Sentences with phrase «after running into walls»

After running into walls with standard medical practice in the U.S. and England, he left his healthcare roots for a little while.
After running into walls with standard medical practice in the United States and England, he left his health care roots for a little while.

Not exact matches

After running into the same communication wall enough times, -LSB-...]
But CPP / QPP reform ran into a federal brick wall last December, after years of work building a reform consensus among Canada's ten provinces and three territories.
And that soon became two after Alexis» amazing run led to a free kich which he hit into the wall before rifling in the rebound.
After running into brick walls for their Grade A transfer targets all summer, it was hoped that the focus might shift onto Liverpool's squad.
Are you tired of trying to get healthy, only to run into wall after wall after wall?
After the prior evening's argument instigated by Joanna's suspicions that Michael has had an affair with a fetching colleague, Laura (Eva Mendes), whom Joanna spies flirting with him at a work party, Joanna finds herself mulling an extramarital dalliance once she runs into a former fling, Alex (Guillaume Canet), whose advances are about as subtle as a brick wall.
When the battery is charged after plugging it into the wall, the i8 can run on electricity alone when the driver pushes a button on the dash.
Most companies that started out between 2009 - 2014 have run into one of a number of walls related to scaling — they couldn't capture enough share to make publishers interested, couldn't get big enough to keep investors interested, tried out a business model that didn't work, couldn't raise cash after VCs moved on from ebooks to the next shiny thing, or their parent company didn't see a path to profitability and decided to wind down.
Prior to working with Joan, I ran into one brick wall after another with financial institutions that simply judged me based on a «credit score» without taking into account any contributing factors beyond my control.
during SP mission Nightshift • Fixed issue with last mission not listed in REPLAY MISSIONS list • Fixed issue on the SP mission Night Shift where three of the marines that repel down from the Osprey at the start of the level have PLR models instead of the right marine models • Has been made harder to fail missions due to zero tolerance friendly fire • Fixed MG nest objective on Operation Guillotine • Fix for music climax on mission «Fear No Evil» • Fixed issues that occurred if user were backtracking after fight at elevator on SP mission «Comrades» • Adding a back button to SP campaign select difficulty screen • Removed slomo from jump into train on SP mission «The Great Destroyer» • Fixed glitches in subway Quick Time Events in mission «The Great Destroyer» • Increased quality of the loading screen images • Fixed glitch that made it possible to reach Solomon train QTE with the wrong weapon equipped in mission «Semper Fidelis» • Fixed final sound fade out on SP mission «Thunder Run» • Removed sound fade on convoy ride in mission «Operation Guillotine» • Fixed squad mates coming through wall after intro on SP mission «Operation Guillotine» • SP mission, «The Great Destroyer»: moved Campaign Cleared achievement until after the Dima outro • Fixed soldiers inside of terrain at start of level in «OPERATION GUILLOTINE» • SP mission, «The Great Destroyer»: Fixed streaming issue which could lead to out of memory when streaming in Subway ride • Improved music and music fade on tank encounter in mission «Operation Guillotine» • Sound on Operation Guillotine: Fixed trading floor crash camera shake and rumble • Fade later when driving in to tunnel on «OPERATION GUILLOTINE» • Hide cross hair during Solomon intro & climb out scene on «Operation Swordbreaker» • Fixes on «OPERATION SWORDBREAKER»: Skip VO urging the player to move forward if the player has already moved.
Frantically, he runs after them, only to run into a huge black wall preventing him from proceeding.
To make matters worse, in my copy of the game, I consistently ran into glitches after the first room where my character would fall through the map and enemies would literally float in space behind invisible walls.
It was only after checking a message board that I found other people had run into the same brick wall and that sometimes the game didn't spawn in the right amount of foes for you to freeze.
I have made quite a few eye rolls during my play time at the parody - level girls and their antics, but I felt like a true warrior once I figured out how to pummel 20 enemies into the air, run up the wall following them to add more to their beat down, then air dash after them to pound them back into the ground, ending their life and my 250 - hit combo.
After a few thousand people scuff the white carpet during the exhibition's run, expect it to be pulled up, cut into pieces and turned into salable, museum - sanctioned wall works «painted» by unsuspecting visitors» feet.
I have been trying my best to get answers to SEC regulations, so I can be sure I'm following the law and have just run into wall after wall.
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