Not exact matches
The Sony PlayStation ecosystem, which lets users pick up a
game on their Vita
handheld system that they started on their
console, probably
has no business messing with a home's energy efficiency.
If you
have a Nintendo 3DS, these are the best
games for your
handheld gaming
console.
I don't like how square runic
has handled releases on
consoles and
handhelds but they are bringing out nice
games to android and ios
The
game happened to actually end up
having a surprising amount of charm and should please longtime Kirby fans who
have been craving an experience more akin to the mainline titles on past
consoles and
handhelds.
If and when a new AC
game comes to Switch, it will
have the special feature of being both a home
console and
handheld release.
Sure it
'd take a lot more years for it to be developed, but the first time they ported a
handheld - exclusive
game to a
console, people preferred the original than the other.
While there were certainly excellent
console - like experiences crafted for the portable — Uncharted: Golden Abyss and Killzone: Mercenary spring to mind — it
has since transitioned into a niche
handheld with a robust library of indie
games and JRPG's.
Anyway, I really hope the next Animal Crossing comes to the Wii U. I doubt there's really any chance that it won't, since every
console and
handheld has gotten one Animal Crossing since the first
game, but if by some chance the Wii U was skipped, I
'd be very disappointed.
I believe there are two core areas that a developer
would need to look at when porting a
game from the
handheld to the
console.
Previous Dragon Quest
games have been very popular in the West, especially when the series made the transition from
console release to
handheld.
I
've even got names for the
games: Pokemon Terra for the
console game, and Pokemon Astra for the
Handheld.
The Direct was about the line - up of
games coming to both the 3DS and the Wii U from now and through - out the summer, a summer which will be seeing the release of the newest instalment in the on - going Kirby series and with rumoured reports of the NX coming out sometime between June and November, the line - up of
games we
've just seen, say otherwise, especially when the new
games include Paper Mario: Colour Splash and Metroid Prime: Federation Force, after all, why bring out titles such as these for the Wii U and 3DS, if you're going to be bringing out the NX, which acts as both
handheld and home
console?
Psyonix
has created a
handheld port that mimics the
console and PC versions of the
game almost identically.
Admiring is definitely something worth doing in this
game — Monster Hunter 4 Ultimate
has a lot of wide - open spaces that are richly detailed, a feat which is always impressive to see on a
handheld console.
When announcing the system, the designers of Pandora stated that it
would be more powerful than any
handheld video
game console that
had yet existed.
While previous LEGO
handheld titles
have served as scaled - down side
games, LEGO Batman 3 gives players an experience very similar to what's available on
consoles.
The first - and second - generation Mario Tennis
games have connectivity functions where a player is able to import characters and data from the home
console game to its
handheld counterpart, and vice versa.
It
has spawned five original follow - ups, three for home
consoles and one a
handheld game.
Technology news website Engadget
has reported Sony Ericsson is developing a Sony PlayStation mobile phone, which will run the Google Android mobile OS and will be capable of playing
handheld console games.
JXD, better known
handheld gaming
console manufacturer,
has just rolled out a new Android tablet that created for fulfil
gamers experience.
Generations
would have to pass before a
handheld would be powerful enough to run a
console game.
Similarly, One Piece Unlimited World Red was «originally» a 3DS
game but somehow
had no 3D... the reason again being that it was actually designed to be a
console game, not a
handheld one.
Handheld consoles have taken a hit due to iOS games on smart phones and tablets, but Consoles aren't affected
consoles have taken a hit due to iOS
games on smart phones and tablets, but
Consoles aren't affected
Consoles aren't affected by that.
Featuring blistering fast action and beautiful animated sprites that look just as great as its
console brother, this
handheld Guilty Gear
has an «R» in its stupidly long title for a reason: it is the most revised, balanced, and definitive version of Accent Core, due to the fighting
game community's feedback.
On the 3DS, we
've taken the motif of
handheld games and then on the Wii U version, featured primarily stages based on
games on
console.
like I said the world is big and many people won't share your stupid fantard opinions, I own both of these
console I
've been a
handheld gamer since 7 years old and one thing I know is that I LOVE ALL
handhelds and I won't bash another because of its poor sales or support, rather I will support it more.
Though I wouldn't be surprised if Animal Crossing: NX was a launch title or early in the life span due to it being a cross compatible
game (as in you can get it for you
console and / or
handheld).
The mobile offerings
have always been «bite - size» content in order to expand their IP reach and get people to buy more «full»
games on
consoles /
handhelds.
A home
console Pokémon
game is something that a large number of players
have been clamoring for, and while there
have been
games for home
consoles, they
've always been spin - off titles that were wildly different to their
handheld cousins.
There is a trailer to be found below, so you can gauge how much better the
game looks and if 2.5 -
D graphics are better suited for
handhelds or
consoles (2.5 -
D is the dumbest graphical distinction name, btw).
Well with success of there
handhelds why can't they sell a powerful
handheld that u can play the
games on tv (it
would be a hybrid of
handheld /
console).
Nintendo Switch users will
have the ability to play the
game both docked and in
handheld mode, enjoying all of the quirks and features of the
console: from the use of Joy - Con gyroscopes and accelerometers, through HD Rumble implementation, to touchscreen features.
In a recent interview ex Microsoft exec Sandy Duncan told us that «dedicated
games devices i.e.
consoles (and
handhelds) will die [out] in the next 5 to 10 years,» he
has since gone on to launch his own blog devoted to the discussion.
Considering the state of the
console market in Japan in comparison to
handhelds and mobile, no, it wouldn't really be «impressive»: www.eurogamer.net/articles/20 15 -01-07-japans-
console-and-han dheld - physical -
game - sales - at - lo west - point - for -24-years
Hell, even Killzone
had 2 on
console and 2 on
handhelds with another
game coming this year that looks the same but with a different colour palette.
They meant they wouldn't be ports of existing
handheld /
console games, not that they wouldn't use the same IPs.
Even though Sony's
handheld console — the Vita —
has somewhat slipped into the forgotten realm of video
games consoles as of late, that still hasn't stopped it from being hacked by techno «pirates.»
The mobile gaming market
has come on in leaps and bounds over the years, to a point that, visually, many
games are starting to rival those found on traditional
handheld gaming devices and indeed home
consoles.
I was just ticked to see these remakes on the
handhelds since I already owned the
console versions of each, plus I
had Super Mario All Stars, the definitive remake collection of the Mario Bros
games.
But now, with so many other options — whether one of the meatier, contemporary Mario
handheld games, or a portable re-release of one of the
console classics — you don't exactly
have a lot of incentive to play Super Mario Land in their stead.
I think it's important to remember that even though Iron Galaxy Studios
has done a good job porting a massive
game (with a massive amount of content) over to the PlayStation Vita, running a PlayStation 3
game on a PlayStation Vita is not apples to apples, and there is always the possibility that some things just may not run as well on a
handheld as they do on a
console.
Now devs
would have to make sure the
game works not just on the
console, but on the
handheld as well.
Yet again, a full
console release
would be nice, but placing this on a
handheld makes more sense from a value standpoint, allowing the developers to focus on creating a tighter story without
having to worry about the overall length of the
game and the bonuses needed to pad out a
console release.
Personally, I
have no problem with mobile titles coming to the Switch; after all, the
console is a hybrid that thrives with
handheld games.
I did notice that when you're being attacked by a group of enemies their numbers are less than what you
would expect to see in the
console versions, but this goes back to what I mentioned earlier; in order to port a
console game over to a
handheld, concessions need to be made.
I don't think that
handheld Mario
games have been treated as being worth less than their
console counter parts.
There is a lineage of portable puzzle
games that
have been successful on
handheld consoles.
Since those glory days of the Vita's launch period where I
had some great
games to play on Sony's incredibly capable
handheld console, things went a little quiet.
I
would agree that during the GBA era
handheld Mario
games lived in the shadows of the
console games, but both before and after they did their own thing.
We
've announced anniversaries of
console games, computer
games, and
handheld games.