This set of resource includes: • 6 attractive PowerPoint presentations which lead the class through each of the
lessons • Fun and thought provoking activities and discussion starters, worksheets and questions to reinforce the learning • 6 differentiated homework tasks • A mark sheet which allows pupils to track their own progress • An end of unit test to prepare the students for exams or can be used as a form of assessment • A
complete teacher's guide including easy to follow
lesson plans • An answer booklet to help the teacher along The lessons are: Lesson 1 — Looking into ethical and moral dilemmas such as driverless cars and the impact of technology on modern life Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
lesson plans • An answer booklet to help the teacher along The
lessons are:
Lesson 1 — Looking into ethical and moral dilemmas such as driverless cars and the impact of technology on modern life Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
Lesson 1 — Looking into ethical and moral dilemmas such as driverless cars and the impact of technology on modern life
Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
Lesson 2 — More ethical dilemmas including the ratings culture, medical apps, sharing personal data and cyber bullying
Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
Lesson 3 — Environmental issues with technology and how organisations and individuals can reduce these effects
Lesson 4 — The Computer Misuse Act 1990 Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
Lesson 4 — The Computer Misuse Act 1990
Lesson 5 — The Data Protection Act 1998 Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
Lesson 5 — The Data Protection Act 1998
Lesson 6 — Copyright Designs and Patents Act 1988 For more high - quality resources written by this author visit www.nicholawilk
Lesson 6 — Copyright Designs and Patents Act 1988 For more high -
quality resources written by this author visit www.nicholawilkin.com
«Inspectors should not grade an aspect such as teaching, unless circumstances are exceptional, without considering the broad range of evidence that they can gather during a visit to a
lesson — for example, the behaviour of the students and how well they are managed, subject knowledge, the standard of work
completed in books, the
quality of marking and so on — and use this to come to a view about what teaching is like for those students and its impact on their learning over time.
Featuring concrete, hands - on activities that can be
completed efficiently at the start of a unit,
lesson, or topic, Activators help to: • Increase engagement in learning • Support a well - paced
lesson • Generate connections to prior knowledge • Provide students with opportunities to practice skills and deepen understandings • Support formative assessment Although Activators have different formats, they all share two key components: individual think time and purposeful social interaction, which support students to develop
quality responses to content and ideas while engaging with peers.