Not exact matches
And more importantly, if someone — or rather some movie
studio — purchased the media rights for said arcade
game, then chances are, somewhere, sometime, it was bound to make the jump from arcade
game to
big -
budget spectacle.
Just know it is readily apparent who the killer is not fifteen minutes into the movie, an entire subplot involving J.K. Simmons as an extremely wealthy womanizing and sex - obsessed philanthropist is unintentionally hysterical and poor Val Kilmer, not seen in a
big budget major Hollywood
studio release since 2006's Déjà vu, is dealt such a poor hand it's a question why he was asked to play this
game in the first place.
Now that Konami seems more interested in making slot machines than video
games, it's doubtful that we'll ever get another
big budget Castlevania action title from the
studio again.
For every mediocre
game released by a
big budget studio, there are dozens of independent gaming gems that languish in obscurity, all for want of a
bigger advertising
budget.
Most of the
big -
budget games that use the feature are either built by Microsoft
studios or published by the company.
Citing Nintendo, and the Wii in particular, as an example of design in
games prevailing over
big budget graphics, Spector said he was «a little worried» that «once we can do Pixar - quality graphics rendered in real time with interactivity», development costs may shoot over the $ 200 million mark, with a greater emphasis on landslide sales to earn that money back, something that only a small handful of
studios will be able to achieve.
Indies and Japanese
studios still support it but no more
big budget games will will come out.
So far, no
big -
budget game studio has added a Battle Royale mode to a
big franchise series, but it has seemed like only a matter of time before it hits a Call of Duty or a Battlefield, a Division or a Destiny.
I know he's made a lot of money off his
game, but to have a
studio with a
bigger budget and more resources pivot to create basically the same
game but within their world 6 months after the release of his
game feels a bit cheap.
Indie
studios don't have
big budgets for
games, and they don't usually have
big budgets for marketing either.
Developed by Hello Games, the independent
studios massive world and gameplay theme of exploration, discovery, and combat is something only an indie
studio would take the risk of developing during the current trend of
big budget game development.
Cliff Bleszinski — a
studio head making his first, multiplayer only
game after a long stretch working for a company that produced some of the
biggest games ever released — was quoted last week as saying «Campaigns cost the most money; it's usually 75 percent of the
budget.
While
big -
budget games had a quiet year, one happy exception was Alien: Isolation from UK
studio Creative Assembly.
Yes, the
game has all the hallmarks of a
big budget release with the backing of a renowned
studio and soundtrack composed by none other than David Wise, but in reality, the
game feels more like an indie project.