Not exact matches
The
platform is similar to Google's (goog) Project Tango toolkit for coders to build
AR apps, although Google's initiative requires specialized 3D motion trackers and depth sensors to be installed
on Android - powered phones.
The result of a close collaboration with Google to develop an augmented reality experience built with ARCore, Google's new Augmented Reality (
AR) technology, the
app is now available
on over 100 million mobile devices and featured by Google as one of the launch titles for the ARCore
platform.
, adheres to none of the iOS
platform UI conventions, doesn't integrate with HomeKit, no watchOS
app, no native AirPlay support (I know you can plug an Airport Express into a Play 5 but that is a * massive * pain in the
arse and the interface is awkward as hell — each speaker / zone should just appear as an Airplay destination
on my iOS devices.
The startup also provides tools for integrating 3D objects into web and mobile
AR / VR
apps and a set of APIs to build custom applications
on top of the
platform.
With Google working
on things like Google Lens and integrating the
AR features of it into more of its
apps, and with the Windows Mixed Reality
platform growing and introducing new Mixed Reality headsets, in addition to Magic Leap's «One» goggles, 2018 seems to be shaping up to be the year that more companies turn their focus to augmented reality technology and hardware.
Apple obviously offers developers less dependency
on its
platform and keeps them free to design a different experience using their
AR - based
app.