While news of
a Dead Space film is new, EA's ambitions to turn the game into a film project are not.
Not exact matches
Much of the
film is in
dead silence (accurately depicting the absence of sound in
space), or with the sound of human breathing within a spacesuit.
There are no such problems to be found here, as this newly minted transfer, taken from the original digital intermediaries and color corrected for home video (as it's a different color
space than
film), is as flawless as its successor,
Dead Man's Chest.
by Walter Chaw A seminal year for
film, 1968: Once Upon a Time in the West, Rosemary's Baby, Planet of the Apes, Night of the Living
Dead, 2001: A
Space Odyssey, Barbarella, If..., Targets, Faces, Danger: Diabolik... and, some would say, Mel Brooks's The Producers, a
film back in the limelight thanks to the record - breaking, award - winning Broadway play on which it's based now coming out as an extraordinarily ill - advised feature
film of its own.
Dead Space went on to spawn a sequel, a rail - shooter spin - off and a puzzle game, animated
films, comic books, and a novel.
My future in
film really started when I became firm friends with Simon Pegg while we were making «
SPACED» and we realised that we were both obsessed with «Dawn Of The
Dead» and George's work.
Like Night of the Living
Dead, Buried and 127 Hours, the lack of cast and lack of open
spaces give the
film part of its feel.
Like Moon, The Martian involves a Starman (David Bowie's
space anthem of the same name is used tremendously in Scott's
film) contending with crippling solitude and psychological tremors when he's left for
dead on Mars.
Game Informer recently spoke with horror director John Carpenter in an interview where he revealed that he would love to adapt
Dead Space into a
film because it's «ready - made».
My mind immediately wandered to his brilliant sci - fi chiller The Thing which is one of my all - time favorite
films and if you ask me, John Carpenter and
Dead Space are a match made in heaven.
Had its trippy - dippy, anachronistic cross-cutting and madly - inappropriate scoring appeared in 1968 (the year of Rosemary's Baby, Night of the Living
Dead, If..., 2001: A
Space Odyssey, and the
film to which it perhaps owes its greatest allegiance, Once Upon a Time in the West), Performance would've found traction and good company as a foundational
film for the American New Wave instead of as a picture that, for all its foment and formal revolution, seemed hysterical against a maturing, more sedate (d) mainstream avant - garde parade of stuff like El Topo, Zabriskie Point, MASH, and Five Easy Pieces.
These are good notes, but they're hampered by
dead space throughout the track, and it would've been nice to learn more about the real story the
film is based on.
The Evil
Dead film series has been absent from the video game
space for some time, but now it's finally been resurrected in the interactive medium, with one twist: it's part of a completely different game.
TVGB: You're presenting the world of
Dead Space in three different mediums (comic, game and animated
film).
There was a six - book comic book series, video comics, and an animated
film, all of which set up the universe of
Dead Space and portrayed the prequel story leading up to the events that take place in the game months before the game itself became available.
One of the more interesting aspects of
Dead Space is the fact that its world is being developed beyond just the game into a comic book and an animated
film, which are both acting as prequels to the game.
To do it,
Dead Space will follow in the footsteps of
films like Aliens — that came out almost 30 years ago and to this day is still scaring the crap out of people — by playing on some of people's biggest fears like the unknown, and being the only person left to fight that unknown.
Taking cues from both the original comic book series by Brian Lee O'Malley, the upcoming
film from Shaun of the
Dead director Edgar Wright, and approximately twenty years of gaming culture, Scott Pilgrim vs. The World: the Game is set to rock the digital download
space by being both exactly what we expect, and something entirely unique.
John Carpenter noted that the isolated setting of the USG Ishimura in the original
Dead Space would make a natural fit for a
film.
Jason speaks about his background,
Dead Space, Section 8 and more in this interview on the
film and game music website Inter-Activities.
Dead Effect 2 VR is a sci - fi shooter that draws inspiration from videogames such as the
Dead Space series and classic sci - fi horror
film Event Horizon.
It would be a great chance to reminisce over the game while glossing over the
film's
dead space.
Wait wait wait...
Dead Space has 2 animated
films out and da movie boys oh - sorry - I - mean - spin - off - doctor - boys haven't touched them intimately and inappropriately yet??
Jason is also known for his work onTomb Raider, the
Dead Space series, F.E.A.R. 3 and many more
films and games!»
Could you
film a movie of the first
Dead Space?
That title is none other than
Dead Space, developer Visceral's 2008 sci - fi horror game that would go on to spawn two sequels, spin - offs and an animated
film.