Available weapons range from a realistic handgun to over-the-top futuristic weapons, but the player's most powerful weapon is his brain.
Not exact matches
A special LEGO Agents DLC pack, featuring new characters, vehicles,
weapons and more from the Agents
range of play materials, will be
available exclusively on PlayStation 4 for a limited time.
Four
weapon types are
available — small swords, large swords, spears and combat bracers — which can be switched mid-combo to increase effectiveness and
range.
Every
weapon could be used at far and close
range with special attacks and abilities
available as well, and some fantastic boss battles to cap off the episodes.
With such a huge arsenal of
weapons available via the
range of bizarre capabilities within this minority group, adversaries may be toasted, frozen, crushed, sliced, diced or simply tossed away.
A wide
range of hipster - themed cars, clothing,
weapons, and missions are now
available with the latest 1.14 patch.
With a
range of
weapons, equipment and support team
available, you could go in guns blazing, stealthily avoid all guards, tranq / capture all guards, or a little bit of everything.
Also
available in both Story Mode and Online (and at no additional in - game cost) are the new SNS Pistol & Broken Bottle - a pair of close
range weapons perfect for any beach blanket brouhaha.
Far Cry 5 sticks closely to its trusted gameplay mechanics, from the quests offered to the
range of
weapons available, and as a result, general gameplay is solid if a little unspectacular with little in the way of surprise.
In terms of Sodium updates, two new Salt Shooter
weapons will be
available this Thursday: The Multi Shot Grenade Launcher and the Long
Range Plasma Emitter.
Between every character's primary
weapon, secondary
weapon, and special abilities, there's a wide
range of gameplay and strategy options
available for every battle.
There are four
ranged weapons (i.e. guns)
available in the demo, although I only realised this during my second playthrough.
For the samurai it's also refreshing to see them using the
range of
weapons they have
available.
A
range of
weapons are
available to help you out, both
ranged and (more importantly) melee
weapons.
There will also be 100 new
weapons, armors, and perks
available to give players a wider
range of things to explore.
There's heavy and light attacks with a
range of different
weapons, though only a few were
available to try.
Of course
ranged weapons are also
available, from the traditional archer class to the Pirate Captain's deadly parrot attack.
The game will have five types of
weapons available to the main protagonist, Arnice, which will include anything from simple swords, to long
range guns.
I really enjoyed this feature for two reasons: it incentivized the collection of the resources found around the map and it lets the game do more with the not - entirely - huge
range of
weapons available.
Ranged weapons are also
available consisting of the likes of grenades, rocket launchers and homing missiles, granting you further offensive options.
Spacecraft
range from fast and nimble fighters to slow but heavily armored bombers, both with a variety of energy guns and missile
weapons available.
Getting to level 60 in Battlefront allows players to unlock everything
available to them in the game,
ranging from character customization (including, on the Rebel side, to be able to play as a wider variety of alien species) to
weapons and outfits.
Ubisost have released a video showing the wide
range of
weapons available to you in Assassin's Creed 3.
Background graphics are a bit on the muddy and drab side, but the
range of
weapons and power - ups
available keeps the screen covered in dazzling blue and red balls of fire, so you don't notice too much.
A LEGO Agents pack, featuring new characters, vehicles,
weapons and more from the Agents
range of play materials, will be
available exclusively on PlayStation 4 for a limited time.
It however also gets quite a few tweaks of its own that really help the game out, like being able to have each type of
weapon at the ready (melee,
ranged, and thrown) and are switched as players use them, as well as easily swap between the
available inventory with the directional buttons.