Sentences with phrase «character voices sound»

The audio mixing of the main characters voices sound like they were recorded on an old cellphone.

Not exact matches

In the novel «The Book of Eli» the voice of God to the main character Eli Canaan sounds like Orson Welles.
This process, which is the inner history of every man whose life in the whole weight of its problematic character and its ambiguous self - consciousness has been lived within the sound of the voice of the Christian tradition, has a pace that is slower than the urgent haste of individual perplexities.
It seemed to me as if I suddenly knew the voice [of John Ames]-- it sounds sort of mystical, but at that point I had the conviction that I knew the character.
Your baby is exposed to feelings through the different sounds you use when reading, whether it's doing a voice for a specific character or describing what's going on in the book.
Images and sounds of the characters Nathan Fillion has played in voice over roles in cartoons, TV, movies, video games and more.
Naruto: Clash of Ninja Revolution 2 is not the best game in this series of fighters, graphically it's good for a Wii game, the sound is good, the voice acting is great, the controls are ok, there is a large number of characters to play as which is great and even some game exclusive characters, multiplayer is ok, the story mode introduces an new and unique story with some interesting characters but kind of falls short, and the difficulty can be down right frustrating at times, there is some good versus modes and a fun survival mode, all in all i would only recommend this to Naruto fans, and people who love fighting games.
Naruto: Clash of Ninja Revolution 2 is not the best game in this series of fighters, graphically it's good for a Wii game, the sound is good, the voice acting is great, the controls are ok, there is a large number of characters to play as which is great and even some game exclusive characters, multiplayer is ok, the story mode introduces an new and unique story with some interesting
Sounds and character voices are very well done and gives authentic detail to the whole package.
Even the codec communications give each character's nonvocal dialogue sound effects a different tone to mimic the pitch of their respective voices.
But in the rare moments in which these characters actually do speak to one another (always when louder sounds are drowning out their voices), the things they say are so basic and obvious that one wonders whether they actually know each other at all.
Admittedly, he sounds nothing like the actual Edward Snowden (what was the point in putting on a much deeper voice), but he expresses that mental inner turmoil and anxiety to perfection, leaving us with a real - life character that is consistently intriguing to watch.
The music, sound effects and voice acting (with the main characters especially) are all at the top of their league too, and work perfectly.
In terms of sound, the game retains the Zelda staple of not having any voice acting for main characters, but there is a slightly annoying voiceover which shows us why they usually stick to text.
Very frequently, a character will ask you to make something for them — a construction - paper shape, a photo they can use as a texture, a sound bite they can use as their voice.
Micheal Keaton voices the pig himself, and sounded convincingly world - weary and cynical - Keaton putting on a deeper register for the character.
It is action packed with with music, sound effects, and character voices.
«Final Hour» sounds as frantic as its title suggests, while other cuts («Wake Up» and the title track) venture into progressive - metal territory, as Dale Steele's voice reveals additional character and depth over the album's more - straightforward headbangers.
Sounding like only Hugh Grant can, his voice, like his best characters, sails through a vast array of emotions and delivers both quips and verbal faux pas with unexpected aplomb.
In addition, the sound effects and score are very well done, while the voice - work is as fine as can be, although I must admit, Ellen DeGeneres» voiced character of Dory becomes the «Jar Jar Binks» of the story for me, annoying with every attempt to become the comic relief.
Juliette's voice actor in particular absolutely nails the character, doing a top job of believably selling the player on the creeping dread that the game exudes at every turn while also evoking tones making her sound like a more softy spoken, tense version of Swedish actress Noomi Rapace in the process.
Returning for this sequel is Kristen Wiig as Lucy (a different character than Wiig voiced in the first film), sounding more or less like a boisterous version of the actress's natural persona, and coming on board is Benjamin Bratt (Snitch, The Great Raid), completely not like himself with an over-the-top Mexican accent for Eduardo, Antonio's father.
«As 80 % of movie depends on the sound, the character's characteristic depends on their voice, I think.
Jonze wouldn't really comment on original voice actor Samantha Morton who originally voiced the Samantha character and then was later replaced by Scarlett Johansson who ended up representing the sound and the soul of the character.
It sounds like we won't see the colonel return in any of the future MGS titles, but of course it can always change, if Kojima does find someone who is able to provide the voice for those characters.
Paterson's verse, written by Oklahoma - born poet Ron Padgett, appears onscreen in handwriting as Driver's voice hesitantly tests the sounds of the words; they fit the character like a favorite old suit.
While last year's voice acting was superb, this year, all the characters sound bored, and there are many recycled lines that are over-used.
It's a type she played most memorably in Kiss, Kiss Bang, Bang, a movie whose post-modern, meta - textual smartassery so resembles what Playing It Cool is trying to do, and feeling miserably at, that I just found myself wishing I was watching a Shane Black movie instead of a movie full of characters that, like, Shane Black, are movie - and - self - obsessed writers deeply in love with the sound of their (and by extension the screenwriters») voices.
Initially, these Transformer - like creatures that sound as though they could be voiced by Liam Neeson, or even Peter Cullen himself, feel as though they came from a completely different movie — and genre — but not only does Aronofsky eventually go on to integrate them into the narrative well enough to make them feel like a natural part of this world, but he also adds backstory and character features that make them one of the most curious and enjoyable parts of the film.
Hidden Folks rewards poking and prodding with delightful animations and sound effects (all made using the developer's voice), revealing a myriad of tiny stories and characters in amongst the busy line art.
However, the character voices may sound too repetitive after a while.
Here, Pixar has included an endless supply of supplemental features to allow the viewer to follow the progress of the two films, from storyboards to character and set design to initial animation to lighting and shading to mixing all the elements together (voices, music, sound effects) for the final product.
Jared Leto's Joker voice sounded a lot like his Panic Room character.
The talented voice cast brings each character to life while sound effects make every onscreen occurrence satisfying.
Certainly, the Duff sisters don't seek to do anything memorable with their lead roles, but at least they weren't repeating the same sounds for a barrage of secondary characters the way the remainder of the stock voice cast is.
Wispy, confessional voice - overs that sound as if the characters are hypnotized.
The project involved twenty - six people in its direction, story, storyboards, editing, modeling, animation, sound, character voices, and music.
They can animate the characters with various gestures and movements, as well as add sound effects and get characters to speak using text - to - voice technology.
His training background includes character development and voice acting, and he's delivered confident and genuinely human sounding voiceovers for over a decade by combining his understanding of audio technology and ability to assess and understand scripts quickly.
For me, the voice in the speakers is like a character I can direct and manipulate to make him sound the way I want him to.
It's no easy trick to age a character 20 years in 300 pages and never once let the narrative voice falter or sound jarring.
«By combining voice, sound effects and interactivity, these Alexa skills offer an exciting new arena for our audience to engage with our brand and our most popular characters
For example, if the narrator makes his / her voice lilt slightly at the end of a passage of dialogue, the character sounds hopeful, wistful, possibly cheerful.
There is the deep - toned, chocolate - smooth voice, whose male characters are dashing and manly, but whose females, rendered in falsetto, all sound faintly imbecilic.
My crit partners and I have been together so long that we know each others voices and we know when each others characters don't sound like themselves.
The downside of this is that the human characters can be a bit lacking in background or personality, including Tim, whose voice actor almost always sounds like he's half asleep.
That's impressive because The Last Day of June doesn't contain any form of dialogue, rather its small cast of strangely eyeless characters communicate solely through sighs, moans, giggles and other little sounds that work with the wonderful animations to give them more personality than most games with massive runtimes, budgets and voice actors ever manage.
It seems that the voice acting was done this way to save money, the few spoken lines intended to give players an idea of what a given character sounds like so that their voice could echo through their mind.
Captain America is suitably heroic and sounds very believable (in the context, anyway) and the other characters, such as Bucky and the Commandos, are also commendably voiced
As for the voice acting, while a lot of it was unmemorable but inoffensive, there were a lot of lines where the character sounded out of breath, or like they maybe should have had another take.
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