Early end game content was done with crafted gear, people did the main epic quest line together and we're generally helpful.
Not exact matches
While some may appreciate having
early access to the majority of the
game's
content, I personally found that this reduced the
game's lifespan rather dramatically — while MvC2 would slowly unveil new characters to use as you played, the only thing I have left to unlock are gallery materials such as
ending artwork and character models.
Of note, there has been a few detail - barren announcements that the team will be adding additional
end -
game content, but without specifics, it's too
early to comment whether it'll make its saving throw or just deepen the already - pointless Act 4 grind.
And it's not the core that's flawed it's the fact that all its freshness gets wasted on the least interesting
content in the
early to mid
game before you hit the final missions and, just as things start to take off, well... it just
ends.
This 16 - bit Metroidvania, souls - like, rogue - like arcade
game is expected to double in
content by the
end of its
Early Access period in roughly 8 - 12 months.