But I guess the difference is when Bayonetta 2 comes out and if Nintendo says they will not
have the game ported over I will just get it on my 360 and play it and then get Bayonetta 2.
The first article started with select highlighted, nominated Indie Games Uprising game studios that are looking forward to
having their games ported over to the Windows Phone platform.
However
having this game ported by bluepoint would've cost more for sony.
Not exact matches
Like I mentioned earlier, it's not perfect by any means — the controllers lack headphone jacks, and I
've avoided using the Switch in tabletop mode because of its flimsy kickstand and bottom - facing USB
port — but I'm guessing Nintendo will release new - and - improved hardware in a couple of years, as the company
has done in the past (think:
Game Boy Advance, Nintendo DS).
It can be done, and many of the «casual»
games currently available for the iPhone could be
ported to the Pre using Javascript, but the advanced 3D
games won't
have a chance.
It
would not be a side full of marquee players, but rather be a community - based club that provides a pathway for young players to stay at the one club from when they signed on for their first
game as a six - year - old to debut for the
port based A-League side.
I
've greatly enjoyed the chance to play through Tropical Freeze again, though as one of the few that does own a Wii U, and a copy of that
game I
've got to also accept that I'm not really the target audience for such a vanilla
porting effort.
The only little detail about this
game is that it doesn't
have contoller support I
have no idea why since all the other console
ports did... and it lags alot for moments even with a high end system it still lags I
have no idea why.
The third release of the
game is just a
port and only for people who
have never played it.
I don't feel like it's portable friendly, and while I
'd give Chrono Trigger a pass on that because it's a
port, Black Sigil
has always been in development as a handheld
game of some kind, but the end result doesn't feel like it.
The
game is a
port from a mobile
game and one of the better
ports I
've seen moving
Nintendo
has but to much time and effort into
porting games from the PS3 and 360, and not enough time on creating system exclusive
games that will show
gamers why the Wii U is special / unique and create an experience that is worth their time.
Anyway, to fully appreciate this
game, the player
have to ignore an evident technical backwardness, that the
porting have not wiped out.
The
game is a
port from a mobile
game and one of the better
ports I
've seen moving from Mobile to Console.
Three other products actually surpassed Smash Bros.'s 92, but all three (including XB1 and PS4 versions of 2013's best
game, Grand Theft Auto
V, as well as a PS4 release of 2013's The Last of Us) were remastered
ports of older titles, leaving Smash Bros. as the year's highest - scoring new
game.
So far the only
game I
've really heard Wii U owners getting excited over was a
port of Deus Ex Human Revolution, and when all the hype for a
game on your system is just a
port your doing something wrong.
The compromised controls don't ruin what is still a fun
game to this day, but the lack of precision certainly makes it feel like an inferior
port if you
have the option to get it on PS3, Vita or PC.
This title are more than a simple
port of the SNES classic — every aspect of the
games has been reviewed and enhanced.
It's clear that the team at Lizardcube are massive fans of the original Wonder Boy III, and that affection translates into what is without a shadow of a doubt the definitive version of a
game which has previously been ported to the Game Gear and PC Engine / TurboGrafx -
game which
has previously been
ported to the
Game Gear and PC Engine / TurboGrafx -
Game Gear and PC Engine / TurboGrafx - 16.
Sure, you can fix the issue with a combination of firewall exceptions,
port forwarding, deleting certain programs and a whole lot of other work, but it just isn't worth it when literally no other
game has made me do this before.
Soul Hackers may
have been a great
game when it was originally released on the SEGA Saturn, but this 3DS
port can not live up to modern gaming standards and will only appeal to old - school jrpg fans.
This is, for the most part, a simple
port of a Wii
game to the New 3DS — when, really, a slight bit of remastering care could
've gone a long way.
Nintendo originally released Luigi's Mansion in 2001, and
has not
ported the
game to another platform since then.
The
game should be part of the line of the line of Data East titles Arcade Archives confirmed it
would be
porting last June.
Exclusive characters from this handheld
port of the
game, like Toon Link and Tetra, will be made transferable to the original Wii U version, but so far there
has been no confirmation of them being made available as standalone DLC.
Though there are a few odd sentences here and there and the occasional blurt of inhuman dialogue, for the most part Omega Force
have done a cracking job in
porting the
game.
CD Project Red
have done a remarkable job on the console version of the
game, resulting in a
port that closely matches the PC version.
DW: Strikeforce on PS3, while a PSP
port, is one of the most fun I
had with
games last year.
While the date may be a placeholder, it's important to note how the shop correctly revealed the Grand Theft Auto
V PlayStation 4 and Xbox One
ports before their official announcement, so the retailer may indeed
have some information regarding the
game's release date.
Producer Yosuke Saito admitted interest in bringing the
game over but there
has been no confirmation if the
game will actually receive the
port or not.
The
games have been
ported by M2 who feature ex-Treasure staff.
price for a «
port» but this is a full optimised
game that is unlike anything you
've seen on the mobile smartphone platform before!
Kotaku's resident video
game expert (and avowed Bayonetta fan) Tim Rogers made a video answering a bunch of technical questions people
had for him about the
port and the
game overall, which I recommend watching if you're curious how the Switch version stacks up:
«The reasoning for the Switch content: we're making continuous updates to a
game that's turning five years old this year, and to get the
game out in early 2018 on Switch meant that our team
had to go with the content
ported and available at the time of console submission,» Starbreeze told the site.
This is a direct
port of the
game from the last console, but Nintendo
has added a few new things.
But there is one Wii U
game I
'd love to see get an enhanced Switch
port more than any others.
I loved the hell out of that
game and for a long time, I couldn't get enough of it, and while there was talk and rumours of Super Mario Maker being
ported to Nintendo Switch, it
has yet to happen.
What
games would you like to see
ported to the Vita?
I enjoyed this DQ
game on the console it was designed for long long ago but given what I
've read about the many bad decisions made in creating this lazy iOS
port I can't justify the purchase price.
It was an evolution of Vagrant Story's system, a
game that deserves much more than it
had and an iOS
port as well.
Up until now, Square Enix
has been content to deliver
ports of their NES and SNES
games, along with the odd DS
game.
I almost picked up a used copy of Bayonetta 1 for my XB360 but
have been holding out just in case the
game is
ported over to Wii U along side Bayonetta 2.
Sure it
'd take a lot more years for it to be developed, but the first time they
ported a handheld - exclusive
game to a console, people preferred the original than the other.
I'm unsure though because I remember Nintendo said they wouldn't
port any
games.
Given SEGA's enthusiasm to
port older
games from their catalog, here
would be an excellent start.
Fuzion Frenzy filled the slot of being the «family friendly party
game» — should such a genre actually exist — and simply seemed to
have been developed to justify the Xbox's four controller
ports.
aaaaaalright ladys and gentlemen, today, this
game runs like **** aight the shadows / lightning doesn't work with modern hardware, they magically disappears you could like sneak right there and then it's like a light there but you can't see it and so you just like get shot or trigger the alarm wish i
had bought the xbox version, this is sa **** ty
port, no graphical options ini tweaks hardly
-- Namco Bandai understands that fans want more Tales
game in English — Time and money get in the way — Namco Bandai
has taken steps to alleviate the issues above, and hopefully we can now look forward to seeing more Tales
games worldwide — It's been difficult to fit the
game on the 3DS card due to size restrictions — Voice data in particular was challenging to put on the card and feels they solved the problem while keeping the quality high — «Every part of the
game, with the exception of the animated cut - scenes,
has been redone in 3D» — Yoshizumi believes this makes the
game seem more real / immersive than before — Character models rebuilt to improve performance — Rest of the
game has been
ported over seamlessly — Some changes made to «in -
game parameters» to compensate for control differences — No other additions, no new weapons / artes — No communication features (StreetPass, SpotPass)-- Namco Bandai
have talked about a sequel, but haven't yet come up with something that
would be good enough for a full
game — Yoshizumi says he appreciates the comments he receives on Twitter from worldwide fans, and he hopes that more Tales
games can make it over in the future — Load times
have been improved on significantly — Steadier frame rate (may
have been referring to the world map specifically)-- Skits will remain unvoiced
Most Warriors
games on other platforms do
have in fact online co-op, certainly on PS4 / X1 (the PC
ports, I think, not so much).
I won't go so far as to say this
game is poorly optimized, because it definitely isn't — especially in comparison to the backlog of PC
ports that
have come before it — but there are some issues with frame rate drops and stutter, particularly in battle sequences.