Not exact matches
FEATURES Journey freely through a vast
world Take
on jobs and quest to earn money and items Craft weapons, potions, items and more
Explore dungeons and defeat powerfull and unique bosses
Together with their other party members, Claire the witch and Jodie the knight, they'll
explore dungeons, take
on monsters and interact with the
world's bright and bubbly inhabitants.
The following details come from Gematsu... - 3D Mode characters move vividly in a three - dimensional
world - in 2D Mode, the game is depicted in nostalgic pixel graphics - at the start of your adventure, 3D Mode is depicted
on the upper screen, and 2D Mode is depicted
on the lower screen - when the two modes are displayed at the same time, conversations and such are displayed
on the upper screen when using the slide pad -
on the lower screen when using the d - pad - As you progress, you will choose which one of the two modes to you want to continue playing with - can visit the church to switch between modes - in 3D mode, monsters will attack if they notice the protagonist running by - with 2D mode, you will encounter monsters randomly while walking - will be able to see the «Memories of Your Journey» at certain places - with 3DS version, you can look back
on important scenes in the story that you have already seen in your favorite visual mode - allows you to also see how that scene played out in the style you are not playing in - a village where a special tribe among the Incarnations of Time known as the «Yocchi» live - here you can make use of the system's StreetPass features - also discover a
dungeon that only the Yocchi can enter called the «Labyrinth Beyond Time» - send in the Yocchi you gathered through StreetPass to
explore -
exploring the Labyrinth Beyond Time may open the door to surprises - Yocchi have an important mission, and want the protagonist to help them carry it out - in order to help the Yocchi, it seems that it is necessary to find «Adventure Log Passwords» in the Labyrinth Beyond Time
With a larger
world map, more
dungeons and towns to
explore and battles featuring multiple enemy encounters, it essentially took a basic formula and doubled down
on it in every way imaginable, laying the groundwork for the future games.
On top of that, the
dungeons are the best in the series, and even with the annoying Triforce piece hunt, I never found myself bored with the sailing and would spend hours simply
exploring the
world.
In addition to being a huge open
world filled with a variety of
dungeons and other areas for Link to
explore, the game will also have voice acting beyond small vocalizations that are normally used in Zelda games, as seen in the trailer that was shown to the public
on the reveal of the Nintendo Switch.
Outside of battles you will talk to people in towns, take
on sub-quests, battle enemies in
dungeons or
explore the
world map.
Since the earliest
dungeon crawlers of the 1970s played
on university mainframes, role playing video games have done their best to drop you into a
world — sometimes small, and sometimes vast — that you are meant to
explore.
Venturing out to to
explore the many
dungeons and other areas
on the
world map (creepy forests, decrepit mines and ruined cities) puts up a visible timer to work around, and you need to complete all main and side objectives as well as the boss of the area before time's up, otherwise it's game over — and you have to restart the chapter.
Explore the
World: Go
on RPG Adventures in amazing and epic environments; discover secret
dungeons; fight battles against rampaging hordes of monsters; find and equip new weapons and armor.
Now imagine you have been meticulously working you way through a
dungeon in AoM, you have just used your last key
on a locked door and then back tracked to
explore that fork in the road from earlier, only to find upon returning to the door that it is now locked again and you have to walk all the way back through the
dungeon to the
world map and THEN to the nearest town to buy more keys before heading all the way back to where you left off!!
Set in a dark fantasy
world called Garindak, the player must engage in combat using either melee weapons or spells, solve puzzles, take
on powerful boss monsters and
explore dungeons, avoiding traps along the way.
It does have open
world zones to be
explored in addition to
dungeon crawls, and it makes at least some effort to be a full - fledged RPG, whereas Vindictus is more of an arcade experience, putting a laser focus
on constant
dungeon - crawls.
The game's
world is small in size but rich in content; each area of the game, whether it be a cave system,
dungeon, or town, is located
on a small island that players
explore from a top - down perspective.