The folks from
Digital Foundry compared how «Far Cry 5» performed on different consoles.
The folks from
Digital Foundry compared how «Far Cry 5» performed on different consoles.
Not exact matches
Enter
Digital Foundry, who have lent their expertise to
comparing the port with the original Generations in a new video.
Digital Foundry's tech analysis report on Dark Souls Remastered for Nintendo Switch is out and it reveals that the game runs at 2.8 X more resolution as
compared to the original game.
Indeed,
Digital Foundry's analysis confirmed that Wolfenstein II on Xbox One X sports one of the biggest leaps yet
compared to the PS4 Pro version, while coming very close to high - end PCs.
Digital Foundry: Do you think that the relatively low - power CPUs in the next - gen consoles (
compared to PC, at least) will see a more concerted push to getting more out of GPU Compute?
Digital Foundry: In our last interview you
compared Xbox 360's CPU to Nehalem (first - gen Core architecture from Intel) in terms of performance.
Digital Foundry has uploaded a video which
compares Gran Turismo Sport running at 1080p on the standard...
According to Eurogamer's
Digital Foundry, Rise in 4K on the PS4 Pro looks a little softer, and quality presets are pared back
compared to the game running on a Titan X Pascal and dual GTX 1080 SLI, but the «upgrade factor» over 1080P is there.
Grand Theft Auto 5 has been announced for Xbox One, PlayStation 4 and PC last week at E3, and the guys over at
Digital Foundry took it upon themselves to
compare both trailers for the game to show you just how much better the new version looks.
The
Digital Foundry team, in the video has shown a graph at the bottom of the screen which
compares the frame rate consistency of the game while it is running.
In last week's Gran Turismo 5 tech analysis,
Digital Foundry delved into its gaming archive and
compared the new game to sections of gameplay from GT4.
It was enough of a dust - up that Eurogamer's
Digital Foundry took the time to
compare the two versions» grass and the impact of that on gameplay.
Bandai Namco did tell them that more content could be added to the PSVR mode if it proves to be popular, but they weren't sure if there'd be more to the mode in the finished retail build
compared to what
Digital Foundry played.
Now it's unclear how it'll run on the Xbox One, but thanks to the folks over at the
Digital Foundry, the game's performances on the PS4 and on the PS4 Pro have been
compared against each other, giving a close look at what to expect.
With still months to go before the launch, Microsoft has called upon
Digital Foundry the team that checks and
compares games to benchmark their celebrated Xbox One X, the true 4K console.