While some phones are officially supported, others may only
have ported versions of TWRP available to them, which generally work well, but may have some bugs.
Not exact matches
The base
version of the 13 - inch model
has a 2.9 GHz dual - core Intel Core i5 processor, 8 GB of RAM, three high - speed USB - C
ports, and a 256 GB SSD drive.
This source tells me Tuticorin (a
port town in the south Indian state of Tamilnadu)
has its own
version of meringues made with egg whites and cashewnuts.
Microsoft's Xbox 720 will unveil a new
version of Kinect, a Blu - ray drive, and an A /
V port for watching and recording broadcast TV, at least according to details leaked by Xbox World
Having the exclusive baseball license should put more resposibility on these guys, but instead they
ported the crappy xbox
version to xbox 360.
Three other products actually surpassed Smash Bros.'s 92, but all three (including XB1 and PS4
versions of 2013's best game, Grand Theft Auto
V, as well as a PS4 release of 2013's The Last of Us) were remastered
ports of older titles, leaving Smash Bros. as the year's highest - scoring new game.
It's clear that the team at Lizardcube are massive fans of the original Wonder Boy III, and that affection translates into what is without a shadow of a doubt the definitive
version of a game which
has previously been
ported to the Game Gear and PC Engine / TurboGrafx - 16.
* Computer - animation always looks good on the format, but this direct - to - digital
port would've left the home
versions of this year's other CG extravaganzas (Open Season, The Ant Bully, et al) in the dust were it not for the superfluous — and conspicuous, given the preponderance of black - on - white — application of edge - enhancement.
Exclusive characters from this handheld
port of the game, like Toon Link and Tetra, will be made transferable to the original Wii U
version, but so far there
has been no confirmation of them being made available as standalone DLC.
CD Project Red
have done a remarkable job on the console
version of the game, resulting in a
port that closely matches the PC
version.
According to them they
have to platform loyalty, but the Wii U install base is just too small to make a
port for that
version viable.
It
has previously
ported God of War 3 Remastered and last - gen
versions of Call of Duty: Black Ops III.
Kotaku's resident video game expert (and avowed Bayonetta fan) Tim Rogers made a video answering a bunch of technical questions people
had for him about the
port and the game overall, which I recommend watching if you're curious how the Switch
version stacks up:
Metal Gear Solid
V: Ground Zeroes will carry the price tag that last - gen
version carried i.e. $ 20 but will
have better visuals than PS4 / Xbox One as well as PS3 and Xbox 360
ports.
Yes this is a
port of the 3ds
version, but in no way does it
have anything to do with the wii.
They havent been working on a Wii U
version and I doubt they
would just
port it to the Wii U. Just release it for the 3ds already though!
aaaaaalright ladys and gentlemen, today, this game runs like **** aight the shadows / lightning doesn't work with modern hardware, they magically disappears you could like sneak right there and then it's like a light there but you can't see it and so you just like get shot or trigger the alarm wish i
had bought the xbox
version, this is sa **** ty
port, no graphical options ini tweaks hardly
Obviously, with the crux of the Wii
version's controls based on gesturing and other motion - based actions, Shattered Memories
has also
had to make some control concessions for its PSP
port.
Compared with the sights / sounds / gameplay of «MGS2», the technical flaws that were present on the N64
version (and haven't been fixed in this PS2
port) stand - out like a sore thumb on Roger Ebert's hand (there's a lovely image for you!).
aaaaaalright ladys and gentlemen, today, this game runs like **** aight the shadows / lightning doesn't work with modern hardware, they magically disappears you could like sneak right there and then it's like a light there but you can't see it and so you just like get shot or trigger the alarm wish i
had bought the xbox
version, this is sa **** ty
port, no graphical options ini tweaks hardly works compared to the first game this is worse but the story is nice, ig uess
In celebration of doing the impossible — not overcoming some hogwash about limited buttons, but rather bringing a graphically - intense and fairly - demanding shooter to the Nintendo Switch — Doom's creative director Hugo Martin and executive producer Marty Stratton
have gotten together in a new promotional video wherein they discuss some of the finer
ports of the latest
version of the title.
I can name 10 Wii U
ports... whether it's DeusX, Mass Effect, Arkham City, Arkham Origins, Splinter Cell, CoD, hell even Disney Infinity, Skylanders, Assassins» Creed, well that's nine, but how much are you willing to bet that some PS3
versions or Xbox360
versions of those games
have sold more than all 9 of those Wii U
version ports combined.
Neither High Moon, Activision nor Bungie
have revealed what exactly High Moon will be working on, but based on the studio's role in
porting CoD: Advanced Warfare to last - gen and its continuing support role for those
versions it
would be a safe bet that it will be working on Destiny content for PS3 and Xbox 360.
As far as the console
port goes, the game looks about on par with the PC
version, though crowded social spaces
have a tendency to bring the framerate down pretty substantially.
You still
have zero evidence that the new Smash Bros is a
port of the Wii U
version rather than a new entry in the series.
Plus, almost all the
ports have been enhanced
versions with new features so it's not just a carbon copy.
He admitted that not much work
has been done on the
port; the team
has only tested early
versions of the game.
The Nintendo Switch
port of Donkey Kong Country: Tropical Freeze already
has a significant advantage over the Wii U
version: the storage size.
There's literally nothing else that we know right now, but with the way that the game was introduced, we
'd expect this to be something much, much more than a simple
port of the Wii U
version of the game.
I usually like to throw out disclaimers whenever I feel that a disclaimer is needed, and in the case of The Warriors for the PSP, I
would say that this is a game that is basically a direct
port from the two console
versions, with very little difference between the two.
Compared to my experience with the Switch
version of Manticore: Galaxy on Fire, another mobile
port that ended up
having some pretty good depth and gameplay, I want to wag my finger at Nintendo.
The original console
versions just don't hold up these days due to low performance and poor image quality, but gaming PCs today should
have no issues powering through this lovely
port.
The worst moments are
ported complete from the Tolkien source material (and the theatrical
version of The Two Towers): the convenience of a fortuitous in - battle as little Sam storms an enemy keep by himself, the deus ex machina of giant eagles arriving at moments of crisis (in fairness, it seems as though the scene establishing their summoning
has been jettisoned), the curiously limp money shot of Aragorn's grasping of his legacy, and a general narrative choppiness that defeats pacing and deadens interest for all but the most invested.
QLOC
has worked on several
ports for popular games, including Dragon's Dogma: Dark Arisen, Dead Rising HD Remaster, the PC
version of Ace Combat: Assault Horizon, Resident Evil 6, and both God Eater Resurrection and God Eater 2: Rage Burst.
When Chrono Trigger launched on Steam in late February, fans quickly noticed that the PC
version was actually a
port of the one we
'd seen on mobile phones.
The release of the Nintendo Switch
version makes it the first time this game
has been
ported to the Nintendo Switch and those who
have waited for a portable experience can enjoy this complete edition with all of the bonus DLC included.
In October Nintendo delivered an enhanced
port of Mario & Luigi: Superstar Saga, the New 3DS - exclusive
version of Fire Emblem Warriors, and the slightly delayed 3DS release of Layton's Mystery Journey, which
had wonderful new characters but a fairly weak set of puzzles.
Now, less then a year later and at the request of die hard fans, Sam «Serious» Stone
has returned once more, guns loaded, in a
ported version of the game on Xbox Live Arcade.
The Super Famicom
version is great all - around and serves as the basis for this iOS
port, but the Game Boy Color
version has some interesting added content that none of the other
versions have.
Psyonix
has created a handheld
port that mimics the console and PC
versions of the game almost identically.
Also if you think this game is just a PC
port, you'll be sorely mistaken because Crystal Dynamix and United Front Games (the developers responsible for the new graphical upgrade)
have taken the best from both the previous console
versions (PS3 & XBox 360) plus the PC to create a truly impressive PlayStation 4 title.
Would you say this
port is a more definitive
version?
If SE
had simply
ported the DS
version at the DS resolution with virtual buttons where needed, ala Ghost Trick and Phoenix Wright, then I
would agree.
After
having spent a considerable amount of my time with the Switch
version, I can say that it is indeed a great
port.
Most publishers
have opted to side - step the question, but Bethesda is tackling it head - on — they
've already released a
version of 2016's Doom on the system and a
port of Wolfenstein II: The New Colossus is on the way.
Also sounds like they
've been makign a PC
version and went to
port it over and
had no problems with PS4one but Wii U requires probably building from ground.
To put a positive spin on things, since the PS3 and 360
versions were dropped it
would mean that the engine will be semi custom for the Wii U rather than a dirty
port with slightly better effects.
Project Cars is one of the most ambitious games to date, but with several cross-platform games
having problems on the Wii U, the developers wanted to make sure that fans know that while the PC is considered the lead platform for the development team, the Wii U
version will not be a simple
port.
The interesting bit about this announcement is that Two Tribes confirmed only the PC and the Wii U
versions would be handled in - house, with a
porting partner developing for the PS4 and the Xbox One.
We
'd be remiss not to mention that these Bayonetta
ports don't differ much from the Wii U
versions, as far as we know, however.