Sentences with phrase «digital image design»

A humorous, quiet chap who executes some of the finest F - word usage we've ever heard, Tony entered the games industry in 1995 with stints at Digital Image Design and Infogrames, before eventually settling at the Sony family of worldwide studios in Liverpool to head up the WipEout franchise.

Not exact matches

Researchers at the University of Guadalajara, in Mexico, in collaboration with the University of the Republic in Uruguay designed a program of digital processing of 3D image from the projection and digitization of binary data that allows three - dimensional reconstruction of various objects in order to reproduce parts of classic automobiles, prehispanic antiques, as well as serving as a tool for face recognition.
Internet forum posters point to noticeable edge - enhancement, DNR and other digital manipulation of the image designed to minimize blemishes.
In post-production, Weta Digital uses those images and replaces the CGI ape design over it.
Camera (Technicolor, Panavision widescreen, Arri Alexa digital), Trent Opaloch; editors, Jeffrey Ford, Matthew Schmidt; music, Henry Jackman; music supervisor, Dave Jordan; production designer, Owen Paterson; supervising art director, Greg Berry; art directors, David E. Scott, Greg Hooper; set decorator, Ronald R. Reiss; costume designer, Judianna Makovsky; sound (Dolby Atmos / Dolby Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halledigital), Trent Opaloch; editors, Jeffrey Ford, Matthew Schmidt; music, Henry Jackman; music supervisor, Dave Jordan; production designer, Owen Paterson; supervising art director, Greg Berry; art directors, David E. Scott, Greg Hooper; set decorator, Ronald R. Reiss; costume designer, Judianna Makovsky; sound (Dolby Atmos / Dolby Digital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah HalleDigital), Manfred Banach; supervising sound editors, Shannon Mills, Daniel Laurie; sound designers, David C. Hughes, Nia Hansen; re-recording mixers, Tom Johnson, Juan Peralta; visual effects supervisor, Dan Deleeuw; head of visual development, Ryan Meinerding; visual effects and animation, Industrial Light & Magic, Method Studios; visual effects, Trixter Film, Rise Visual Effects Studios, Double Negative, Luma Pictures, Lola VFX, Cinesite, Cantina, Sarofsky, Animal Logic, Crafty Apes, Image Engine Design, Technicolor VFX, Capital T, Exceptional Minds; stunt coordinator, Spiro Razatos; stunt and fight coordinator, Sam Hargrave; supervising stunt coordinators, Doug Coleman, Mickey Giacomazzi; 3D stereoscopic supervisor, Evan Jacobs; 3D stereoscopic producer, Jon Goldsmith; 3D conversion, Stereo D, Prime Focus; associate producers, Trinh Tran, Ari Costa; assistant director, Lars P. Winther; second unit directors, Razatos, David Leitch, Chad Stahelski, Darrin Prescott; casting, Sarah Halley Finn.
In addition to the image - based design we think of as a digital badge, badges have meta - data to communicate details of the badge to anyone wishing to verify it, or learn more about the context of the achievement it signifies.
Linking of different time scenario climatic data, topographic data, image processing, map processing, species occurrence records and finally digital mapping are techniques by which new software may be formulated for design of control systems with both mathematical and geographical global inferences.
Linking of different time scenario climatic data, topographic data, image processing, map processing, species occurrence records and finally digital mapping enhance novel software formulation for design of control systems with both mathematical and geographical global inferences.
Schools can choose from a computing workshop at KS3 or KS4, which enables students to see how digital images can be manipulated for effect, as well as design and technology workshops for KS3 or KS4 which explore the scaling up of ideas.
For example, the week 3 learning objective, «design a digital media product that enhances student learning», could be achieved by designing an image, creating an audio product, or designing a video.
In this article the authors present Five - Picture Charades, an instructional activity designed to introduce preservice and in - service teachers to the technical and pedagogical uses of digital images in the classroom.
• Strong visual design skills preferred, including the creation and manipulation of digital images.
Dictatorial cutline fetishists led to anonymous designs, Wolfsburg decision - makers overlooked the digital mindset supported elsewhere in the industry, and VW's cold and technocratic brand image, cultivated by nuts - and - bolts leadership, flopped in the marketplace.
====== OPTION PACKAGES: BURMESTER HIGH - END SURROUND SOUND SYSTEM: 16 individually driven loudspeakers including a 25 - cm 300 - watt active subwoofer with Class D digital amplifier, complex high - end components such as special ribbon tweeters (air motion transformers (AMT)-RRB-, preset sound sets and sound conditioner, WHEELS: 21 911 TURBO DESIGN: front / rear: 10J x 21RO50, 1 - piece alloy wheels, wheel centers and full - color Porsche crest, Wheel Arch Extensions, Tires: 21, PREMIUM PACKAGE PLUS: Front Seat Ventilation, seat squabs and backrests in the front featuring three - stage ventilation and separate controls for left and right, Porsche Dynamic Light System Plus (PDLS), Lane Change Assist (LCA), a visual signal from the exterior mirrors, Porsche Dynamic Light System Plus (PDLS Plus), Panoramic Roof System, 2 segments of tinted safety glass, electrically operated sunscreen covering entire glass and comfort closing facility, Reversing Camera with Front & Rear ParkAssist, a color camera image with dynamic guidelines on the audio system CDR Plus and the Porsche Communication Management (PCM) screen facilitates controlled and precise reverse parking and maneuvering, Electric Sunblinds for Rear Side Windows Horsepower calculations based on trim engine configuration.
This beginner's course is designed to help you discover ways to use digital communication technologies to enhance the inherent connective power of creative nonfiction — and will explore what changes and what stays the same, when you move stories from pure text to an interactive, multimedia environment, incorporating still images, sound, and / or video (and even video games).
The digital editions, as found in apps, often have a very image and text heavy format, but are designed for tablets and smartphones.
Once your cover image is captured our services continue with professional editing, cover and text design, to a final digital image for your use.
The Z4 features slight updates to the Z3, which include a thinner 6.9 mm bodyshell with the same Omnibalance design, a 5.2 - inch 1080p display, Snapdragon 810 octa - core processor with 32 GB of internal storage and 3 GB RAM with microSDXC slot, 20.7 megapixel main camera with LED flash and Sony - specific enhancements, 5.0 - megapixel front camera with identical lens aperture to the rear camera along with digital image stabilization, Bluetooth 4.1 with aptX and LDAC support for Hi - Res audio streaming over Bluetooth.
You can do a cheaper cover by merely paying for one digital image from iStock or some other provider and add font and do it yourself graphically (not recommended), but a cover needs to look good on a thumbnail and a bad design can kill sales.
«Madefire was designed as a digital platform for storytelling and Image Comics has published some of the most visually stunning, and memorable stories ever created.
As we can see from the images, the smartphone features gorgeous smooth design, runs on Google Android 4.2 Jelly Bean mobile operating system, and comes with an MediaTek 6582 1.3 GHz quad - core processor, 1 GB RAM, 8 GB internal storage with microSD card slot for up to 32 GB, 6 - inch capacitive touchscreen IPS LCD display with 1280 x 720 pixels resolution, 1.6 - megapixel fixed - focus front - facing camera and 8 - megapixel rear auto focus camera with LED flash, moreover, other specs including WiFi, Bluetooth 3.0, dual SIM slots, dual front facing stereo speakers with Dolby Digital Plus and 3000mAh embedded rechargeable battery.
As we can see from the images, the smartphone features ultra narrow bezel design, and runs on Google Android 4.2.2 mobile operating system, and comes with a Qualcomm Snapdragon 800 2.26 GHz quad - core processor, 2 GB LPDDR3 RAM, 32 GB internal storage, 5.2 - inch Full HD IPS display with 1920 x 1080 pixels resolution, 2.1 - megapixel front facing camera and 13 - megapixels rear camera with optical image stabilizer, 8x digital zoom, sapphire crystal glass lens and multi-point autofocus.
As a photographer who lived and breathed film, so - to - speak, that was my cue to enrol in a graphic design program where I could manipulate images with my expert photography skills in a digital darkroom — Photoshop!
Though the device should be able to multitask — for example, do basic Web surfing (by which I mean more than what the Kindle 2 does today with its «experimental» 1994 - like Web browser) and view standard office - suite files and digital images (even color ones)-- the device should also have a minimalist design that strikes a balance between just enough buttons and inputs, and the right buttons and inputs.
Just as the images show us, eDGe digital reader features an unique dual - screen design, including a 9.7 - inch e-ink screen for traditional ebooks, and a 10.1 - inch LCD touch screen for playing movies or MP3 files, browsing sites, adding other applications, sending and receiving Emails, etc..
Apple designs, produces, and sells consumer digital electronic devices that enjoy a premium image.
For example, when I create an image for my digital strategy business, I like to have my logo on the image / pin, and the templates on Relay That have some great ways to incorporate my logo into the overall design.
Further, you may not use, frame or utilize framing techniques to enclose any Digital Extremes trademark, logo or other proprietary information, including the images found at the Website, the content of any text or the layout / design of any page or form contained on a page on the Website without DE's express written consent.
As a cerebral painter, this body of work continues his interest in systems, minimalism, and Op Art from the 1960s and 70s; with the computer as a drawing tool, his images also explore contemporary graphic design, digital technology and the history of hard - edged abstract, geometric painting.
Lassry uses multiple aesthetic modes and technologies to create analog images, digital interventions, moving pictures, design applications and applied arts that seem utilitarian but produce complex visual sensations.
Bunkley designs his work using digital 3D modeling, video, and image editing program emphasizing majestic landscapes, human revelry, and an oblique sense of apocalyptic anxiety tempered with whimsy and irony.
The Moving Image Fund is designed to help museums and galleries across the UK collect and share with audiences the work of contemporary artists working with digital media, video and film.
DAM — Digital Asset Management, museum software for tracking digital images D.A.P. - Distributed Art Publishers, publish many museum and institutional catalogues and books on art, design, photography, and architecture DCA — Department of Cultural Affairs (New York City) DOF - Depth of field (from photography) DPI - Dots per inch (image - quality indicator) DSLR - Digital single - lens reflexDigital Asset Management, museum software for tracking digital images D.A.P. - Distributed Art Publishers, publish many museum and institutional catalogues and books on art, design, photography, and architecture DCA — Department of Cultural Affairs (New York City) DOF - Depth of field (from photography) DPI - Dots per inch (image - quality indicator) DSLR - Digital single - lens reflexdigital images D.A.P. - Distributed Art Publishers, publish many museum and institutional catalogues and books on art, design, photography, and architecture DCA — Department of Cultural Affairs (New York City) DOF - Depth of field (from photography) DPI - Dots per inch (image - quality indicator) DSLR - Digital single - lens reflexDigital single - lens reflex camera
Mamiye's extensive body of digital images, as well as her digitally derived designs for furniture, have been widely exhibited in locations across the United States.
Personal identity can be shaped and designed by digital images and by a «self - brand» that we create online.
All art and design media considered - painting, photography, sculpture, digital, moving image, 3D design.
Overlapping digital images of architectural design, signs, lighting, billboards, displays, people and plant - life, Glenn Wexler's photograph - based installation analyzes the urban setting and the components that form it.
Primarily known for artwork that focuses on the rise and fall of contemporary popular icons like Shaquille O'Neal and Mike Tyson, Omar Vera has taken his interests in history and design to a whole new digital dimension with the moving image in Cold Eels and Distant Thoughts.
One of the first UK studios to embrace the Apple Macintosh and multi-media, WNA has consistently pushed the possibilities of print and moving - image, digital and three - dimensional design.
Studio Feixen, which hails from Lausanne in Switzerland, has created a concept rather unlike any we've seen before for the venue's three day Oto Nové Swiss festival, designing an interactive poster that manages to look just as great as a still image as it does when in its moving, digital form.
Using digital screen interfaces, flat graphic patterns and geometric design forms to interrupt luminous, expansive and seductive depictions of landscape, Perkin's fractured compositions create stirring interactions between image and context, figure and ground, subject and content.
All content included as part of the Service, such as text, graphics, logos, images, design, magnetic translation, digital conversion, as well as the compilation thereof, contain copyrighted materials, trademarks, service marks, trade dress and other proprietary materials (collectively, the «Intellectual Property»), is the property of Fusion Art, its participating artists, licensors, affiliates or partners and is protected by copyright and other laws that protect intellectual property and proprietary rights.
Within her digital images, sculptural pieces and installation works Scott references numerous aesthetic styles from the history of decorative arts and design including as Post-Impressionism, Colour Field painting, postmodern décor and present - day pop iconography.
Her practice involves various processes, including painting, photography, printmaking, and digital design and rendering software producing striking collages, which explore crafted material and image making.
The last years she has collaborated with different design groups and brands like NIKE, Kenzo, MTV, Diesel and she has exhibited her work in cities like, New York, Los Angeles, Paris, London, Berlin, Seattle, Amsterdam, Lima, Toronto, Montreal, Athens, Edinburgh among others; more specifically in institutions museums and festivals such as the New Museum (New York), Whitney Museum of American Art (New York), Tate Britain (London), Museum of Moving Image (New York), MoMA PS1 (New York), Museum of Contemporary Art, Montreal and Transmediale Festival, Berlin and also on the Internet (Panther Modern, Parallelograms, ANIGIF, 15Folds, Channel Normal, The Wrong — Digital Art Biennale, Eternal Internet Brotherhood, Cloaque.org)
The exhibition was the last project Hamilton directly participated in and illustrates the array of mediums, genres and themes the artist employed and approached over the course of his career: from photography, drawing and prints, to industrial design, advertising and the digital manipulation of images; from portrait, self - portrait and interiors, to metalinguistic investigations — for instance on the limitations of different forms of representation and the relationship between vision and movement — via a political critique and a reflection on consumerism and mass culture.
From the printed digital images, the artist made freehand drawings of individual raindrops and used scanners and software to enlarge and map her drawings to create a suspended stainless steel element designed to mimic a sheet of rain.
In addition, the exhibition includes nine new silver gelatin prints of domestic items — a lighbulb, a comb, a clock, a telephone, etc. «Partially obscuring the image are... out - of - focus [lines and shapes]... which have been superimposed not via digital editing, but physically: Kahn drew simple geometric designs on a clear lens filter and shot the image through its intervening composition.»
Michael Bell - Smith's (b. 1978, USA) paintings and videos blend visual elements from games, advertising, interior and corporate design among others to chart the viral proliferation of images in the digital realm and its relation to the material world.
They also work with 3D modeling programs to design virtual forms that are output as images and sculptures with the use of digital fabrication.
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