Sentences with phrase «design pogo»

The Ten One Design Pogo Stylus is a pen - input device designed for use with the latest capacitive touch displays, including the nes found on the iPhone, iPod touch, T - Mobile G1, and other devices.
The Ten One Design Pogo Stylus is a pen - input device designed for use with the latest capacitive touch displays, including the nes found on the iPhone, iPod touch, T - Mobile G1, -LSB-...] Read full article

Not exact matches

In 2000, SBI Enterprises, which owns the original design for the pogo stick (invented by George Hansburg in 1919 as a training tool for dancers), introduced a new stick.
From craft kits and beauty kits for kids to bath time toys and pogo sticks, Alex Toys designs many interactive toys and activities for kids of all ages.
Samsung has also designed a dedicated keyboard case for the Galaxy Tab S3, which connects to the tablet through pogo pins.
Rad Rodgers» replayability originates from far more than retro nostalgia as it features 8 platforming levels, 3 pogo stick levels and an end world boss with standout level design in its own right accompanied by dozens of secrets, alongside numerous collectibles, unlockable concept art, fun hats, amusing dialogue, three difficulty levels and revamping local leaderboards with points scoring focused online leaderboards that will collectively have players returning for quite some time.
However, the positive gameplay design means that if the player can not complete a pogo stick level; it does not impede their progress as simply attempting a pogo stick level is enough to continue onto the next platforming level.
POGO barely makes the «MMO» cut around here, and probably more thanks to Raph Koster's comments than its game design, or at least in my opinion.
Dave Rohrl Mobile Game Doctor, Game Design Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and oDesign Consultant Dave Rohrl is a game industry veteran, with 23 years of experience in game design, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and odesign, production, and studio leadership, holding senior positions at Pogo, PopCap, Zynga, Playdom, and others.
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