Sentences with phrase «connecting with an animal companion»

Pets encourage social and emotional learning in children — Connecting with an animal companion teaches children valuable lessons in compassion, empathy and respect for all living things.

Not exact matches

For example, the Companion Animal Parasite Council (CAPC) and Connecting with Today's Clients (CTC) recently conducted a study that found that:
The aim of our new website is to supply our valued customers and patients easy access to what's new at our hospital, the latest in companion animal health, and an easy way to electronically connect with the team and doctors of Midway Veterinary Hospital.
Rhode Island: Hands That Heal RI: (pet food assistance for elderly / low - income families, connecting those in need with resources for short & long term veterinary care, low - cost immunizations, low - cost spay / neuter) Humane Association of Northwestern Rhode Island: Pascoag (spay / neuter assistance) Providence Animal Rescue League: Providence (spay / neuter assistance) Rhode Island Community Spay / Neuter Clinic: low cost spay / neuter for dogs & cats Rhode Island Veterinary Medical Association: Statewide (spay / neuter assistance, assistance for necessary veterinary medical care) RIVMA Companion Animal Foundation: veterinary care assistance Volunteer Services for Animals: Providence (spay / neuter assistance)
Unfortunately, they all have the same effect of making it harder for people to connect with responsible breeders, collectors and distributors that can best provide them with their perfect companion animal.
But as an industry, we are all subject to indirect effects — both positive and negative — of laws on our ability to connect prospective pet owners with their ideal companion animals.
-- Nintendo previously made Zelda games by making small areas and connecting them together — For Breath of the Wild, the team first had to figure out what needed to be placed on the map — Groups were created out of the over 300 devs to work on specific sections of the world — Game Informer's demo starts at Serenne Stable — Yammo runs this place — Link can rest in bed and restore health here — Stable also lets you store horses, meet with merchants, NPCs — Stables are located throughout the world — Each one is run by a distinct character — You can spend rupees on a more expensive bed, giving you an extra heart the next morning — These hearts are yellow and can't be recovered if you're hit in combat — Spending time by fires in the world passes time — Dynamic weather system in the game, with the world reacting as a result — Ex: when it starts raining, NPCs outside the stable quickly go inside — Beedle is back to sell you goods — Have to be careful during a thunderstorm, since your metal items can attract thunder — Metal weapons and shields can be discarded or thrown at enemies — Link can get killed by lightning — Difficulty dips / spikes depending on where you are, since you can go around it and avoid it until you're stronger — Over 100 Shrines — You can find an item that identifies Shrines — Discover a Shrine for it to be a fast - travel point — Shrines also give a Spirit Orb — Trade in orbs for unknown items — Dedicated team handled animal A.I. — Bears, wolves, deer move through the snow — You can get overwhelmed by enemies quickly — Link can keep multiple horses at a time — Affection / loyalty important with horses — Feed and take care of horses to raise their stats — Can call horses over to you, but horses need to be within a certain proximity to be called — Horses can be killed by enemies — Aonuma «wanted players to choose their own path», so no companion character in this game — Stamina meter encopasses sprinting, paragliding, climbing — Meter can be upgraded, but Nintendo won't say how — Different shields have different speeds and level of control for snowboarding — Can mine rocks which can be solid for rupees or used for crafting — Can place stamps to mark areas of interest — 100 of these symbols can be used on the map, including sword, shield, bow and arrow, pot, star, chest, skull, leaf, diamond — Every style of weapon has a unique set of animations and feel different — No invincible weapons in the game, Nintendo says — Zelda can get mad at you and scold you — Players can see the ending without seeing everything from the story — A certain element was added in the game to make for a more cohesive storyline — Most difficult Zelda game to make — Aonuma is still finding new things in the world
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