What makes
Binary Domain work is a willingness to embrace imperfections and lean heavily into pulp cliches.
Not exact matches
Some of its ideas
work and others don't, but
Binary Domain can really offer some solid third - person shooting hours.
«We are excited and proud to have Toshihiro Nagoshi
working on
Binary Domain,» commented Gary Knight, Senior Vice President of Marketing at SEGA of Europe and SEGA of America.
Binary Domain wasn't the success Ryu ga Gotoku Studio had hoped it would be (in my opinion, part of the blame falls on SEGA badly marketing it in the west), but it is great to see that the studio is hard at
work on another new IP.
Binary Domain is an on - the - nose example of a sidelined punk: a teen hacker with multicolored hair named Yuki who lives in the slums of Tokyo and
works as a courier for the resistance.
Publisher Comment: «I quite enjoyed reading it and thank you for your hard
work:)»
Binary Domain is developed by Yakuza Studio and published by SEGA for the PS3, Xbox 360 & PC.
Working with our overseas business teams, PR teams, and development teams — interviews were performed for various outlets across titles such as
Binary Domain, Super Monkey Ball Vita, and of course Sonic Generations.