Sentences with phrase «character design as»

Tiny Grey offers a unique and quirky array of character design as well as bespoke portrait commissions of families and pets.
Environment design is not as varied or as inspired as the character design as the surrounding environments look too similar as they mostly include city streets with a variety of buildings such as skyscrapers in ruins and overturned cars in streets amongst the rubble.
The 80's style is accompanied by many visual callbacks in character design as well.
The environment design is just as good as the character design as it places fairytale characters in real life situations of anger, trouble, emotion and sorrow throughout all manner of surroundings ranging from family apartments to an adult club or hotel with anonymous clients and residents, while there are a variety of other locations such as the Deputy Mayor's office, bars and much more besides which all look very different based upon if they are situated in a rich or poor area.
Character design as a whole isn't doing Injustice any favors either.
Mario is a videogame icon whose longevity is not so much a testament to his character design as to his creators» willingness to innovate with every new iteration.
Tiny Grey offers a unique and quirky array of character design as well as bespoke portrait commissions of families and pets.
Despite what we're sold about female empowerment, the women in this movie are pure fiction; stereotypical, one - dimensional characters designed as background filler in this high action male - oriented story.
The character designs as well as their «Fury Forms» are unique and very detailed which serves to develop their individual personalities.
In the newest Rare Revealed video, the team takes viewers behind the concept of Conker: Gettin» Medieval and shows some character designs as well.
A 3D, from behind racer with similar concepts and character designs as its predecessor.
I would like to have seen some more game options, a bit more variation in the character designs as you progress past each boss and more songs in the soundtrack, but these issues are only minor and don't detract too much from the game at all.
Explosions look great, and again in AR mode you can really see the work put into the effects and character designs as you take down a Argus or marvel at the ginormous boss structure which is literally takes up the entire area.

Not exact matches

At this point, you might want to enlist the help of an outside expert, such as a licensing agent, whose business is built on understanding the marketplace, analyzing the commercial potential of a character, brand, or design concept, and then using his or her network of contacts to turn concepts into deals.
God's omniscience, omnipotence and art, His perfect design of everything, and the miraculous character of the Book are better understood as we contemplate them.
He chose the dialogue form, I believe, because it was the vehicle best designed to dramatize the movement of inquiry as an act of life, involving characters in conversation, not intellects in isolation.
God, who created this infinite universe, and all that's in it being reflection of His infinite attributes, with even the smallest things so detailed in their design, that it would be total absurdity to think they have gotten that way by evolving themselves... this Creator would have never created us, human beings, giving us such abilities that we posses, without giving us a way to understand Him, His nature and His character and to KNOW Him, as we are known of Him.
You can use custom designed paper mermaid characters as party decor or as an easy kids» party craft.
But I think there is something very effective about framing character as not about values — I'm not saying that values don't matter — but instead that what schools are good at teaching, and what they're designed to teach, is the skills kids need to do well in life.
According to Cutie Candy Pop, simplicity is the key to kawaii characters and design: «As if drawn by children... this is especially appealing when the faces are drawn on everyday objects such as a milk carton or a piece of toast.&raquAs if drawn by children... this is especially appealing when the faces are drawn on everyday objects such as a milk carton or a piece of toast.&raquas a milk carton or a piece of toast.»
Being such a great character and having such a portable design, this is a very good value for money toy in general but as far as crib soothers go, it's not the best out there in regards to range in function, sound quality and features, however, it is a great affordable option of soother and would make a fantastic gift to a very young child.
The Portable Swing in Cozy Kingdom will surround your baby in a plush kingdom of luxurious fabrics and adorable jungle characters It is designed to fold in a snap to make travel or storage easier TrueSpeed technology maintains 6 consistent speeds even as baby gets older WhisperQuiet technology ensures that baby won t be disturbed by noise while swinging and listening to 6 melodies
Frerichs designed the Snow site as a way of sharing the character and wisdom of a great man, but what I sense more than anything as I move through the space is the animating presence of Frerichs himself.
The researchers concluded that accessibility in game design should not be limited to the user interface and game mechanics, but also content, such as the characters, activities and themes represented in games.
Instead of being centrally driven, the creative design element can be more crowdsourced; products may take on an evolutionary character as more people get involved in visualizing and producing them.
In view of the limited amount of material needed for such a power reactor, and of the spectacular character and difficulty of the steps necessary to divert it, we would regard such power reactors as safe provided there were a minimum of reasonable supervision of their design, construction, and operation.
With that in mind, we've developed a way for you to customize your own character, choose a class (or training style you prefer), and complete specially - designed quests as you go.
«When I create a dress I want it to emphasise the femininity of a woman at all times; and so as with designing for the home, I try to identify the character of the people I'm designing for, thinking how I can diffuse this with the colours, the warmth and joy of living that first of all one gives oneself...»
A week later, I resigned from my job as creative director for a children's character education company where I designed yoyo's and other fun novelties all with a message inscribed on them to help kids in life, «Never Give Up.
The odd start to the evening was designed to be eaten as the film — Trading Places — began, with Dan Ackroyd, one of the two main characters, being delivered breakfast in bed by his butler.
Create A Person - Create a Virtual Person for free, Create a Virtual Character, Create Your Own Character Online, Design a Person, Play and Create Virtual Lola Bunny is a Looney Tunes cartoon character portrayed as an anthropomorphic femalCharacter, Create Your Own Character Online, Design a Person, Play and Create Virtual Lola Bunny is a Looney Tunes cartoon character portrayed as an anthropomorphic femalCharacter Online, Design a Person, Play and Create Virtual Lola Bunny is a Looney Tunes cartoon character portrayed as an anthropomorphic femalcharacter portrayed as an anthropomorphic female rabbit.
Dating is a stage of romantic relationships in humans whereby two people meet socially with the aim of each assessing the other's suitability as a Create A Person - Create a Virtual Person for free, Create a Virtual Character, Create Your Own Character Online, Design a Person, Play and Create Virtual
Along the way, we encounter a wide array of characters, some of them charming, such as the gentle Old King (Morton Selten), and some sinister, such as the devious Halima (Mary Morris), plus a range of color and lushly designed sets and set pieces (and special effects) that still dazzle the eye seven decades later, even in the wake of various remakes (which include Disney Studios» Aladdin).
By the time Stiller's character engages in a slapping fight with a pair of monkeys, Night at the Museum: Battle of the Smithsonian has incontrovertibly established itself as an endeavor designed to appeal solely to small children - which is undoubtedly a shame, given the strength of the cast and the promise of the movie's early scenes.
While the previous films in the series have been just that — parts of a sequence designed to get us here, each with their own beginning and end — the first and second parts of Deathly Hallows are two halves of the same film, and to approach them as separate entities means missing just what director David Yates, writer Steve Kloves, and a host of storytellers and performers have done: They've made a five - hour fantasy epic that balances effects - driven battles with some very real character moments, and one that isn't afraid to have its heroes pay a high price for their convictions.
Even Ponyo herself, who at first comes off as a blah character designed to sell toys, turns into a fully fleshed - out being, and the way she bounces around in various stages of her transmogrification is really cute.
Just as Dark Angel is guilty of repetitive character models and backgrounds, the game design is guilty of repetitive action, which is unbelievably stagnant.
Its interesting story and characters are the highlights of The St Christopher's School Lockdown, though a lack of polish and some questionable design decisions prevent them from shining quite as brightly as they might.
The lovingly handcrafted stop - motion animation, with its distinctive character design that is both goofy and charming, is intact, as you'd expect: that is Park's trademark.
The Scooby - Doo - ish central plot is forgivable in a movie with so much visual verve, energetic action and a character so wondrously designed as Baymax.
The stop - motion animation - a favorite tool of Burton's - is given loving attention, and the character design is full of terrific touches, such as the hulking flat - topped schoolmate who looks a bit like a certain man - made monster.
Both the truths and the dares are tailored to the players, designed to ruin their relationships or to kill them trying, and delivered by familiar faces that contort into evil smiles, looking, as one character puts it, «like a messed up Snapchat filter» (much less scary than it sounds).
Little Nightmares boasts some superb character and environment design, and exceptional sound too, with parts of the Maw screaming as if the ship was a gigantic bionic seafarer.
The real strength of Transformers: Fall of Cybertron is how expertly High Moon leverages the characters and mythology to create a cinematic shooter that stands on the strength of its design and gameplay, rather than leaning on its license as a crutch.
As we delve further into the story and reach Mexico again the character / landscape designs took a change but this time for the better.
The cons were, some questionable voices for certain characters, same level design as before (small tight areas to fight for most part) and did I mention that it was too short of a game.
Romancing SaGa has very unique anime style character designs, but to be honest they just look nowhere near as good as they could.
As the game is now, players are locked into the design of their character once it's complete.
These two characters are Ivy and Zasalamel and they appear to closely followed their old designs as well.
On a more negative note, the film is designed and crafted in such a way that you take one side, with a certain perspective more prominently presented than the other, while the fact we're dealing with an ensemble feature does mean there's a lack of emotionality attached, as with so many characters to explore, we drift between them without ever feeling as though we've truly got to the bottom of their respective character developments.
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