Rounding off our coverage on
DriveClub from Gamescom, Alan stopped off for a chat with the developers at Evolution Studios, where Design Director Paul Rustchynsky and Community Manager Jamie Brayshaw discuss factors such as finding that all - important sweet spot between arcade and simulation handling, the painstaking process of recording the audio of every car and how
Drive Club will reward players for achievements other than finishing first on the grid and why
Drive Club will only be possible on PS4.