Sentences with phrase «battlefield game is made»

Not exact matches

Those are the moments in battlefield that make the game so addicting.
Fans of previous Battlefield games will be impressed, but be warned: this game does not have the scope and map size that made Battlefield 2 so great.
Battlefield 4 is an excellent multiplayer game that makes the most of its ambitions, proving once again that destruction is a valuable strategic addition to competitive combat, which reaches its full potential with two killer Commanders are bringing out the best in their squads.
Battlefield 1 is a bold reinvention of the Battlefield series, proving not only that DICE aren't afraid to move in brave new directions, but also that they have a genuine understanding of what makes a Battlefield game really tick.
It's nice to see DICE returning to the roots of what makes this series so amazing, and I'm happy that, for the first time in years, a new Battlefield game doesn't feel like it is in the middle of an identity crisis.
What makes it a tactics game, as opposed to a normal JRPG, is that the player is placing and moving units on a grid - like battlefield.
At about an hour a game, it's more of a commitment than the regular Battlefield contest, but the quickly changing fortunes of virtual war make it one the best multiplayer modes ever made.
Not everything about Battlefield 3 will align with your expectations, but as long as you're going into it expecting a superb multiplayer experience, then you'll be absolutely astonished at how much care and effort has been put into making Battlefield 3 the game that it is.
The trailer was made by one Michael Horwitz (a professional trailer editor, who has worked on trailers for games such as The Last of Us, Uncharted 3, Battlefield Hardline, and more), and used for a sales presentation.
i mean of course the occasional minor patches are expected but there is clear difference between a couple minor patches and say battlefields major patches that keep the game from crashing and that fix major glitches that just make the game worthless till like 6 months after release.
The big difference between Sleep Attack TD and other tower defence games is that you can rotate the battlefield to work in your favour, and this one change makes for a refreshing gameplay experience in a genre that's now a little old in the tooth.
Destiny is the big positive for Activision and delays for EA's Battlefield Hardline and Take - Two's Evolve should make it the best - selling game in 2014.
«At DICE we are naturally very very focused on making Battlefield games,» explained Troedsson.
According to Ekman, the game will also be making moves to resemble a tactical sim as much as it does a shooter: «One of our core pillars is what we call «information warfare,» which basically boils down to controlling the flow of information on the battlefield, whether it be your own information, or the information of your enemies.
The CEO of EA, John Riccitiello, also made vague references to games like Battlefield 3 making their way to the Wii U as well, but nothing concrete was revealed in that respect.
As a studio we're also dedicated to making sure that we're not only working on Battlefield games.
Indeed, that was a major theme throughout my review of the game, and one of the biggest problems I had with it: huge potential utterly wasted by a developer who felt like they were never given the freedom to create the game they truly wanted to make, and instead had to badly fit it into the Battlefield template.
If Sony Wants To Enhance Appeal Of PS Plus, then make ONLINE free, its very stupid, many of my friends are just casual gamers, they have Battlefield 1 only for online, its very silly to buy sub for whole PS plus just to play one game... Many users are going away from consoles to a PC that reason alone..
It's disappointing that Battlefield 3's massive multiplayer with huge amounts of freedom doesn't make its presence felt on the singleplayer aspect of the game.
Only one weak point could exist in Battlefield 3's armour, and that's the singleplayer mode, but DICE seem to be making a large effort to ensure that it's a better experience that previous games in the series.
Apocalypse is a slice of what made Battlefield 1 such an enjoyable game; the perfect balance of environmental realism and all - round accessibility makes for some fantastically frantic gameplay, real «Battlefield» moments that are hard to find elsewhere in the mainstream.
One of the biggest changes comes in the form of a massive overhaul on how weapons handle, all thanks to DICE, the creators of the Battlefield games, who were brought in during the game's development to help Bioware understand how to make more meaty feeling weapons and how rounds travelled through the air.
Battlefield 4 is one of the few games I can think of where each new update, supposed to fix and mend what was broken, seemed to be making the game worse as more and more players found themselves unable to even play the game.
Jets also make a rather welcome return to the Battlefield series, although the fact that consoles get considerably fewer players per game (24, compared to the PC's 64) it can make the jets feel a little pointless as trying to take out a player on the ground can be a bit of a struggle for anyone that isn't willing to dedicate their life to becoming the next Top Gun, but they are bloody useful for taking out tanks, helicopters and, in the case of some bad flying skills, any offending building, tower, tree or mountain.
«No matter how big the install base is, there's no point in expecting higher sales if the install base isn't interested in the games» Pokemon Go... «They make more money waiting for the smart and open - minded multi-console gamers to pick up a console for their games, than they would waiting for a scant 500k (at best) to pick up a less - realistic - looking game on consoles where other third party games, like Battlefield, already have dibs on their wallets» What happens when Nintendo stops making consoles, where will you go?
Th goal apparently was to make a game that mixes Unreal Tournament and Battlefield 1943 «s best qualities, though it was in development for only four months before BioWare turned it into the online component that's attached to Mass Effect 3 todays attached to Mass Effect 3 today.
Trying to decide what towers work where and how to lay out the battlefield is really what makes a good tower defense game, and Comet Crash does it right.
As exciting as this mode is, unlike the original Battlefront games where you could land your ship inside a ship, get out and change your vehicle mid game Star Wars Battlefront 2 makes up for that with some down right impressive looking battlefields.
Considering Visceral has a pretty good track record of making powerful story telling in previous games such as Dead Space 1 and 2 we can hopefully consider this game to hit the mark and give us enough time to enjoy the game while the next hardcore Battlefield game is being worked on.
Per VentureBeat, the new game was originally going to be titled Battlefield 2, but, at some point, the decision was made to go with the somewhat - confusing Battlefield V title (this will actually be the 11th DICE - developed Battlefield game).
Battlefield Hardline made a big splash when it was announced in July this year — with a wealth of multiplayer modes teased and a beta test that saw hundreds of thousands of gamers get an early taste of the action.
When DICE's Battlefield 4 demo repeatedly failed to launch during Microsoft's conference four years ago, the bemused jeers and murmured apologies made for an uncomfortable soundtrack against the giant black screen where the game should have been.
«At DICE we are naturally very very focused on making Battlefield games,» answered Troedsson.
The goal of the game is to cover the arena with your team's color by spraying ink, and the primal, childlike joy of making a colorful mess of the battlefield is one of the best feelings you can get from a modern multiplayer game.
A lot of games are made in Sweden, games like Minecraft, Battlefield and Candy Crush Saga just to name a few big ones.
It helps to make the game flow since the battlefields are so large as you have said, it can make it difficult to manage your health.
We can only hope these controversial changes have been made solely on the multiplayer side of things in an attempt to capture the attention of gamers who have not played the earlier titles in the franchise and may be more accustomed to newer IP's such as Call of Duty, Battlefield, or Halo.
I know people what a full length game like GTA or Battlefield for VR specifically, but people have to remember that if a game like that were to launch it'll need to sell those type of numbers to justify the budget needed to make that type of game.
Games like CoD, Halo, Battlefield, Fallout, or any established big series has absolutely no right to include this bs when they are pretty much guaranteed to make money hand over fist just from the base sale of the game.
They're partners in this industry, and I play all their games and I look forward to many of them, and all I can do is try and make sure that people stay interested and want to have more Battlefield
You could make the argument that the game plays itself half the time, but I didn't really see that as a problem given what your role on the battlefield is.
Unless you're releasing the next Elder Scrolls, Call Of Duty, Battlefield, GTA or similar, good luck with getting modern - day gamers to bother upgrading to play your game without sufficient evidence of what makes your game so special.
There are a lot of platforming elements throughout the game, so things like wall - running and double jumping are key in making your way around the battlefield.
I mean I used to be a massive COD fn, and even when I was I wouldnt say COD is the best game out right now, COD is addictive but that does nt make it a good game, ive started to ignore COD on these leaderboards, even though it can be a fun game in reality it isnt good enough to even get in the top 5, games like minecraft, halo, battlefield ll are given new content on each release (update in mineecrafts case) that isnt old content with a new texture and sound effect
This war was already visited by developer DICE in 2004 with Battlefield: Vietnam, though this game failed to make an impact as the original Battlefield 1942 or it's sequel Battlefield 2 did.
While he makes no mention of it, it would be surprising to see a Battlefield game drop the season pass structure.
Call of Duty WW2 met with great acclaim and held many charts for a long time, making it one of the more successful Call of Duty games in recent years and with rumors of the next Battlefield game also taking place in World War 2, it will be a good change of pace for the 2 renowned shooters to go back to their roots and bring back everyone's favorite era of warfare.
Even though the maps are smaller in scale when compared to previous Battlefield games, the verticality of the included maps makes up for the smaller combat zones.
The campaign could've been something unique and pretty damn good, but ultimately it's the narrative that fails here; the solid voice acting, gritty feel, and overall excellent sound design (pro-tip: Make sure to turn on the audio setting «War Tapes») that Battlefield games excel at can't save the mediocre final product.
While the beta is just a snippet of what we can expect when the game launches on October 21st later this year, and despite a talented developer with the pedigree of Visceral, I have some reservations about Battlefield: Hardline that make me wonder if this really warrants a full retail purchase.
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