Sentences with phrase «because narrative designers»

Not exact matches

Compelling narratives are harder to tell, because designers lose control of the order and flow.
I've always thought that people who made good Dungeon Masters also often made really good level designers for immersive sims, in particular, because it's this really magical blend of representing the game rules, the RPG system, but also being responsive to the fact that the players around the table are part of the narrative and driving the narrative.
The world feels alive because the designers provide the player with even minor narrative and gameplay consequences for the actions they take.
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