The Squire is a knight in training that makes use of mighty spikes and
blades, the Apprentice is an eager practitioner of the arcane
arts that combats the foe from afar, the Huntress is a
skilled trapper and explosives expert,
skills that she puts to good use when slaying enemies with her crossbow, and finally the Monk has turned from a path of pacifism to defend his land by employing aura energy to heal friends and cripple foes.
These are entirely determined by the game, but can, as examples, see your accuracy increase, Driver
Arts refill faster, or damage output increase, and one thing that you will want to do is to look at a
Blades «Affinity Chart and make sure that you are partly concentrating on making them grow to unlock more
skills — stronger
Blades undoubtedly help your party's chances, so, as with WP and SP, make sure that you don't forget about them.