Sentences with phrase «digital schoolhouse»

Digital Schoolhouse recently hosted an esports competition for schools across the UK, and so we spoke to both Shahneila Saeed and Laura Martin from the organisation about the tournament.
Mark is the former National CPD Coordinator for Computing At School, but is best known for his work in the Digital Schoolhouse project at Langley Grammar School.
Susan Green, teacher and STEM development manager at the Crypt School said: «The opportunity presented by Digital Schoolhouse has empowered my students to realise their skills and develop new ones.
The event is run by Digital Schoolhouse, powered by PlayStation, a programme delivered by games industry trade body, Ukie, as a way of creating a bridge between the education and technology sector.
The winning team, Cryptonite, commented on their victory, saying: «It's been amazing that Digital Schoolhouse have given a platform for children like us around the country to come together and have this experience.»
Digital Schoolhouse, delivered by Ukie, the only trade body for the UK's games and interactive entertainment industry, uses play - based learning to engage the next generation of pupils and teachers with the new Computing curriculum.
Shahneila Saeed, Director of Digital Schoolhouse said: «There is a real need to engage with children from a young age in order to build more awareness around career opportunities before they make their decisions.
The partnership with the Digital Schoolhouse Programme is particularly exciting as it aims to engage the next generation of school children, and their teachers, with the new computing curriculum.»
The debate brought together a number of key industry organisations and bodies including PlayStation ®, which powers the Digital Schoolhouse programme.
Digital Schoolhouse hosts panel debate with games industry to encourage the next generation of tech talent
They will each host 24 of these primary schools to give over 1800 pupils the experience of Digital Schoolhouse resources.
At the Digital Schoolhouse Back2School panel debate in September, one of the recurring themes was that teachers and students alike agreed that children arrive at secondary school having learned very little about computers and programming.
To find out more about Digital Schoolhouse, visit digitalschoolhouse.org.uk.
St. Malachys High School hosted the Northern Ireland launch and its lead teachers will work with other Digital Schoolhouse secondary schools, Ballyclare and De La Salle, to support local feeder primary schools and bring the creative computing programme initiative to Northern Ireland.
Craig Connell, commercial manager at XMA - Viglen, said: «It's a fantastic opportunity to be involved with the Digital Schoolhouse, with our long standing experience within education and our Viglen range, it's a great partnership.
XMA, IT manufacturer and solutions provider, is the most recent to join supporters of Digital Schoolhouse's National Esports Tournament; providing British built Viglen desktop computers for schools to use throughout the tournament.
Digital Schoolhouse announces XMA - Viglen as partners as its National Esports Tournament returns
With 99 per cent of eight to 15 year olds playing games, Digital Schoolhouse - delivered by games trade body Ukie, - recognises that the esports competition is the perfect opportunity to build on this interest and engage students with the skills and careers in the industry by working with business partners.
The not - for - profit Digital Schoolhouse programme does just that.
Former teacher, head of computing / ICT, and head of education at Digital Schoolhouse, Shahneila Saeed, explains how computing can be demystified through play, allowing students to not only understand the subject but, more importantly, enjoy it.
Shahneila Saeed, director at Digital Schoolhouse and Tony Gilbert from New College will explain how the Digital Schoolhouse Programme inspires teachers and pupils to tackle common misconceptions within the UK Computing Curriculum.
Multimedia presentations can be used in a range of cross-curricular contexts and these resources from Digital Schoolhouse enable teachers to set differentiated activities for the learners in their class.
Use this great resource from the Digital Schoolhouse to teach Key Stage 2/3 pupils about Computer Science and functional ICT skills in a creative c...
Communicating ideas using publisher to make leaflets is supported by these resources from Digital Schoolhouse, which provide information about success criteria and tools for self and peer assessment.
This resource from Digital Schoolhouse is for a geography presentation on investigating rivers.
This resource from Digital Schoolhouse is one of two resources for a science presentation about light and how we see things.
This resource from Digital Schoolhouse is for a history presentation about Vikings.
This resource from Digital Schoolhouse is one of two resources for a history presentation about ancient Egypt.
This resource from Digital Schoolhouse is for a history presentation about the Romans.
This resource from Digital Schoolhouse is for a geography topic, What's in the News.
This resource from Digital Schoolhouse is for a geography presentation on investigating coasts.
This resource from Digital Schoolhouse is for a geography presentation on countries of the world.
This resource from Digital Schoolhouse is for a geography presentation on mountains.
Multimedia publishing can be used in a range of cross-curricular contexts and this resource is part of a range of support videos from Digital Schoolhouse.
This resource from Digital Schoolhouse is one of two resources for a history presentation about what it was like for children in World War 2.
This resource from Digital Schoolhouse is one of two resources for a history presentation about Henry VIII.
This resource from Digital Schoolhouse is one of two resources for a science presentation about sound.
This resource from Digital Schoolhouse is one of two resources for a science presentation about the Earth, Sun and Moon.

Not exact matches

The 23,500 - student district is in the third year of a collaborative project with the nonprofit Providence After School Alliance that enables students to earn digital badges and even course credit for experiences that take place beyond the schoolhouse doors.
NEPC annual reports on Schoolhouse Commercialism have highlighted the intensifying surveillance culture and other dangers to student privacy in the digital age, and Facebook has emerged as a primary culprit.
Other highlights from the exhibition include photographs of Tsunami - blighted Japanese schoolhouses in Tohoku by Ayano Hisa, NIKKI ROSATO's haunting studies of human connectivity using cut maps as her medium, and Edward Ramsay - Morin's hyberbolic prints which explore Western anxieties in the digital age.
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