Okubo has been at Bandai Namco for 20 years, and VI is his first Soul
Calibur game: his last role was Producer of Tekken 7.
Very little is known about the game right now, but it will take place around the time of the first Soul
Calibur game, which is why many of the characters look younger.
There's also plenty of Kayane gushing over the new Soul
Calibur game so she got to ask a lot about characters in the roster, ideas for guest characters, gameplay modes and a lot more.
PAX East is taking place this weekend and more and more attendees are trying their hands on the new Soul
Calibur game.
This new Soul
Calibur game takes place during the time of the first Soul
Calibur game, so many fans are assuming most, if not all of the staple characters will be making an appearance.
The game will still follow the plot from the previous soul series and will take place in the sixteenth century, going back to the events that occurred in the first Soul
Calibur game to unravel undiscovered truths.
In the video you can catch glimpses of every Soul
Calibur game every released, starting with Soul Blade on the PlayStation.
I've been eagerly anticipating a new Soul
Calibur game for a long, long time, and now Bandai Namco are finally delivering a new release in their «other» fighting game series.
Hope that doesn't effect the next soul
calibur game.
Now before it happens, let me stop you right there Mr. Soul Calibur fan: The only Soul
Calibur game I own is Soul Calibur 2.
I was excited by the prospect of a new Soul
Calibur game, as I have been playing a variety of different fighting games lately and as a result I am much more comfortable with the genre.
Link from the Zelda franchise, Heihachi of Tekken fame, Todd McFarlane's Spawn, and Ezio from Assassin's Creed have all made appearances in a Soul
Calibur game and Geralt would be right at home here.
In my opinion is that the best guests for the next Soul
Calibur game (if it gonna happen) are Sephoroth / Cloud Strife many fans want them to be in the game as guests characters!
But Namco is Namco... I'm afraid that if they don't show us a new Soul
Calibur game, they'll show us bullsh @@@!
I was right when I was saying that they'll not show us anything about a new Soul
Calibur game!
nintendo needs a soul
calibur game, this isnt fair, they havnt got a soul calibur fighting game since gamecube.
Fast forward a few years to E3 and her absolute dominance of the guys at the Namco booth, and it is clear that the Soul
Calibur games are her wheelhouse.
I'd love to have custom color sliders to make our own alternate skins for the characters, similar to the Create a Soul feature in the Soul
Calibur games.
With Namco at the helm, they could add a whole create - a-character mode, like they have had in the most recent Soul
Calibur games.
I think Namco would have to be clueless to overlook the fiscal merits of releasing the old Soul
Calibur games on PSN and XBLA in preparation for Soul Calibur V.
While Isabella «Ivy» Valentine has been a playable character in all Soul
Calibur games, Zasalamel makes only his third appearance in the series.
Fast forward a few years to E3 and her absolute dominance of the guys at the Namco booth, and it is clear that the Soul
Calibur games are her wheelhouse.
The ninja Taki has appeared in all of the main Soul
Calibur games to date, with the exception of Soul Calibur V, which featured her student Natsu.
Previous Soul
Calibur games were notable for including guest characters from other franchises — indeed, Soul Calibur IV and V received a certain amount of criticism for becoming too dependent on guest characters.
Not exact matches
If you're looking for a fighter with a decent amount of longevity than Soul
Calibur V is the
game for you and whether you're a newbie or an aficionado of the series, the
game successfully manages to keep things fresh, exciting and playable for everyone.
being someone that like soul
calibur, I feel really disapointed by this
game, my expectation were probably high for this psp version.
Ivy and Zasalamel makes it the 4th character reveal for Soul
Calibur 6 while there are a grand total of 7 fighters confirmed for the
game so far.
Bandai Namco has announced the next mainline entry for Soul
Calibur today at The
Game Awards.
Soul
Calibur series has always known for its guest characters how it won't be surprising to see more of them revealed as the
game gets closer to launch.
Unless you desperately want both comic book star Spawn and Heihachi in the same
game, there really isn't a reason to pay the price for Soul
Calibur II HD Online other than the convenience of not having to get off the couch to put the disc in the tray.
Soul
Calibur 6 was revealed at The
Game Awards 2017 and then later shown with a new gameplay trailer at PlayStation Experience 2017.
Soul
Calibur 6 producer also talked about the Tekken series, which is the second fighting
game series developed at Bandai Namco.
He stated that the rivalry between the Tekken team and the Soul
Calibur development team is actually exciting for both sides as they try to challenge each other by gradually improving their
games.
Still, for Soul
Calibur fans who would like to play the
game on their Wii U, hopefully sales for the console will pick up enough for Namco Bandai to consider it worth publishing for.
If Soul
Calibur (and other fighting
games) had included characters with lots of different body types, then I'm not sure I would have had quite the same sad reactions as a teenage girl.
Daishi Odashima,
Game Director for Soul
Calibur V, has hinted that a Soul
Calibur HD collection might be in the works soon.
Namco Bandai has released a new batch of screenshots for Soul
Calibur V showing off some of the
game's elaborate costumes.
Best Fighting
Game - Skullgirls (Reverge Labs / Autumn Games for PS3, Xbox 360)- Street Fighter III: 3rd Strike Online Edition (Iron Galaxy Studios / Capcom for PS3, Xbox 360)- Street Fighter X Tekken (Capcom / Capcom for PS3, Xbox 360, PSVita)- Soul
Calibur V (Namco / Namco Bandai for PS3, Xbox 360)- Tekken Tag Tournament 2 (Namco Bandai Games for Arcade)- WWE 12 (Yuke's / THQ for PS3, Xbox 360, Wii)
Additionally, the
game featured music composed by Hiroki Kikuta, who would go on to pen the scores for Koudelka, Shining Hearts, and Soul
Calibur V.
The
game, as I mentioned earlier, starts 17 years after Soul
Calibur IV.
I found the pad suitable for other fighters like Dead or Alive or Soul
Calibur with some tweaking of the control options for the
games, and the D - Pad and the buttons remained just as responsive outside of the Street Fighter
games they were designed for.
Soul
Calibur V, on the other hand, relies solely on the presence of other players to provide enjoyment — and when Namco Bandai eventually shuts down the online component a year or two from now, all that'll be left will be a malnourished husk of a
game.
In general, the
game's faster and more responsive than Soul
Calibur IV; ring - outs are less plentiful but still possible for skilled players, which means that battles are generally decided on skill instead of luck, based on my experiences.
Developed by the creators of Tekken and Soul
Calibur, Rise of Incarnates is a free - to - play fighting
game set in a world on the brink of destruction, the population of which has been filled with perpetual fear by a mysterious phenomenon know as «cubephenomena».
Meanwhile, I can still go back to the 15 - year - old Soul Edge — a
game whose legendary intro imparts more storytelling and characterization than the entirety of Soul
Calibur V — and find a worthwhile single - player experience.
Though the developers have publicly denied it, rumor has it that Soul
Calibur V faced a ridiculous deadline, with Project Soul racing to finish the
game for an early - 2012 release — including fighting through last March's devastating Japan earthquake, which forced Namco Bandai headquarters to operate on «low - power mode» for months.
As Soul
Calibur V producer Hisaharu Tago told me at last year's Tokyo
Game Show, «Fans of Soul
Calibur have aged, so we thought they'd like to see the characters age as well.»
Soul
Calibur V isn't a bad fighting -
game experience, but it's clearly an unfinished one — and I just can't accept or excuse that in the end.
The same goes for the armor - clad Teutonic princess, Hilde; her character profile on the Soul
Calibur V site claims that she's now the mother of two children, but you'd never know that from playing the actual
game.
It's clear the developers had a grand vision that was squashed by the realities of budgets, but this fact remains: Every previous Soul
Calibur offered ample, rewarding single - player content, and I can't see any reason why this
game couldn't or shouldn't have done the same.