Sentences with phrase «dungeon explores the world on»

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FEATURES Journey freely through a vast world Take on jobs and quest to earn money and items Craft weapons, potions, items and more Explore dungeons and defeat powerfull and unique bosses
Together with their other party members, Claire the witch and Jodie the knight, they'll explore dungeons, take on monsters and interact with the world's bright and bubbly inhabitants.
The following details come from Gematsu... - 3D Mode characters move vividly in a three - dimensional world - in 2D Mode, the game is depicted in nostalgic pixel graphics - at the start of your adventure, 3D Mode is depicted on the upper screen, and 2D Mode is depicted on the lower screen - when the two modes are displayed at the same time, conversations and such are displayed on the upper screen when using the slide pad - on the lower screen when using the d - pad - As you progress, you will choose which one of the two modes to you want to continue playing with - can visit the church to switch between modes - in 3D mode, monsters will attack if they notice the protagonist running by - with 2D mode, you will encounter monsters randomly while walking - will be able to see the «Memories of Your Journey» at certain places - with 3DS version, you can look back on important scenes in the story that you have already seen in your favorite visual mode - allows you to also see how that scene played out in the style you are not playing in - a village where a special tribe among the Incarnations of Time known as the «Yocchi» live - here you can make use of the system's StreetPass features - also discover a dungeon that only the Yocchi can enter called the «Labyrinth Beyond Time» - send in the Yocchi you gathered through StreetPass to explore - exploring the Labyrinth Beyond Time may open the door to surprises - Yocchi have an important mission, and want the protagonist to help them carry it out - in order to help the Yocchi, it seems that it is necessary to find «Adventure Log Passwords» in the Labyrinth Beyond Time
With a larger world map, more dungeons and towns to explore and battles featuring multiple enemy encounters, it essentially took a basic formula and doubled down on it in every way imaginable, laying the groundwork for the future games.
On top of that, the dungeons are the best in the series, and even with the annoying Triforce piece hunt, I never found myself bored with the sailing and would spend hours simply exploring the world.
In addition to being a huge open world filled with a variety of dungeons and other areas for Link to explore, the game will also have voice acting beyond small vocalizations that are normally used in Zelda games, as seen in the trailer that was shown to the public on the reveal of the Nintendo Switch.
Outside of battles you will talk to people in towns, take on sub-quests, battle enemies in dungeons or explore the world map.
Since the earliest dungeon crawlers of the 1970s played on university mainframes, role playing video games have done their best to drop you into a world — sometimes small, and sometimes vast — that you are meant to explore.
Venturing out to to explore the many dungeons and other areas on the world map (creepy forests, decrepit mines and ruined cities) puts up a visible timer to work around, and you need to complete all main and side objectives as well as the boss of the area before time's up, otherwise it's game over — and you have to restart the chapter.
Explore the World: Go on RPG Adventures in amazing and epic environments; discover secret dungeons; fight battles against rampaging hordes of monsters; find and equip new weapons and armor.
Now imagine you have been meticulously working you way through a dungeon in AoM, you have just used your last key on a locked door and then back tracked to explore that fork in the road from earlier, only to find upon returning to the door that it is now locked again and you have to walk all the way back through the dungeon to the world map and THEN to the nearest town to buy more keys before heading all the way back to where you left off!!
Set in a dark fantasy world called Garindak, the player must engage in combat using either melee weapons or spells, solve puzzles, take on powerful boss monsters and explore dungeons, avoiding traps along the way.
It does have open world zones to be explored in addition to dungeon crawls, and it makes at least some effort to be a full - fledged RPG, whereas Vindictus is more of an arcade experience, putting a laser focus on constant dungeon - crawls.
The game's world is small in size but rich in content; each area of the game, whether it be a cave system, dungeon, or town, is located on a small island that players explore from a top - down perspective.
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