The project I am working with touches the subject of
Computer Game Cheating Software (hereon referred to as «GCS»).
Not exact matches
Acting out addictively with substances like food, alcohol, drugs, or activities like work, TV,
computer, shopping, spending, video
games, sex, porn,
cheating, and so on
The problem is that graphic novels, comic books,
computer game directions and
cheat sheets are not helping boys achieve on high - stakes tests of reading literacy.
In Hack «n» Slash, a young elf uses her
computer hacking skills to
cheat her way through a classic action / adventure
game.
Also, you can always win the single - player
game by switching control to the leading
computer character at any time, so knowing you can
cheat takes away from the enjoyment many solo
gamers will have.
I have a friend who's a big fan of Mortal Kombat, and even he admits that, in that
game «the
computer cheats.»
Anyone who has played a
game against «the
computer» knows there is no way to
cheat.