Not exact matches
Dream world I would like Dybala, he has done well for Juve
since his move and he could provide a strong attacking option on the right so it isn't so easy to mark Alexis out the
game, we would be able to switch sides easier and stretch oppositions with possession.
Towns has played in every
game since being drafted, something Davis, Durant, and Joel Embiid can only
dream about.
Since the release of Fahrenheit, Quantic
Dream has started a new production cycle for a new PlayStation 3
game, Heavy Rain.
Since its original run on the Nintendo DS, the first
game has been ported to iOS and had a short continuation of its story in Kingdom Hearts 3D:
Dream, Drop, Distance for the Nintendo 3DS.
Nintendo stepping in was unusual
since it's the kind of
game one wouldn't expect them to fund at the time but they have to be commended for saving the IP and keeping the
dream alive for Kamiya and his team.
All those
dreams of cruising through ravines and skimming the ground are shattered because No Man's Sky doesn't want you to crash the spaceship, which doesn't make any sense
since death isn't a very big deal in this
game.
Kirby's
Dream Land 2 was one of my very first
games and it's left such a lasting impression that there hasn't been a Kirby
game I've missed
since the days of the N64.
We've seen Zelda and other Nintendo
games have some pretty fun or goofy crossovers
since then, which always leads us to
dream up other potentially great mashups.
Since 2011's arrival of Kirby's Return to
Dream Land, the pink puff has been experiencing something of a Golden Age — the Wii
game and both 3DS entries (Triple Deluxe and Planet Robobot) were the first post-Masahiro Sakurai iterations to successfully build upon (and arguably even surpass) the formula he left behind.
PlaygroundSquad has helped top notch
game developers reach the career of their
dreams since 2000.
Since that day my
dream has been to participate in an indie
game development team consisting of around five to seven people.»
Since I started programming I have developed a simple video
game like a hobby, I never thought to enter the industry and to achieve this campaign I would fulfill my
dream.
It has been a while
since we last heard about Quantic
Dreams last two
games making their way to the Playstation 4.
Such reasons are the reason us geeks are quick to admire
games such as Akiba's Beat
since we get to live out our digital
dream to some form by running through Japan's neon light filled district as protagonist Asahi Tachibana, a kid who has dropped out of college and has become a self - professed NEET (Not in Educaton, Employment or Training).
Additionally,
since VideoTanooki and Coin Hunter were the winners of my past challenges, their boards of choice, Pirate
Dream and Neon Heights, will not be present in their respective
games, but will instantly move on to a later round.
Gamers have
dreamed of the possibility of playing online
games together with friends who have different consoles pretty much
since Xbox Live launched in 2002.
Hello hello
games I concur with Patrick I have
dreamt of a
game like this,
since I was a kid
since watching star trek with me dad, being able to take a ship off a planet and check out the local solar system but to actually leave that solar system and find an uncountable of others, the sheer scope of the universe to think if I'm right in thinkink that eventually nms will be compatible with project morpheus gives me shivers, thank you just thank you for doing this P's me an the wife loved Joe danger
«Mekazoo has been a
dream project for Good Mood Creators as we've been developing the
game since 2012 shortly after graduation,» said studio co-founder Jarrett Slavin.
Starting its life as a hugely successful Kickstarter campaign that has
since inspired multiple other
dream projects, developer Double Fine released the first part of its new adventure
game on PC at the beginning of 2014.
«
Since Gearbox Software first created the Borderlands franchise, we never
dreamed of this much love and support from
gamers,» added Randy Pitchford, president of Gearbox Software.
Hello Neighbor for Switch would be a
dream come true
since it is a
game that would fit in well on the system, the
game has recently released for the consoles and PC and has met with some great reception from players and reviewers alike.
Also, being able fight in an intergalactic war and pick which side you help is something I've
dreamt about doing
since I was a kid so to do that in a video
game on the scale that scale is just amazing.
There's just something about those scavengers of the open seas that really appeal to me, and the interest in both pirates and sea travel in
games has only increased exponentially
since I was but a boy with
dreams of playing a real pirate adventure.
It's the stuff of
dreams for anyone who loves those old Infinity Engine RPGs, although the number of similar
games released
since Pillars made its debut, be it Divinity 2, Tyranny, or Tides of Numenera, does blunt the nostalgic edge somewhat.
Sylvain Seccia, the developer of Désiré, has had a
dream to create
games since 1992 when he started programming on C64 in basic.
Ikegami - san asked if I wouldn't mind letting him participate in the soundtrack, and
since the final world in the
game was going to be
Dream Land, the HAL team ended up writing the music for it — which worked out well for me
since I had fallen behind creating sound effects (laughs).
I'm very sad, you guys let the Vita dies in front of all of us, your faithful followers that bought it first day, I was kidding myself
dreaming with a Resident Evil or a NEW MGS title, but I get nothing, we ALL know about the AC
game since last year, we know about the CoD
game too (6 months from release and we didn't see a second of gameplay), and I don't care about Battle Royale....
Everything they've touched
since Oblivion has been the kind of blockbuster companies
dream of: incredibly profitable and beloved
games that players spend hours over the course of not just days, weeks, or months — but years.
Matt is
game developer who's been
dreaming about
games since... forever.
YN:
Since Rodea is a flying action
game, players might have NiGHTS Into
Dreams in the back of their minds.
In the 22 years
since Kirby's
Dream Land has been released, 23
games have been released and they're all more than passable.
Shame I can't afford an Xbox One as well,
since Rare Replay is basically a
dream come true (in particular, I love the Banjo - Kazooie
games, and Conker's Bad Fur Day is the one Rare classic I've never played, and it's so expensive to buy the N64 original).
My original headline about the
game's announcement so many years ago told readers that «no you're not
dreaming, Kingdom Hearts 3 has been announced» and now this latest trailer opens with «Don't assume your
dreams are just fantasy» — for the entire series fan base and enthusiast press playing KH III has been relegated to the realm of
dream or fantasy
since the title has yet to appear at a major industry convention or conference in anything but pre-rendered trailer footage.
It's also important to note that the
game is slated for a Fall 2013 release, which is surprising given it's announcement in Febrary; either the dev team at Alpha
Dream is huge, insanely fast, or has been working on this
since before the announcement.
The
game took Quantic
Dream over four years to make
since the last
game the studio worked on was Beyond: Two Souls which came out on the PS3 back in 2013.
Ever
since I first hit that grey button on my NES as a child, I have
dreamed of making
games.
Since his debut in 1992's Kirby's
Dream Land ™ for the portable
Game Boy ™ system, Kirby has starred in 22 video
games that have collectively sold more than 33 million units worldwide.
However, ever
since the idea of a Wii successor was announced, one of the first
games players
dreamed about was a next - gen Mario Kart.
For many players, open world
games are a
dream come true
since they let you do anything.
It's up to her sister, Giana, who has now grown into a teenager
since the last
game, to rescue her sister from the
dream world.
Has
dreamt about the
game industry ever
since playing Smash TV on Super Nintendo.
The
game is the
dream project of producer Scott Foe, who has been bandying the idea around
since his teen years.
Since I met Courtney during the course of Ring Runner's development, it's been her
dream to be able to dive heart - and - soul into making
games with us.
Being Spider - Man has been my
dream since being 6, I'm old enough (and eaten enough) to know I can only do this in a
game (sadly!)
VR has been a
dream of many
game creators ever
since the computer
game was invented.
Ever
since Rocksteady showed off their creative talent for Batman in video
games with Arkham Asylum, I've been
dreaming of a sequel based in the heart of Gotham.
I've personally wanted this
game to exist
since I was a little kid, and seeing it actually happen is like watching a longtime
dream coming true.
I «ve been a player of phantasy star
games since it came out on
dream cast.
Many
gamers have
dreamed about wireless VR
since it would be a huge step in advancing the potential for immersion in virtual reality.
The team have increased the passion immensely by assisting Orly's
dream of envisioning a Twin Peaks video
game ever
since he witnessed the show over 20 years ago.