You spend most of your time in
Dead Island when you're not kicking / beating zombies to death scrounging for various supplies and money needed to repair and buy new ones.
I loved
Dead Island when it first released.
I was a huge fan of the original
Dead Island when it hit back in 2011.
Not exact matches
The worst Atlantic Ocean hurricane ever recorded, Irma left at least eight people
dead and a trail of destruction on Wednesday
when it struck the
islands of Barbuda, St Martin and St Barts.
More recently, Fallon may have chucked his
dead mog in the direction of Jeremy Corbyn
when he argued that the Labour leader presented a greater threat to the sovereignty of the Falkland
Islands than Argentina.
TIMES SQUARE —
When she heard about the confrontation with police that left Staten
Island man Eric Garner
dead, Constance Malcolm, mother of Ramarley Graham, the unarmed Bronx teen fatally shot in his own home by NYPD Officer Richard Haste in 2012, says she couldn't watch the viral video of the incident.
Just
when research seemed to have come to a
dead end, the issue was revived by Paul Cox, then the director of the National Tropical Botanical Garden on the Hawaiian
island of Kauai.
The Mystery of Easter
Island New findings rekindle old debates about
when the first people arrived and why their civilization collapsed Easter, also called Pascha (Greek, Latin) or Resurrection Sunday, is a festival and holiday celebrating the resurrection of Jesus from the
dead, described
If I'd come out of
Dead Island with a burning desire for more
Dead Island, Riptide would go down a lot easier, but since that original game started out strong and just got weaker as it wore on, playing through another 15 hours of almost exactly the same thing,
when the first one already felt like more than enough, instead just becomes a tiresome exercise.
Dead Island 2 was left without a developer
when Deep Silver decided to terminate its contract with previous developer Yager back in 2015, because it didn't think it was the sequel fans deserved.
If you're going to GAME you can get it for half - price
when trading certain new releases including Gears of War 3,
Dead Island, FIFA 12 and Resistance 3.
Publisher Deep Silver shared a new trailer today for its upcoming free - to - play zombie - laden MOBA
Dead Island Epidemic, showing just what kind of mayhem players will be up against
when the full game launches.
Publisher Deep Silver shared a new trailer today for its upcoming free - to - play zombie - laden MOBA
Dead Island Epidemic, showing just what kind of mayhem players will be up against
when the full game...
This is a jab in multiple ways because
when I first started playing
Dead Island, m...
Santa Monica, CA, September 27, 2011 — LIONSGATE ® (NYSE: LGF), a leading global entertainment company, today announced that it has optioned film rights from Deep Silver to develop a feature inspired by
Dead Island, which became a viral media sensation
when its haunting, artful trailer launched in February 2011.
Set on a remote Australian
island in the years following World War I, story follows a lighthouse keeper and his wife who are faced with a moral dilemma
when a boat washes ashore with a
dead man and a two - month - old infant.
A man stranded on some far - flung
island regains hope
when a
dead body washes up onshore.
When Dying Light was introduced to the gaming world, there was one question that greeted it: «isn't this just
Dead Island?»
7:45 am — TCM — Isle of the
Dead In this Val Lewton - produced film, Boris Karloff is a Greek general who, along with a few others, is quarantined on an
island when a strange sickness threatens them.
Dead Island is designed to be a multi-player experience, but
when you find single - player campaign more fun, there were strange discrepancies with the game.
Despite delivering one of the most memorable video game teasers of all time, for many, Techland's
Dead Island didn't quite live up to expectations
when it launched back in September.
As much as we wanted to believe the hype - especially after the game's touching cinematic debut -
when Dead Island (our review) launched last September it was met with mixed opinion.
Though hardly ground - breaking, it won over those who felt betrayed
when the series turned into an arena brawler with Dungeon Hunter III, but one series that didn't see much of an improvement was
Dead Island.
The
Dead Island collection is perfectly serviceable as a single - player jaunt, but
when you add more players into the fray it becomes all the more fun.
As their lifeless bodies bobbed up and down, I mentally counted the days to
Dead Island's September 6th release date
when Square Enix and Deep Silver will be releasing their zombie - survival simulator upon Xbox 360, PS3, and PC gamers everywhere.
Exactly one game's worth of
Dead Island was plenty for me, so
when I jumped back into Riptide and immediately felt a sense of fatigue with the gameplay mechanics after just the first few minutes, I knew it was a bad sign.
Just don't expect a true horror game;
Dead Island, especially
when playing in online co-op, is more about the fun and thrills than it is about the jump - scares.
Dead Island: Riptide picks up after the end of the first game
when players find themselves on a military ship somewhere off the coast of Banoi and the
Island of Panaloi.
Not once
when roaming the
island or city streets did I feel safe in Dead I
island or city streets did I feel safe in
Dead IslandIsland.
I took a lot of flak for choosing
Dead Island as my personal game of the year in 2011, and I took double
when Gamecritics picked it as the site's official winner.
2011's
Dead Island was one of those rare times
when there was a complete disconnect between how a game was received by critics and by ordinary gamers.
In fact, I hope that Techland fixes all of these mistakes — I'll continue updating this article
when / if the fixes come in, and hopefully by the end of the year
Dead Island really will be Game of the Year (GOTY) material.
When you keep talking to him, he'll mention about the
Dead Island game.
Dead Island, developed by Techland and published by Deep Silver, got tongues wagging and eyebrows lifting back in February this year
when that gorgeous non-linear trailer was released.
However, all is not fun and games on the
island when the members of the staff begin turning up
dead one by one, and with each member having a sordid history, fingers start point at one another while the body count rises higher.
The setting is an elaborately conceived afterlife called Elsewhere, a distinctly secular
island realm of surprising physical solidity (no cottony clouds or pearly gates here), where the
dead exist much as they once did — except that no one dies or is born, and aging occurs in reverse, culminating
when the departed are returned to Earth as infants to start the life cycle again.
Vinnie is determined to support her friend no matter what, but
when Vinnie stumbles across more
dead mob guys, not even her ex-boyfriend, State Trooper Marcus Richmond, nor her friend, FBI Agent Aaron Grant, can keep her out of the hot seat with the Block
Island authorities.
Limited Time Offer: We will give you Injustice or
Dead Island Riptide
when you trade two eligible games!
The above screenshot from
Dead Island looks great
when it comes to rendering a wide - open Caribbean paradise with an incredibly long viewing distance.
The original
Dead Island is all about the initial outbreak, and practically begins right
when things go south.
All of this cool stuff is contained in a suitcase replicated from the original
Dead Island, which I will use to travel places and get confused stares from airport security
when they see all the zombie paraphernalia I've packed with me (damn those x-ray scanners!).
He's an anthropomorphic bandicoot who lives a quiet life on the Wumpa
Islands... except
when Doctor Neo Cortex, his creator, interrupts and wants Crash
dead!
After the brilliant naval missions in Assassin's Creed III were so well - received, the teams at Ubisoft Montreal left Boston harbor and the Revolutionary War era, and set sail for a Pirate - plagued Caribbean of 1715 — a time
when legends like Blackbeard gained infamy for plundering, pillaging, and littering
islands with buried chests and
dead bodies.
General fixes • Significant improvements to the Squad Join interface • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 Squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag
when 1 man Squad • Reset Privacy flag from Private to Public
when Squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad selection screen • Players who choose not to join Squads will also show up as Blue in the «Not in a Squad» line • Squads that are currently empty will display as white — if you wish to join an empty Squad, you can choose the first one marked with white text • Added round duration and ticket summary at end of round screen • Fixed sound for
when climbing ladders • Fixed and issue with some weapons» sounds in first person view • Fixed a swim sound loop error • You should no longer be able to damage a friendly vehicle
when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it • Spawn protection now should work in Conquest so you no longer should spawn too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Fix for missing input restriction during intro movie, causing players to potentially fall and die while watching movie if moving controller (or having a controller with a bad stick zone) • Combat areas on Kharg
Island in Rush mode tweaked in order to disallow defenders to access the carrier ship after first base is taken and being able to enter the AA gun • Fixed a problem with revived players not being able to get suppressed • Fixed a problem with the camera
when being revived in co-op • Spotting VO now plays
when spotting from MAV / EOD bot • Fixed several issues regarding the kill card, including showing wrong weapons used for the kill • Fixed that sometimes you would be stuck on a black screen
when kicked from server • Fixed so
when a team captures two flags at the same time, the UI does not show wrong owner of the flag • Fixed a problem where the capture progress bar was shown as friendly
when the enemy was capturing • Fixed a problem with the bipod deploy sound • Fixed a problem that you could be spawned in with no weapons after being killed while using the EOD bot • Fixed problems with health bars not displaying health properly
when using EOD bots • Fixed a problem with flickering name tags • Fixed a problem where you could damage friendly helicopters • Fixed a problem where you could get stuck in the co-op menu
when attempting to join the session twice • You should now be able to spot explosives • You should no longer spawn in home base if your selected spawn point is disabled while waiting to spawn (e.g. if your teammate dies right before you are about to spawn) • Damage from bullets will now continue to cause damage even after the firing user is
dead • Fixed several client crashes • Fixed a problem where players could get stuck in the join queue • Fixed the repair icon on the minimal • Fixed a problem with changing camera on certain vehicles • Fixed a problem with the grenade indicator
when in guided missile mode • Fixed a problem where the machine could hard lock
when joining a public coop game • Fixed a problem where the headset attached icon would not show up in the UI • Fixed a problem with the falling antenna on Caspian Border.
Back
when the original
Dead Island was revealed, players expected to see a game that was slightly different from other games featuring the undead as the main drawing point.
Both
Dead Island and
Dead Island: Riptide were never AAA games
when they released, the story is very tongue - in - cheek, but despite that
Dead Island and
Dead Island: Riptide looked pretty damn good on the PlayStation 3 and Xbox 360, but now they look even better.
When word reached them that Techland,
Dead Island's developer, wouldn't be making a sequel, Yager approached publisher Deep Silver with their own idea.
We had our breakthrough for 4D capture in 2011,
when Axis Animation asked us to capture the facial performances for the now famous
Dead Island trailer.
When it comes the Zombie Apocalypse genre developers have very rarely ventured from their comfort zone, however in 2011 when Dead Island was released it accommodated a riveting open world, alongside unique zombie killing action, making it the perfect option for Dying Light's struct
When it comes the Zombie Apocalypse genre developers have very rarely ventured from their comfort zone, however in 2011
when Dead Island was released it accommodated a riveting open world, alongside unique zombie killing action, making it the perfect option for Dying Light's struct
when Dead Island was released it accommodated a riveting open world, alongside unique zombie killing action, making it the perfect option for Dying Light's structure.
Yes, I'll also admit that I felt quite uncomfortable
when I watched the new
Dead Island trailer last night.