Sentences with phrase «ds game ported»

But I guess the difference is when Bayonetta 2 comes out and if Nintendo says they will not have the game ported over I will just get it on my 360 and play it and then get Bayonetta 2.
The first article started with select highlighted, nominated Indie Games Uprising game studios that are looking forward to having their games ported over to the Windows Phone platform.
However having this game ported by bluepoint would've cost more for sony.

Not exact matches

Like I mentioned earlier, it's not perfect by any means — the controllers lack headphone jacks, and I've avoided using the Switch in tabletop mode because of its flimsy kickstand and bottom - facing USB port — but I'm guessing Nintendo will release new - and - improved hardware in a couple of years, as the company has done in the past (think: Game Boy Advance, Nintendo DS).
It can be done, and many of the «casual» games currently available for the iPhone could be ported to the Pre using Javascript, but the advanced 3D games won't have a chance.
It would not be a side full of marquee players, but rather be a community - based club that provides a pathway for young players to stay at the one club from when they signed on for their first game as a six - year - old to debut for the port based A-League side.
I've greatly enjoyed the chance to play through Tropical Freeze again, though as one of the few that does own a Wii U, and a copy of that game I've got to also accept that I'm not really the target audience for such a vanilla porting effort.
The only little detail about this game is that it doesn't have contoller support I have no idea why since all the other console ports did... and it lags alot for moments even with a high end system it still lags I have no idea why.
The third release of the game is just a port and only for people who have never played it.
I don't feel like it's portable friendly, and while I'd give Chrono Trigger a pass on that because it's a port, Black Sigil has always been in development as a handheld game of some kind, but the end result doesn't feel like it.
The game is a port from a mobile game and one of the better ports I've seen moving
Nintendo has but to much time and effort into porting games from the PS3 and 360, and not enough time on creating system exclusive games that will show gamers why the Wii U is special / unique and create an experience that is worth their time.
Anyway, to fully appreciate this game, the player have to ignore an evident technical backwardness, that the porting have not wiped out.
The game is a port from a mobile game and one of the better ports I've seen moving from Mobile to Console.
Three other products actually surpassed Smash Bros.'s 92, but all three (including XB1 and PS4 versions of 2013's best game, Grand Theft Auto V, as well as a PS4 release of 2013's The Last of Us) were remastered ports of older titles, leaving Smash Bros. as the year's highest - scoring new game.
So far the only game I've really heard Wii U owners getting excited over was a port of Deus Ex Human Revolution, and when all the hype for a game on your system is just a port your doing something wrong.
The compromised controls don't ruin what is still a fun game to this day, but the lack of precision certainly makes it feel like an inferior port if you have the option to get it on PS3, Vita or PC.
This title are more than a simple port of the SNES classic — every aspect of the games has been reviewed and enhanced.
It's clear that the team at Lizardcube are massive fans of the original Wonder Boy III, and that affection translates into what is without a shadow of a doubt the definitive version of a game which has previously been ported to the Game Gear and PC Engine / TurboGrafx -game which has previously been ported to the Game Gear and PC Engine / TurboGrafx -Game Gear and PC Engine / TurboGrafx - 16.
Sure, you can fix the issue with a combination of firewall exceptions, port forwarding, deleting certain programs and a whole lot of other work, but it just isn't worth it when literally no other game has made me do this before.
Soul Hackers may have been a great game when it was originally released on the SEGA Saturn, but this 3DS port can not live up to modern gaming standards and will only appeal to old - school jrpg fans.
This is, for the most part, a simple port of a Wii game to the New 3DS — when, really, a slight bit of remastering care could've gone a long way.
Nintendo originally released Luigi's Mansion in 2001, and has not ported the game to another platform since then.
The game should be part of the line of the line of Data East titles Arcade Archives confirmed it would be porting last June.
Exclusive characters from this handheld port of the game, like Toon Link and Tetra, will be made transferable to the original Wii U version, but so far there has been no confirmation of them being made available as standalone DLC.
Though there are a few odd sentences here and there and the occasional blurt of inhuman dialogue, for the most part Omega Force have done a cracking job in porting the game.
CD Project Red have done a remarkable job on the console version of the game, resulting in a port that closely matches the PC version.
DW: Strikeforce on PS3, while a PSP port, is one of the most fun I had with games last year.
While the date may be a placeholder, it's important to note how the shop correctly revealed the Grand Theft Auto V PlayStation 4 and Xbox One ports before their official announcement, so the retailer may indeed have some information regarding the game's release date.
Producer Yosuke Saito admitted interest in bringing the game over but there has been no confirmation if the game will actually receive the port or not.
The games have been ported by M2 who feature ex-Treasure staff.
price for a «port» but this is a full optimised game that is unlike anything you've seen on the mobile smartphone platform before!
Kotaku's resident video game expert (and avowed Bayonetta fan) Tim Rogers made a video answering a bunch of technical questions people had for him about the port and the game overall, which I recommend watching if you're curious how the Switch version stacks up:
«The reasoning for the Switch content: we're making continuous updates to a game that's turning five years old this year, and to get the game out in early 2018 on Switch meant that our team had to go with the content ported and available at the time of console submission,» Starbreeze told the site.
This is a direct port of the game from the last console, but Nintendo has added a few new things.
But there is one Wii U game I'd love to see get an enhanced Switch port more than any others.
I loved the hell out of that game and for a long time, I couldn't get enough of it, and while there was talk and rumours of Super Mario Maker being ported to Nintendo Switch, it has yet to happen.
What games would you like to see ported to the Vita?
I enjoyed this DQ game on the console it was designed for long long ago but given what I've read about the many bad decisions made in creating this lazy iOS port I can't justify the purchase price.
It was an evolution of Vagrant Story's system, a game that deserves much more than it had and an iOS port as well.
Up until now, Square Enix has been content to deliver ports of their NES and SNES games, along with the odd DS game.
I almost picked up a used copy of Bayonetta 1 for my XB360 but have been holding out just in case the game is ported over to Wii U along side Bayonetta 2.
Sure it'd take a lot more years for it to be developed, but the first time they ported a handheld - exclusive game to a console, people preferred the original than the other.
I'm unsure though because I remember Nintendo said they wouldn't port any games.
Given SEGA's enthusiasm to port older games from their catalog, here would be an excellent start.
Fuzion Frenzy filled the slot of being the «family friendly party game» — should such a genre actually exist — and simply seemed to have been developed to justify the Xbox's four controller ports.
aaaaaalright ladys and gentlemen, today, this game runs like **** aight the shadows / lightning doesn't work with modern hardware, they magically disappears you could like sneak right there and then it's like a light there but you can't see it and so you just like get shot or trigger the alarm wish i had bought the xbox version, this is sa **** ty port, no graphical options ini tweaks hardly
-- Namco Bandai understands that fans want more Tales game in English — Time and money get in the way — Namco Bandai has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales games worldwide — It's been difficult to fit the game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the game, with the exception of the animated cut - scenes, has been redone in 3D» — Yoshizumi believes this makes the game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the game has been ported over seamlessly — Some changes made to «in - game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai have talked about a sequel, but haven't yet come up with something that would be good enough for a full game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales games can make it over in the future — Load times have been improved on significantly — Steadier frame rate (may have been referring to the world map specifically)-- Skits will remain unvoiced
Most Warriors games on other platforms do have in fact online co-op, certainly on PS4 / X1 (the PC ports, I think, not so much).
I won't go so far as to say this game is poorly optimized, because it definitely isn't — especially in comparison to the backlog of PC ports that have come before it — but there are some issues with frame rate drops and stutter, particularly in battle sequences.
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