Not exact matches
During the World Tour Launch Party 2013 some new
details on the
DLC plans for Metal Gear Rising
in Japan were announced.
- after the remakes of Terry's Wonderland 3D and Dragon Quest Monsters 2, Yuji Horii asked the team what should be next - the choices were Caravan Heart (GBA), a professional version of Dragon Quest Monsters 2, or a brand new game - the staff made the plot together with Takeshi Uchikawa (who is currently directing Dragon Quest XI)- the suggestion was to make the theme become something catchy, which lead to a science fiction vibe - Horii said «anything's alright as long as it's interesting» - the creation of the Dragon Quest Monsters: Super Light helped build Joker 3 - fan feedback from the mobile game was used, which lead to monster stats being seen - the Reactor device lets you easily see all the things that occur on the field - the team had some trouble bringing together the ridable monsters aspect of the game, but eventually worked it out - the full game starts off with monsters that players can ride on land - you'll eventually unlock sea, air, and multi-jump land rising monsters - a «Big Air ride» was teased as well - by clearing the story, features will be unlocked that further modify monsters such as abilities and changing their sizes - Stealth Boxes which can not be found without using the Reactor only contains useful items that are optional - compulsory items that are needed to be found with the Reactor are placed
in non-stealth locations - accessories can strengthen monsters, but monster strength is mainly determined from raising and combining them - features more offense - related content
in the form of new spells and skills - new water - type spells are included - new skills added enable more
detailed adjustments
in versus, adding more strategic features - one of the items that can be bought with Communication Coins has the same effect with «Key of Encounters» - this lets players recruit monsters a bit more easily they've befriended before - since Communication Coins can only be obtained from multiplayer battles, it's completely optional - people who still do StreetPass but don't want to do multiplayer battles can still get them by combining monsters -
DLC monsters are
planned to be added regularly post-release until around Golden Week (April 29 — May 5)- - A national tournament is also
planned, with more
details coming later - carryover feature from Dragon Quest Monsters 2 that comes into play after the ending - players can bring up to 10 monsters which are ranked A or below from DQM2 to DQMJ3 each day
Though we don't have a shred of
detail when it comes to Mass Effect: Andromeda's future
DLC plans at the minute, it certainly isn't as dead
in the water as yesterday's rumours suggested.
2K and Turtle Rock Studios have announced the
plans for the
DLC packs,
in detail, for Evolve!
Ubisoft has given a few
DLC details for Tom Clancy's The Division: SAN FRANCISCO — January 28, 2016 — Today, Ubisoft revealed early
details on the post-launch
plans for Tom Clancy's the Division including what players can expect
in the Season Pass.
Having already released
in Japan,
details regarding the
planned dlc for Fire Emblem Echoes: Shadows of Valentia had already started... View Article
Having already released
in Japan,
details regarding the
planned dlc for Fire Emblem Echoes: Shadows of Valentia had already started to flood the net and because
details can get lost
in translation, Nintendo of America has seen to it that there is no misconception!
Tons of rumors have been making rounds on the internet regarding the next Battlefield game
in the past, an alleged leak has even
detailed the
DLC plans for the game while other rumors suggest the game might also get a release on Nintendo NX.
Bethesda Softworks reveals
details about upcoming Fallout 4
DLC, a PC port of Fallout Shelter and
plans to bring Fallout 4 to VR
in 2017.
As for the other previously - revealed
DLC plans, you can see more
details in the launch trailer after the jump.