Sentences with phrase «dead island when»

You spend most of your time in Dead Island when you're not kicking / beating zombies to death scrounging for various supplies and money needed to repair and buy new ones.
I loved Dead Island when it first released.
I was a huge fan of the original Dead Island when it hit back in 2011.

Not exact matches

The worst Atlantic Ocean hurricane ever recorded, Irma left at least eight people dead and a trail of destruction on Wednesday when it struck the islands of Barbuda, St Martin and St Barts.
More recently, Fallon may have chucked his dead mog in the direction of Jeremy Corbyn when he argued that the Labour leader presented a greater threat to the sovereignty of the Falkland Islands than Argentina.
TIMES SQUARE — When she heard about the confrontation with police that left Staten Island man Eric Garner dead, Constance Malcolm, mother of Ramarley Graham, the unarmed Bronx teen fatally shot in his own home by NYPD Officer Richard Haste in 2012, says she couldn't watch the viral video of the incident.
Just when research seemed to have come to a dead end, the issue was revived by Paul Cox, then the director of the National Tropical Botanical Garden on the Hawaiian island of Kauai.
The Mystery of Easter Island New findings rekindle old debates about when the first people arrived and why their civilization collapsed Easter, also called Pascha (Greek, Latin) or Resurrection Sunday, is a festival and holiday celebrating the resurrection of Jesus from the dead, described
If I'd come out of Dead Island with a burning desire for more Dead Island, Riptide would go down a lot easier, but since that original game started out strong and just got weaker as it wore on, playing through another 15 hours of almost exactly the same thing, when the first one already felt like more than enough, instead just becomes a tiresome exercise.
Dead Island 2 was left without a developer when Deep Silver decided to terminate its contract with previous developer Yager back in 2015, because it didn't think it was the sequel fans deserved.
If you're going to GAME you can get it for half - price when trading certain new releases including Gears of War 3, Dead Island, FIFA 12 and Resistance 3.
Publisher Deep Silver shared a new trailer today for its upcoming free - to - play zombie - laden MOBA Dead Island Epidemic, showing just what kind of mayhem players will be up against when the full game launches.
Publisher Deep Silver shared a new trailer today for its upcoming free - to - play zombie - laden MOBA Dead Island Epidemic, showing just what kind of mayhem players will be up against when the full game...
This is a jab in multiple ways because when I first started playing Dead Island, m...
Santa Monica, CA, September 27, 2011 — LIONSGATE ® (NYSE: LGF), a leading global entertainment company, today announced that it has optioned film rights from Deep Silver to develop a feature inspired by Dead Island, which became a viral media sensation when its haunting, artful trailer launched in February 2011.
Set on a remote Australian island in the years following World War I, story follows a lighthouse keeper and his wife who are faced with a moral dilemma when a boat washes ashore with a dead man and a two - month - old infant.
A man stranded on some far - flung island regains hope when a dead body washes up onshore.
When Dying Light was introduced to the gaming world, there was one question that greeted it: «isn't this just Dead Island
7:45 am — TCM — Isle of the Dead In this Val Lewton - produced film, Boris Karloff is a Greek general who, along with a few others, is quarantined on an island when a strange sickness threatens them.
Dead Island is designed to be a multi-player experience, but when you find single - player campaign more fun, there were strange discrepancies with the game.
Despite delivering one of the most memorable video game teasers of all time, for many, Techland's Dead Island didn't quite live up to expectations when it launched back in September.
As much as we wanted to believe the hype - especially after the game's touching cinematic debut - when Dead Island (our review) launched last September it was met with mixed opinion.
Though hardly ground - breaking, it won over those who felt betrayed when the series turned into an arena brawler with Dungeon Hunter III, but one series that didn't see much of an improvement was Dead Island.
The Dead Island collection is perfectly serviceable as a single - player jaunt, but when you add more players into the fray it becomes all the more fun.
As their lifeless bodies bobbed up and down, I mentally counted the days to Dead Island's September 6th release date when Square Enix and Deep Silver will be releasing their zombie - survival simulator upon Xbox 360, PS3, and PC gamers everywhere.
Exactly one game's worth of Dead Island was plenty for me, so when I jumped back into Riptide and immediately felt a sense of fatigue with the gameplay mechanics after just the first few minutes, I knew it was a bad sign.
Just don't expect a true horror game; Dead Island, especially when playing in online co-op, is more about the fun and thrills than it is about the jump - scares.
Dead Island: Riptide picks up after the end of the first game when players find themselves on a military ship somewhere off the coast of Banoi and the Island of Panaloi.
Not once when roaming the island or city streets did I feel safe in Dead Iisland or city streets did I feel safe in Dead IslandIsland.
I took a lot of flak for choosing Dead Island as my personal game of the year in 2011, and I took double when Gamecritics picked it as the site's official winner.
2011's Dead Island was one of those rare times when there was a complete disconnect between how a game was received by critics and by ordinary gamers.
In fact, I hope that Techland fixes all of these mistakes — I'll continue updating this article when / if the fixes come in, and hopefully by the end of the year Dead Island really will be Game of the Year (GOTY) material.
When you keep talking to him, he'll mention about the Dead Island game.
Dead Island, developed by Techland and published by Deep Silver, got tongues wagging and eyebrows lifting back in February this year when that gorgeous non-linear trailer was released.
However, all is not fun and games on the island when the members of the staff begin turning up dead one by one, and with each member having a sordid history, fingers start point at one another while the body count rises higher.
The setting is an elaborately conceived afterlife called Elsewhere, a distinctly secular island realm of surprising physical solidity (no cottony clouds or pearly gates here), where the dead exist much as they once did — except that no one dies or is born, and aging occurs in reverse, culminating when the departed are returned to Earth as infants to start the life cycle again.
Vinnie is determined to support her friend no matter what, but when Vinnie stumbles across more dead mob guys, not even her ex-boyfriend, State Trooper Marcus Richmond, nor her friend, FBI Agent Aaron Grant, can keep her out of the hot seat with the Block Island authorities.
Limited Time Offer: We will give you Injustice or Dead Island Riptide when you trade two eligible games!
The above screenshot from Dead Island looks great when it comes to rendering a wide - open Caribbean paradise with an incredibly long viewing distance.
The original Dead Island is all about the initial outbreak, and practically begins right when things go south.
All of this cool stuff is contained in a suitcase replicated from the original Dead Island, which I will use to travel places and get confused stares from airport security when they see all the zombie paraphernalia I've packed with me (damn those x-ray scanners!).
He's an anthropomorphic bandicoot who lives a quiet life on the Wumpa Islands... except when Doctor Neo Cortex, his creator, interrupts and wants Crash dead!
After the brilliant naval missions in Assassin's Creed III were so well - received, the teams at Ubisoft Montreal left Boston harbor and the Revolutionary War era, and set sail for a Pirate - plagued Caribbean of 1715 — a time when legends like Blackbeard gained infamy for plundering, pillaging, and littering islands with buried chests and dead bodies.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man Squad • Reset Privacy flag from Private to Public when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera when being revived in co-op • Spotting VO now plays when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen when kicked from server • Fixed so when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator when in guided missile mode • Fixed a problem where the machine could hard lock when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Back when the original Dead Island was revealed, players expected to see a game that was slightly different from other games featuring the undead as the main drawing point.
Both Dead Island and Dead Island: Riptide were never AAA games when they released, the story is very tongue - in - cheek, but despite that Dead Island and Dead Island: Riptide looked pretty damn good on the PlayStation 3 and Xbox 360, but now they look even better.
When word reached them that Techland, Dead Island's developer, wouldn't be making a sequel, Yager approached publisher Deep Silver with their own idea.
We had our breakthrough for 4D capture in 2011, when Axis Animation asked us to capture the facial performances for the now famous Dead Island trailer.
When it comes the Zombie Apocalypse genre developers have very rarely ventured from their comfort zone, however in 2011 when Dead Island was released it accommodated a riveting open world, alongside unique zombie killing action, making it the perfect option for Dying Light's structWhen it comes the Zombie Apocalypse genre developers have very rarely ventured from their comfort zone, however in 2011 when Dead Island was released it accommodated a riveting open world, alongside unique zombie killing action, making it the perfect option for Dying Light's structwhen Dead Island was released it accommodated a riveting open world, alongside unique zombie killing action, making it the perfect option for Dying Light's structure.
Yes, I'll also admit that I felt quite uncomfortable when I watched the new Dead Island trailer last night.
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