Sentences with phrase «cgi cutscenes»

However, while story is largely the same, the gameplay elements, such as defense items, 180 degree turns, and CGI cutscenes, are all completely original and exclusive.
Between each bout, everything unfolds through overly long CGI cutscenes.
In Final Fantasy X, the characters all look white, then in the CGI cutscenes, they're all suddenly japanese.
There's a fair bit of gameplay wedged awkwardly between the CGI cutscenes, but Vanquish is shaping up to be an eyepopping and truly exhilarating cinematic experience.
CGI cutscenes have seen only basic touch - ups; character motions are still occasionally jerky, and the sometimes - dubious voice performances remain largely intact.
That was even more powerful, it meant way longer games than what we had experienced before, it mean lots of CGI cutscenes and lots of pre-rendered imagery (which in turn caused long loading times) it meant VOICE - over, spoken dialogue, crisp sounds and soundtracks, that was more than enough to make anyone drool back then.
It also reminded me of 90's CGI cutscenes from the PS1 era, for some reason.
Each arc has its share of dramatic CGI cutscenes and snapshots from the actual anime.
The CGI cutscenes are also great with exaggerated effects and action.
Sequences that use in - game graphics instead of CGI tend to look flat and boring without the 3D effect, and likewise any CGI cutscenes taken from prior games only look better with the 3D activated as well.
Its flattering to see you comparing it to cgi cutscenes which feature full 3d models though..
Its CGI cutscenes are also surprisingly good, so it's a bit of a shame that it doesn't use them a little more, especially during one cringe - worthy moment between Bryce and Arcadia where the in - game animations just fails completely.
One thing about FF13 is that it uses two sets of models - one for gameplay (lower quality) and one for in - engine cutscenes (higher quality) and then there's the CGI cutscenes.
does not push the envelope forward for novel gameplay or amazing CGI cutscenes, it does show that there is something about those classic arcade games that draws gamers to play them.
The storylines of both titles were great, but I just can't stand the notion of seeing static images of the characters in lieu of CGI cutscenes, let alone swaying my hips in front of a broken motion - sensing camera.
After a tutorial race that eases you into the driving mechanics a brilliantly rendered CGI cutscene introduces you to Horizon, and the beautiful PR girl who'll be the voice in your ear for much of the game.
Don't think I've ever seen a PC game with CGI cutscene visuals like this.
There is no eye - popping CGI cutscene that dramatizes the history and conflicts that make up the world of the game, all set to an epic, sweeping orchestral score that makes Carmina Burana sound like a lullaby.
A magical moment in every mainline FF game is when a beautiful CGI cutscene pops up.
It's refreshing to see a trailer that isn't full of CGI cutscene and renders (here's looking at you, Gears of War 3)- and frankly, there's a lot to see here.

Not exact matches

There are only a few cutscenes but they feature some rather pleasant CGI and many classic Zelda tropes will reveal themselves during the course of the plot.
The video game cutscene has undergone a lot of transformations over the past couple of decades, and many games these days present elaborate, dazzling CGI sequences that are often billed as «Hollywood - caliber.»
The game releases tomorrow in Japan, so it's only appropriate that the new video showcases the opening cutscene, which shows the many classic Fire Emblem heroes and the two original characters Rowan and Lianna engaged in battle, rendered in beautiful CGI.
As opposed to being another CGI trailer to drum up hype, the FF7 PlayStation Experience demo actually showed some gameplay alongside its beautiful cutscene shots, a surprise for anyone who still didn't believe in the dream of the remake.
After recording and playing through Dragon Ball Xenoverse «s Story Mode, we compiled all the cutscenes including both the CGI and animated cutscenes.
Actually if you've played Naughty Dog's games you'd know that none of their cutscenes are pre-rendered nor are they CGI, those are the in - game visuals you are seeing in the trailer....
It also looks pretty great too, with colorful visuals, solid animations and character models, vibrant and detail - filled environments that feel right at home with the two franchises, and excellent cutscenes that look ripped straight from a Hollywood CGI movie (I wouldn't mind a Mario + Rabbids cartoon, honestly).
Well that probably depends on whether you managed to forgive the linearity and heavily automated combat to push on and finish, or on how adept you are at finding HD cutscene compilations on torrent sites to enjoy what was a cracking story along with some generation - leading CGI.
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