More seriously, I wouldn't take anything
Eidos says seriously at this point.
Core Design, the game's creator, and
Eidos said fans of the game would see a «stronger and more complex heroine».
After issuing the profit warning at the end of June,
Eidos said it expected to ship 1m copies in July as it awaited approval for the game's release on the PlayStation 2 format in Europe.
Not exact matches
«It's as close to perfect as we've ever come,»
says Eidos marketing big wig, Jon Brooke, of the upcoming Batman: Arkham Asylum.
But is that how publisher
Eidos and IP owner Warner Bros reacted when Rocksteady
said they need to spend an extra few months with Batman: Arkham Asylum?
Related
Eidos Montrà © al Boss Teases E3 Surprise for Tomb Raider Fans,
Says Traversal and Platforming Are Amazing
Eidos have done a stellar job of managing to balance everything out and ensuring that no style of gameplay is pushed more than another, but ultimately I'd have to
say that the augmentations on hand and amount of alternate ventilation routes and level layouts did encourage me to take a stealthier approach rather than a brutal frontal assault.
Representatives of Square have already traveled to a few of
Eidos» development studious in Europe and it seems interest is very high with sources
saying, «I think Warners will still win, but it's very interesting that Square have expressed this late interest.
«Over the last 18 months the team has been working very hard on the development of the Director's Cut,»
said David Anfossi, Head of Studio for
Eidos - Montréal.
Eidos just shot over a message
saying the official website for Kane & Lynch has launched (KaneAndLynch.com).
Phil Rogers will be staying on as the CEO of
Eidos; he seems excited to keep his job
saying «This is a watershed moment for
Eidos.
Creating new intellectual properties to keep your customers interested is not as necessary as some make it out to be,
Eidos Montreal general manager Stephane D'Astous has
said.
That
said, it should come as a great surprise to fans the upcoming DLC, The Missing Link, will not only give us roughly five hours of additional gameplay, but even a boss fight developed in - house at
Eidos Montreal, which will differentiate itself from the others in a number of ways.
Eidos Montreal's Tumblr Blog delivers the news,
saying: «The Missing Link is approximately 5 hours long, but as always that varies depending on your playstyle and completionist urges.»
«For 15 years, Deus Ex has been a point of conversation across the games industry and beyond, whether the topic is the franchise's unique gameplay or topical narrative focused on advanced biotechnology and human augmentation,»
said David Anfossi, Head of Studio,
Eidos - Montréal.
Eidos Montreal's David Anfossi
said that with Shadow of the Tomb Raider, the team has been working hard to «exploit the maximum potential of the Xbox One X.» Shadow of the Tomb Raider is being -LSB-...]
Indeed, in 2007
Eidos» then parent company Sci Entertainment
said in its annual report: «We have invested significantly in the pipeline of products for 2008 and beyond and we are looking forward with much anticipation to the sequels to Just Cause and Battlestations: Midway, which are already in development, and new versions of world - leading franchises Tomb Raider and Hitman.»
The above trailer shows off more of the upcoming game from
Eidos and WBIE and we got ta
say our hopes are now astronomically high.
Fancy name David Anfossi,
Eidos - Montréal Head of Studio, shared his thoughts about this enhanced version of the game,
saying:
said David Anfossi, Head of Studio at
Eidos - Montréal.
Anfossi
said that
Eidos Montreal «did not forget Deus Ex» and mentioned that that the studio was built on the cyberpunk franchise.
That's certainly been discussed within the company, the possibility of
say,
Eidos or maybe someone else to look after or maybe take on the Final Fantasy series,» explained gameplay director Yuji Abe.
«What I can
say is
Eidos Montreal has always developed Deus Ex, and the issue is we do not have limitless resources,» Matsuda
said.
«Shadow of the Tomb Raider will challenge Lara Croft in new and unexpected ways,»
said David Anfossi, Head of Studio at
Eidos - Montréal, in a press release.
«Thanks to their incredible expertise, knowledge of the franchise and outstanding creativity,
Eidos - Montréal, in collaboration with Crystal Dynamics, is delivering a powerful experience with Shadow of the Tomb Raider,»
said Yosuke Matsuda, president and representative director of Square Enix Holdings Co., Ltd. «Shadow of the Tomb Raider will take the series to new heights and Lara Croft to new depths.»
«Shadow of the Tomb Raider will challenge Lara Croft in new and unexpected ways,»
said David Anfossi, Head of Studio at
Eidos - Montréal.
«We have a boss battle at the end, but it's different from the main game boss battles,»
Eidos Montreal production coordinator Marc - Andre Dufort
said.
Sources
say Eidos Montreal has cancelled a planned sequel to Deus Ex: Mankind Divided, which came out last year.
«This additional time will allow us to ensure Batman: Arkham Asylum is of the highest quality for gamers,»
said Warner and
Eidos.
Square - Enix has come out to
say they'll be leaving
Eidos to themselves -LSB-...]
D'Astous
said Eidos Montreal will expand with about 100 new development roles created.
Studio head of
Eidos Montreal
says team will share tech with Crystal Dynamics as he discusses plans for franchise
Warren Spector
says he just isn't that bothered about Deus Ex 3, but he's confident of
Eidos» ability to make a decent sequel.
Title
says it all, folks: Square Enix and
Eidos Montreal have unveiled the launch trailer for Deus Ex: Mankind Divided:
I would
say buy this game for someone you despise but then you would actually have to purchase it and give money to
Eidos which would sadly trickle back to the corrupt the corrupt owners of Gamespot / Cnet / Metacritic.
As we previously announced Square Enix's takeover of UK - based publisher
Eidos was going through before the end of May; yet before April has had a chance to
say goodbye, the deal has been finalised.
«What I can
say is
Eidos Montreal has always developed Deus Ex, and the issue is we do not have limitless resources.
Eidos Montreal has
said that the upcoming Deus Ex 3 is going to draw heavily from games like BioShock.
In an interview with GamesIndustry.biz,
Eidos Montreal boss David Anfossi
said Shadow of the Tomb Raider cost $ 75 to $ 100m to develop, but that's just production.
«We took ourselves back to Lara's origins, asked ourselves the hard questions and challenged ourselves to think differently,»
said Chip Blundell of
Eidos.
Jason Schreier of Kotaku
said today on Twitter that he has also heard that
Eidos is working on a Guardians of the Galaxy game and...
Computer software group
Eidos, the creator of the Tomb Raider games,
said today it was delaying the launch of a key product for at least two months and might miss a pre-Christmas release.
«It's something we talked about when creating the initial design for TOMB RAIDER, but it was very important that there weren't any distractions from our focus on delivering a great single player experience, so we parked the idea of creating multiplayer at Crystal Dynamics and looked to our sister studio,
Eidos - Montréal,»
said Darrell Gallagher, head of studio at Crystal Dynamics.
For Deus Ex: Mankind Divided on PS4 Pro,
Eidos Montreal
said, «With PS4 Pro, Deus Ex: Mankind Divided has had a whole new layer of detail added to it: overall resolution increased, aliasing reduced, reflective surfaces improved, and more detailed lighting effects implemented, all without compromising the frame rate or the gaming experience.»
David Anfossi, head of
Eidos Montreal had a lot to
say in an interview with EDGE regarding Deus Ex: Human Re... Read More
The developer also
said that Square Enix paid their interns at
Eidos Montreal some of the lowest wages in the city, there was no internal beta within corporate, the game constantly tracks player movements in the game and stores them in a server for analysis, and one programmer claimed that Square Enix's upper management «doesn't give a fuck about games.»
Eidos Montreal, developers of the upcoming Deus Ex: Human Revolution,
say they will be very happy if players... Read More
Jay Ong, Senior Vice President, Games & Innovation of Marvel Entertainment
says; «By partnering with Crystal Dynamics and
Eidos - Montréal, we are now working with two of the industry's most talented and respected game development studios to bring Marvel stories to life in ways our fans have never experienced, ``
There is very little negative to be
said about Human Revolution, just the enemy AI flopping a bit at times, and I certainly doubt that we will find another release to this year that will top what
Eidos Montreal has put together here.
«Since last year's financial short - coming performance of Square Enix Europe, we, at HQ London and GM
Eidos Montreal, have had growing and divergent opinions on what needed to be done to correct the situation,» he
said.