «Viva Piñata,» the
company is still blazing trails with
AAA showcase experiences.
If you ever wondered what a fighting
game would look like if it had the budget of a major
AAA franchise and licensing from one of the biggest comic book
companies in the world then Injustice 2 is that
game.
Indie developers in particular are given the opportunity to express themselves in their
games without restriction, as they don't have to conform to the standards
AAA companies demand.
PlayRaven is a boutique
game development studio employing an international team of hand - picked industry veterans with years of experience from famous
companies in both mobile and
AAA console development.
The
company says it's the first time this sort of work has been done in a high - budget
AAA title (which is disputable), but more importantly, it says the methods it's developing will help improve future
games: providing tougher, more realistic enemies for human players and giving developers new ways to debug their software.
Last but not least, the
company is also slashing the prices of various
games on the Windows 10 Store, including
AAA titles such as Quantum Break, Rise of the Tomb Raider, Gears of War: Ultimate Edition, as well as others like Modern Combat 5, Hitman GO, Halo: Spartan Assault and more.
As with many
AAA games recently, Ubisoft is now jumping on the loot box bandwagon, but the
company promises that players won't deal with a Star Wars: Battlefront II situation.
Perhaps that's why the
company recently released this video showcasing 15 of those hot titles, including
AAA games right on down to titles by smaller and independent developers.
Microsoft is pushing the Windows Store with
AAA games such as Quantum Break and Gears of War: Ultimate Edition, but at E3 the
company announced that it will also bring their exclusives to Steam.