Despite capturing the atmosphere of the WCW arenas the arcade - style gameplay suffered even more from poor animations,
bad hit detection, and control lag.
The biggest dissapointment and the games biggest flaw, yeah it's more balanced than previous COD's, but it just doesn't play like a COD game should and
the bad hit detection really ruins this game.
Some of
the worst hit detection feedback I ever seen in a shooter, the times I died because I didn't know I was being hit isn't countable on all the hands from the resistance group.
Not exact matches
Also, from what ive played (which is about 120 hours), I found the
hit detection to be much better than MW2 so long as I have a 4 bar connection, otherwise it does get pretty
bad.
The
Bad: — Occasional problems with
hit -
detection.
Why is the
hit detection seemingly different from Battlefield:
Bad Company 2?
Hit detection / collision can be really
bad, Just touching a wall wrong can catapult you in the air costing valuable seconds
On the downside, the
hit detection is really
bad.
This is made
worse by a questionable
hit detection system, where rounds lined up with an enemy's center of mass don't seem to connect with their target at all.