Sentences with phrase «easy difficulty means»

Not exact matches

The difficulty is a typical example of how easy it is to use words that have good meanings in ordinary discourse in such a way that neither the ordinary, nor any extraordinary, meaning remains.
This unique design makes it easy for you to serve your baby without any difficulty, and it also means your child's mouth will only come into contact with the soft, pliable silicone portion of the spoon.
Don't get me wrong, back squats aren't easy to perform by any means, however, when you do full front squats, additional difficulty is introduced in the exercises where it requires more technique, balance, and more core strength.
I'm gonna talk you into the process about how and why this failed, last year was difficult for me, so I wouldn't bother to put more difficulties on my head, so it was always on topknot and it was too long to even try to do anything with it, then when I wanted the change, I wanted to have that rock repelly — as it was my mood too — look that I always loved to see on supermodels and great heads on Instagram, I mean they're human beings and it is easy to have a hair style like them right ooooo yeaaa so right, I mean what are the chances to not rocking it every day?
Plus, doing things that bring value and meaning to your life makes it easier to deal with whatever setbacks and difficulties come your way.
Finding a partner for new relationship is just getting easy like never before.Although every one faces social difficulties throughout at some stages of life time by time but we need to sort them out and don't let them ruin our life and feelings.Having a single breakup with your boyfriend or girlfriend doesn't mean that you will be fail onward too.Serious relationship can be start just by looking for free local singles anywhere in your area or the most near location of your residence, work and business place.
The batting is now a tighter experience but with an easy difficulty curve which still means we can cheat with multiple sixes as usual.
Nothing in the world is worth having or worth doing unless it means effort, pain, difficulty... I have never in my life envied a human being who led an easy life.
Yes, that means more flying time but it will also make your booking experience much easier given the difficulty involved with getting to New Zealand on award flights.
You can get a sense for how easy or hard a difficulty level is usually within the first hour of play meaning that having the create a new character on a different difficulty setting has minimal effect on your progress.
- the 18 returning classes were chosen by seeing which popular classes would fit with the game - they also wanted to include classes to cover roles that the roster was lacked - the Pugilist class was added because the first group of classes selected did not include any with bashing and binding attacks - War Magus was added because the Medic was the only healer class in the roster at that point - they couldn't simply include all popular classes as that would have skewed the balance of the game - as for the Hero class, they with balanced offensive and defensive capabilities, but this made things to similar to other classes - this was rectified by adding after - images and other skills with good synergy - when an after - image appears, it does the same skills as the Hero, except on the following turn - it becomes possible for skills that usually can not be used multiple times in a row to be activated multiple turns in a row - it also means skills that only have an effect for one turn can be extended to two - after - images use not only the Hero's own class skills, but also their subclass skills - if the subclass is an Imperial, the Drive skill can be used multiple times in a row - when using Hero as a subclass to Nightseeker, the character can cover the Nightseeker's weaknesses of having low defense - after - images can also help increase the chances of inflicting status ailments - subclasses can be used to make up for weakness - Swordsman, a class that can learn speed and accuracy boosting skills, would be a good subclass for the Gunner - Reaper as a subclass for War Magus would allow that character to use the scythe's skills to inflict status ailments - the skill tree is slowly unlocked as a character grows - there are more skills that make jobs» individual styles stand out more, or expand the player's choices - the skill tree is also made so that there are less requirements to learn specific skills as compared to 5 - this makes it easier for players to get the skill they want without spending large numbers of skill points on lower skills - it's now easier to put points into skills, which makes re-specing easier - the team faced difficulty in balancing classes that were never meant to be alongside each other - they are doing their best to ensure that they keep the individual classes» identities intact
Overall, I found them to be at just about the right difficulty, with the game's level - replay system making the Special Stages fairly easy to access, although it does mean replaying a whole level each time you want to try again.
Having an open world means that the levels have to be similar in at least difficulty, because otherwise the experience would be ruined: completing the hardest levels first and then the easy ones would make the game boring.
It's the way in which these mechanics interlock, and a difficulty curve which means there are always attainable targets within reach, that makes Summoners War so easy to lose so many hours to.
That doesn't mean this remaster is simply easier as the game provides various difficulty levels that you can adjust at any time.
The difficulty settings on offer also means that Sniper Elite 4 is accessible to everyone, but challenging to those that want it to be; with the easier options allowing for anyone to point and shoot, and the harder settings meaning that things like the visual indicators are removed and that the player will have to take into consideration things like wind, distance and gravity.
It's true you can change the difficulty settings on the title screen (with the settings humorously being labelled «Lame,» «Wicked,» and «insane»), and the easier settings mean Vectorman has a few more hit points and lives while bosses take fewer hits, but finding additional extra lives is still a rare occurrence.
This means more frantic button - tapping goodness over a wide variety of musical genres and and even wider range of skill levels, from an easy four - button difficulty level with a lower number of notes to the near - impossible six - button hard mode which throws notes at you like confetti.
These can typically be selected in various difficulties, but at first you'll only have access to Easy and Normal until you manage to restore all five Clouds (which means playing all the songs at least once).
«Easy Mode x2 / Medium Mode x1» for instance means that you must complete Classic Mode twice on easy or once on medium to unlock the corresponding Target Test difficuEasy Mode x2 / Medium Mode x1» for instance means that you must complete Classic Mode twice on easy or once on medium to unlock the corresponding Target Test difficueasy or once on medium to unlock the corresponding Target Test difficulty.
The touches of humour, the easyness to pull off frankly ridiculous moves means I always had fun, though a relatively easy difficulty setting (and curve) meant I was able to breeze through the game on normal without losing a fight.
The paper talks about how Dynamic difficulty adjustment (DDA), mechanics in a game meant to make the game easier or harder based on player performance, can be used to maximize player engagement throughout a game by reducing boredom or frustration.
Killing Floor 2 is not easy by any means, even on the lowest difficulty setting it takes some time getting the hang of how to deal with the different Zed you encounter.
Of course, the genius of the Bitcoin protocol means that as hashing power decreases, difficulty adjustments take place which make it easier to mine the coins and verify the transactions again.
This means that it becomes 20 % easier for miners to find newer blocks, which gives the miners some power to adjust difficulty, e.g. checkout the 13 - hour gap between blocks 478570 and 478571.
Initially, a low mining difficulty indicates that a cryptocurrency is easy to mine, which means that it is easier to increase the supply of that cryptocurrency, which would place a down pressure on its price.
They are generally small enough to hide without any difficulty and their multiple ways of communicating, not to mention the high definition cameras that are now built in, mean it is easy to imagine how they might become a source of great distraction when pupils ought to be paying attention to other matters.
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