Sentences with phrase «black flag sound»

You make Black Flag sound fun though, maybe I'll pick it up since it should at least be a great pirate game.
Equally Assassin's Creed IV: Black Flag sounded utterly beautiful, the hustle and bustle of towns again making great use of that positional tech, whilst naval battles were brought to life through sheer power, the roar of the storm damn near deafening and crack of guns ringing true.

Not exact matches

It's only a small detail but it sets up the way Dorothea can't analyse something without taking it to the extreme — something evident in her parenting style where she strives to understand the things which interest her child, e.g. the sounds of The Raincoats and Black Flag.
It was showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI could show wrong owner of the flag • Fixed a problem where the capture progress bar was showed as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where friendlies could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn.
I loved Black Flag, so that naval combat on the go sounds perfect.
However, it does sound like the differences won't be as minimal as the difference in AC: Black Flag's last - gen to next - gen versions.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Like the visuals, the sound design in Rogue feels like a step backward from Black Flag.
Ubisoft shared some unit figures today during its financial call to investors, and the firm sounded rather pleased with how well Far Cry 3 and Assassin's Creed 4: Black Flag fared at market.
Your progress through this material will be aided or hindered by the sounds of songs by Black Flag and other SST bands, which alternate with Henry Rollins, the former Black Flag front man, reading his 1994 memoir, «Get In the Van: On the Road With Black Flag,» which won a Grammy for best spoken - word recording.
Color, Courtesy of the Artist and Marian Goodman Gallery; John Gerrard, Western Flag (Spindletop Texas), 2017, 2017, simulation, Courtesy the artist and Simon Preston Gallery, New York & Thomas Dane Gallery, London; Arthur Jafa, Love is The Message, The Message is Death, 2016, video, color and black - and - white, sound, Courtesy of the artist and Gavin Brown Enterprise, NY Shirin Neshat, Soliloquy, 1999, Two - channel video / sound installation, Running time: 33 min.
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