Eidos and
developer Core Design churned out a Tomb Raider game each year between 1996 and 2000, and the public lapped them up: the series has sold a combined 30m units.
Released in 1997, which was only a year after the original game,
developer Core Design certainly made an impressive sequel.
Platform PC Genre Action Styles Third - person 3D Action
Developer Core Design Ltd..
Platform PC Genre Adventure Styles Action Adventure
Developer Core Design Ltd..
Platform PC Genre Action Styles Action - Adventure
Developer Core Design.
Not exact matches
Although Apple reportedly is prepping a iPad 2, with an internally
designed dual -
core A5 chip with quadruple the performance of the current iPad, several
developers said that the current generation of Apple hardware doesn't even come close to the Xoom's hardware, which includes a dual -
core 1 - GHz Nvidia Tegra 2 chip for improved performance.
Cascades will be the
design language for BlackBerry 10: a mixture of
core user interface elements and gestural «languages» that both RIM and
developers will use to develop apps.
And the gaming potential is huge: Already,
developers are working to create new versions of games
designed to take advantage of the Tegra 3's quad -
core capabilities, with higher frame rates and smoother, more realistic effects.
The benchmark seems to use all the
cores properly and the result is clear: the peak performance of Tegra 3 is impressive, but it can only be put to use if
developers design their software to be multi-core friendly.
With these three
core powers one could rightfully expect a few interesting situations to crop up, but in practice stealth feels clumsy and the general
design of each section poor, indicating that the
developers were out of their depth.
The San Francisco
developer took the reigns of the Tomb Raider franchise from
Core Design after press mauled Lara Croft Tomb Raider: The Angel of Darkness.
As the
developers released patches and the players began to grow familiar with the intricacies of the game, they revealed several problems that were woven into the
core design of EVE.
Of course, it also helps that the
core gameplay remains just as good thanks to great
design and a unique take on the strategy genre that has yet to really be challenged by other
developers.
«It is rare that a company will contact an indie
developer to offer a publishing deal and when it's refused hire another company to deliberately rip off the game idea and
design to the
core.»
All of this is focused on the
core stealth gameplay, which works really well in many of the smartly
designed levels (though the
developers did opt to recycle levels in the second half of the game).
Finding a
developer who shares our
core design tenets is always gratifying, but with Haemimont and Surviving Mars we're going to be giving our players a new experience that's uniquely their own, and I'm looking forward to hearing the tales of triumph and catastrophe from our community.»
The
developers said that their first title is in full 3D with AAA - quality assets and
design, with strategy being a
core focus of the game.
When big games like Uncharted 4 are praised for being so innovative yet sticking to their
core mechanics and
design, you can't really blame other
developers trying to follow suit.
Three of the
core developers returned; Yoshinori Kitase (Producer), Kazushige Nojima (Script) and Tetsuya Nomura (Character
Design).
When it comes to exploration, the
developers showed their
design pedigree that would later gain them the Tomb Raider franchise after Core Design failed to make their later Tomb Raider games a financial su
design pedigree that would later gain them the Tomb Raider franchise after
Core Design failed to make their later Tomb Raider games a financial su
Design failed to make their later Tomb Raider games a financial success.
- Create games in Unity for iOS and Android - Write clean, modular and well - documented code in C# - Implement systems and functionality for games based on
design specifications - Implement, debug and refine
core gameplay features - Collaborate effectively with a small, high - energy team of game designers and programmers - Work with other
developers to devise customized solutions to difficult problems
Agency, publisher and a small
core of senior
developers work together closely on a prototype,
design document and schedule.
Independent publisher Abstraction Games and
developer Jaywalkers Interactive are pleased to announce that their exciting new physics - platformer, Kick & Fennick (winner of the Dutch Game Award for Best Entertainment Game
Design — and Best
Core Entertainment Game Nominee), is now available on Xbox One, Wii U, and PlayStation ® 4 computer entertainment system.
However, Croft's burgeoning fame was taking its toll on Tomb Raider's
developers at
Core Design.
The team had just released one of their first
developer blogs outlining the title's innovative node system, so I struck a balance between general MMO questions and exploring the nodes that make up the
core of the game's world
design.
The
developers licked their wounds and
Core Design's executives, many of whom were by now Eidos board members, bailed out.
Finally, I ask that you develop best practices for
developers, such as ethical
design, tools for parents to disable these mechanisms, or making them less essential to
core gameplay.
That's an accomplishment that very few game
developers can list on their resume, as it seems to run counter to the
core expectations of good level
design.
Also, for Pixel 2 users, the Android 8.1 update on these devices enables Pixel Visual
Core — Google's first custom -
designed co-processor for image processing and ML — through a new
developer option.
«Also, for Pixel 2 users, the Android 8.1 update on these devices enables Pixel Visual
Core — Google's first custom -
designed co-processor for image processing and [machine learning]-- through a new
developer option,» reads an excerpt from the November 27th, 2017 media release.
DevCore is a series of workshops
designed by
developers for
developers to help anyone interested in deepening their technical expertise to support the future development of Bitcoin
Core.
There are a number of performance enhancements
designed for
developers, including single buffer rendering and access to an exclusive CPU
core for VR apps.
Perhaps the biggest change for
developers is the ability to tinker with Pixel Visual
Core, Google's first custom -
designed SoC.
This
design was, in turn, tweaked by Mike Hearn, after which future Bitcoin
Core contributor, Blockstream co-founder and Chaincode Labs
developer Matt Corallo turned the concept into working code for bitcoinj by mid-2013.
On the other hand, we have an other
developer with only 2 years of experience, however he is one of the main contributor (help fixing bugs, participate in its
design process, etc.) to the above open source software and also the author of many wildly used open source project which extends the
core software» shortcomings.
Professional Summary: * Over 7 Years of IT Experience as an UI / UX
Developer with the
core areas of Analysis,
Design, Development, Testing and Maintenance of E-commerce application.