Sentences with phrase «big short reaches»

Not exact matches

Though Estime still has big - picture dreams of opening her own physiotherapy clinic, or working as a consultant, she recently reached one of her short - term goals: paying for her son's hockey lessons.
We already had one larger, but lone pumpkin, I'd managed to grow without any varmints chowing on it & will pick up a few more big ones for carving this week (after all half the fun for kids is reaching their short little arms deep down in the squishy pumpkin guts).
As noted in the report, no full - back is safe the summer as the likes of Bacary Sagna and Pablo Zabaleta could also be sacrificed with big changes set to be made, particularly if City fall short of reaching their minimum objective of finishing in the top four and thus qualifying for the Champions League.
Unlike traditional big donors who often reach their quota for a given candidate with a single check, small donors can contribute again and again, providing a financial consistency that's useful in a short campaign and priceless in a long one.
All of us have at one time or another felt trapped by such a commitment, longing for a happier, though uncertain, state of existence but fearing the short - term pain required to reach it.Commitment is a big issue not only for us as individuals, but for us as a culture as well.
To summarize, You only get one life so always have big dreams but remember the secret to making them come true is to keep your short term goals well within your reach at the present time.
Cheap Cuts is all about short documentaries and its pioneers have a genuine desire to see new filmmakers reach bigger audiences.
In short, Publit is a service that makes it easier for every publisher — from the really small ones to the big houses — to reach readers with their eBooks and PoD books.
Once you've reached your short term financial goals you'll have more confidence and motivation to achieve your bigger, longer term goals.
There is a big open field between the cottages with plenty of space for kids to play and there are countless outdoor activities within easy reach on the Kingston Peninsula or just a short drive away to Saint John and the surrounding area.
- the game's shading mechanism has changed, which allows for increased gear texture quality - all graphical aspects and programming mechanisms have been built up from scratch for this sequel - maximum resolution is 1080p in TV mode - a bigger focus for Nintendo was the 60 frames per second - occasionally the resolution will be scaled down when there is too much ink displaying on the screen - Nintendo reduced the CPU load and refined the way to use CPU power effectively to maintain 60 fps in all matches - weapons were tweaked to let players be more creative by thinking about unique weapon characteristics and their best uses - weapons are designed to be effective when they are used during the right occasion - Special weapons are stronger than the original ones when used in the right situation, but weaker otherwise - the damage and effect of slowing down your movement when you step in the opponent's ink are reduced from original - you can jump up in rank if you're good enough, but only up until S - you can't jump up from C, B or A to S + - when you win battles in Ranked mode, the Ranked meter fills and your rank goes up when its fully filled - when you lose a battle, the gauge does not decrease, but the meter starts to crack - once the meter reaches its limit, it breaks - when the meter breaks, you have to start over again from the beginning or from a lower rank - highest rank is still S +, but if you fill up the Ranked meter, you get numbers after the alphabet such as «S +1», «S +2» and so on - maximum number is «S +50», but this number will not be displayed to your opponent - you are the only one to see it, and you can check it on your own status screen - Ranked Power is calculated by an algorithm to measure how strong each player is with minuteness - this will determine if a player's rank is worthy of receiving a big jump (like from «C» to «A»)- Ranked Power has no relation to your splat rate, and is more tied into to how well you lead your team to victory - you won't drop off more than one rank even if you play poorly - stage rotation time was changed to two hours - this was done because the devs expected people to play for an hour or so, but they found people play much longer - with Salmon Run, Nintendo considered how to implement a co-op oriented mode in a player - versus - player type of game - the devs will monitor how users are playing this mode to see if there's some tweaks they can throw in - more Salmon Run maps will be added in the future, but Nintendo wouldn't comment on adding more enemy types to the mode - rewards are changed each time Salmon Run is played - you can obtain rewards when playing locally, but not gear - originally Nintendo had an idea for this mode, but had no background setting, enemy designs, etc. - Inoue suggested that it should be salmon - themed - when Nintendo hosted the Splatfest that pit Callie against Marie, the development of Splatoon 2 had started - the devs had already decided to have the result reflected in the sequel - they even had an idea to announce the Splatfest with a phrase «Your choice will change the next Splatoon» - the timing to announce a sequel wasn't right, so they decided against this - they eventually released a series of short stories about the Squid Sisters to show how the Splatfest affected the sequel's story - Nintendo wouldn't say if Marina is an Octoling, and noted that Inklings are not paying attention to this too much - Inklings don't care about appearances, as long as everyone is doing something fresh - the Squid Sisters had composers who produced their songs, but Off the Hook are composing their music by themselves - Pearl is genius artist, but she couldn't find a right partner because she's a bit too edgy - she eventually found Marina as a partner though, and their chemistry is sparkling right now - Nintendo is planning a year of content updates for Splatoon 2 - when finished, the quantity of stages will be more than the original - some of the additional stages are totally new and some will be arranged stages from the first game - not all original stages will return and they are choosing stages based on the potential for them to be improved - Brella is shotgun-esque weapon, so the ink hits your opponent more if you are closer - it can shield damage when you open it, but the amount of damage has a limit and once it reaches it, it breaks - you can shoot ink, but you can't use the shield feature when it breaks - the shield won't prevent your allies ink - there are more new weapon categories which haven't been revealed yet - there are no other ranked modes outside of the three current options - the future holds any sort of possibility, but the devs didn't get specific about adding more content like that - for the modes, they adjusted the rule designs so that players will experience the more interesting aspects
This isn't actually that big of a problem unless you are fighting officers, and because the game will interrupt your fighting whenever a new objective is encountered, with new helpful arrows that give you and your partner the shortest path to take in order to reach it.
The Sun's radiation transports, or emits, short - wave electro - magnetic radiation away and thus avoids «a big bang» --(There may also be back radiation from planets etc. provided the radiative forces are strong enough to reach the Sun) On a smaller scale the same «Energy Transport System» or radiative principles work here on Earth too.
Here are some highlights on the predictions offered by the panelists: 1) class actions are not going away; 2) the continued growth of mass commerce will continue to spawn class action litigation; 3) Justice Scalia's death will have a significant impact on class action jurisprudence going forward and the judiciary is likely to get less friendly to defendants in the short - term; 4) technology will make a big difference for the better in managing class action litigation; 5) defendants will continue to come up with creative, far - reaching ways of limiting class actions; 6) plaintiffs» attorneys will continue to bring class actions when a) they think they can make money and / or b) they think they will advance the public good; 7) there will be some good class actions and some horrible ones; 8) look out for states to pass new consumer protection laws similar to the New Jersey New Jersey Truth - in - Consumer Contract, Warranty and Notice Act (TCCWNA); 9) the TCPA and all - natural litigation booms will continue in the near future; 10) The CFPB will broadly define consumer finance services; 11) more class actions will go to trial; 12) what happens with the enforceability of arbitration clauses will have a big impact on the viability of many categories of class actions in the future; 13) look for more class actions in the federal courts in New York state.
Remember, if you haven't reached out to your references in a while, just a short check - in conversation can make a big difference before your next interview.
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