Bad design kills immersion, by reminding you that this is a Video Game made up of physics engines and graphics instead of being a compelling experience.
Not exact matches
And when we are
bad or isolated or angry or furious or vengeful or politically agitated or confused or lost or deranged or unhinged, and we have the ability to get and use weapons only
designed to
kill large numbers of people our society is in great danger.
This is because the stomach is a sterile and acidic environment and has been
designed to
kill off bugs - the good ones along with the
bad.
The combat is stupidly easy and as
badly designed as MC Hammer's trousers - timing
kill moves or complex combos together is rendered fun - free, as you're held by the hand all the way through by giant yellow «Y» icons that flash over an enemy when he's ripe for a
kill move.
You can do a cheaper cover by merely paying for one digital image from iStock or some other provider and add font and do it yourself graphically (not recommended), but a cover needs to look good on a thumbnail and a
bad design can
kill sales.
These won't replace tablets
designed for pure consumption like the Kindle Fire unless they can severely undercut on price, which they can't, but it would be even
worse for the Kindle Fire to
kill off the rest of the Android tablet market than it would be for the Android tablet market to shut out the Kindle Fire.
The ergonomic
design is awesome and the curved top lets you get closer to the monitor while sitting straight the entire time your gaming session (there is nothing
worse than having to lean into the desk while gaming, it
kills your back).
It's also a nostalgia - fueled trip back to the days of video game
design where color code magic barriers that could only be removed by
killing the matching colored
bad guy were a thing.
Kill The
Bad Guy is an indie puzzle game that revolves around assassinating targets using objects in the environment whilst remaining undiscovered and depicted in a simple, understated artistic
design with plenty of dark humour.
As much as I like their
designs and what I've seen of their personalities,
bad voice acting can very quickly
kill a game for me — but I'll have to wait and see for that one.
We are outraged when
design flaws in GM cars
kill 13 people, but accept that
bad street
design kills thousands of pedestrians and cyclists every year.
they are
killing beautiful Material
Design with an even uglier design schema that looks like the cross of the worst parts of ios and touc
Design with an even uglier
design schema that looks like the cross of the worst parts of ios and touc
design schema that looks like the cross of the
worst parts of ios and touchjizz.
For instance,
bad fonts or a
design that's too busy can
kill your CV.