Sentences with phrase «dreamcast did»

After all Dreamcast did poorly throughout Europe mainly due to lack of decent football (oops, uhm, soccer) games.
So bringing a keyboard to a console doesn't sound as crazy as when Dreamcast did it (a console so ahead of its time in so many ways!)
Unlike, say, the PlayStation or Saturn, the Dreamcast didn't even need a modchip or tricksy CD swap tricks to play pirated discs, so its copy protection was a disaster in this regard.
Honestly, the Dreamcast was way ahead of its time and while the technology can be appreciated, the fact remains that the Dreamcast didn't sell and that was enough for Sega to return to doing what it has always done very well, make games.
«If that comes to pass, the Wii U could find itself in the same position as the Sega Dreamcast did when it was overshadowed by the PlayStation 2 just a year after its 1999 release.»
When we talk about accessories for video games, no other console brought so many interesting accessories as Dreamcast did.
I really enjoyed replaying Jet Grind Radio, considering my copy for my Dreamcast doesn't work anymore and I had to wait for a re-release.

Not exact matches

If this is the last Sonic game in these declining Dreamcast years, it's satisfying to know that the DC didn't go out with a bang, but with a sonic boom.
If you don't know, OrionSoft (a one - man indie dev studio) has been making games for retro consoles for quite a few years now, including Mega Drive / Genesis, Dreamcast, Game Boy, Jaguar and PS1.
We wailed on the controller and got a few laughs out of the game but in the end it just doesn't match the excellence of its Dreamcast brother.
Easily the best Sonic game to be released since Sonic Adventure 2 on Dreamcast — don't @ me — Sonic Mania is set to get just that little bit better this summer with the release of Sonic Mania Plus.
Crazy Taxi is still a fun, exciting game, but fans of Crazy Taxi who already own the Dreamcast release don't really need to bother with the PlayStation 2 version.
It is a brilliant game don't matter the perspective you are looking at it from: colors are brilliant, making it a very eye - satisfying experience; gameplay is brilliant and pretty unique, recalling memories from the Jet Set and SEGA Dreamcast era.
Sega has done a great job, creating a port that looks much more vibrant and crisp than on the Dreamcast.
So what we've done here is compiled every Dreamcast game that's available across all major digital platforms and put them on one page.
While myself and many others adored Sonic's first real 3D outings in the Dreamcast «Adventure» series, others would argue it's where he started to show his true colours as Sega went on to produce video games of questionable quality while doing the bare minimum to please long - term fans in - between.
Of course, as someone who owned a Sega Dreamcast, a Nintendo 64 and an old Mac in the»90s, I'm used to seeing software I want come out for platforms I don't have.
Bravo jwillj2k4... the post of the decade man... thanks, you summed everything up... XB1 has to be the worst console offering ever... I mean in all generations... and the other day I was angry about what they did to Dreamcast... in front XB1... man DC issues were nothing!
Sega's Dreamcast would be considered a fail if spoken of solely in terms of numbers / sales, did nt stop if for me - similarly to the Wii U - being a great console with some wonderful games.
But I am speculating that, like me, those Gamecube owners who did not upgrade to a Wii here would have included those who had once looked to Nintendo for subtle forms of technological innovation, who tended to support the sales underdog (such as the Dreamcast) and who liked a feeling of overall quality.
do you want another Dreamcast situation?
And lets look at consoles that literally failed Sega Dreamcast I loved that system but at the end of its lifetime it sold only 10.1 million worldwide and was only being sold in the U.S. for 2 years while Europe was the same as U.S. and Japan had it from 1998 to 2006 unbelievably none the less however people say its failing yet it is doing pretty well for a console thats nearly triple the price of an Arcade version of Xbox 360 okay I'm done ranting
Yet the Dreamcast would have achieved those sales in less than half the time that the WiiU did (and following far fewer sales of its previous console, the Saturn, which got 9.5 million sales).
Does Crazy taxi have any of the licencing like the arcade and dreamcast version?
Or maybe its the fact that Sony has come out swinging with realistic expectations like they did in 2000 when they firmly took the (at the time) next - gen crown back from Sega's Dreamcast.
Another demo-less PC port in Crazy Taxi (no, like SA this is NOT the Dreamcast classic... it doesn't have the licensed music / locations or anything!).
Wii U «s sales trend so far is rather close to that of Dreamcast «s. Though as Kotaku points out there are notable differences that don't really make the situations identical in nature.
Sure, the Dreamcast was a nice glimmer, but it still failed due to Sega's poor tactics in regards to marketing and just plain doing their fanbase justice.
I really assumed no one would be interested, but then I reasoned that if I was going to start with the Master System and continue to the Dreamcast, why not just do every Sega console?
But they act like they are introducing the world to something amazing and new and never before seen, when the PC, and Dreamcast, and PS2, and Xbox, and 360 and PS3 have been doing since their gradual releases since 1999 (PC being even longer).
Almost all the developers works on Dreamcast or Genesis / MD; I don't see anything «great» on Saturn.
I believe that the Super NES was the pinnacle of gaming, the Dreamcast came damn close to matching its greatness, and the Xbox 360 is doing its best to overtake both of them.
So, even though Sega went in with a «do or die» attitude with the Dreamcast, creating some of the most unique games ever made in the process, they died.
If you don't know, OrionSoft (a one - man indie dev studio) has been making games for retro consoles for quite a few years now, including Mega Drive / Genesis, Dreamcast, Game Boy, Jaguar and PS1.
Sonic Adventure was a giant leap in platform - style gaming back when it first launched on the Dreamcast in 1999, not only because it brought a great deal of fun to the table, but because it brought with it a tremendous sense of speed, and not only that... it was actually done well!
Except that the Dreamcast bombed, causing Sega to exit the console business... (I for one DID like the Dreamcast however).
The Xbox required the additional purchase of an adapter for usage as a DVD player, and the GameCube and Dreamcast just didn't support it at all.
So, why couldn't add - ons have increased the Dreamcast's power like SEGA did with the Genesis, Sega CD and 32 - X?
Do you think the Dreamcast could have been like the Genesis with different add - ons to increase its power?
While I do still firmly believe Sega would have stuck it out for another generation if Dreamcast had included a DVD drive and sold better, Sega insiders I've spoken with insist that engineers who talked about the next generation were shut down immediately.
Filed under Editorials Tagged with Dreamcast, Hot Coffee, I didn't have a seganet subscription but I did put a ton of time into PSO, I really didn't need to share that but figured I would anyway, Virtual Boy
Well times are a changin», and I actually have that same feeling I did when I first played the series on the Dreamcast.
UPDATE # 5: Stretch Goals: Wii U, the Directors Cut, Android & OUYA, Japanese Translation, Dreamcast Extras UPDATE # 4: You did it!
I decided then that I had missed SEGA, and actually did want a Dreamcast.
«Did you know that Fable was originally going to be a Dreamcast game, before the Xbox came along?
(Of course, I personally didn't think the Dreamcast was a failure, as many also agree.)
Sega also did a special Christmas Red edition of its Seaman - branded Dreamcast, because apparently all the regular - colored Seaman Dreamcasts had sold out?
But I didn't play it much at arcades, instead, it — and its NYC - based sequel — were staples of my beloved Dreamcast.
I didn't have interest in the Dreamcast or the GameCube and opted for the PlayStation 2 and Xbox only — like the previous generation, I was only interested in two out of the ten available consoles.
Now, I know there's probably quite a few of you that watch the channel that don't own either a Saturn or a Dreamcast.
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