Electronic Arts does really stupid things.
If there's one thing
Electronic Arts does right, it's cross game promotion.
Electronic Arts did not send me the game, as they are the only minor or major game company seemingly incapable of responding to press inquiries, so I don't have to follow the rules I am sure they sent out with each review copy.
After seeing what
Electronic Arts did with its career modes, 2kSports» effort feels inadequate with a story that fails to engage.
Electronic Arts did neither confirm nor deny the use of a season pass.
Well one of the first things that gives me hope for this game is the fact that
Electronic Arts did not release the game along with the movies theatrical release.
Not exact matches
It staffs all the big name gaming companies from
Electronic Arts to Microsoft to anyone
doing anything with mobile.
Medal of Honor doesn't become the current image of
Electronic Arts — probably the most «humane» of all videogame corporations.
Electronic Arts VP Patrick Soderlund told EDGE recently that he didn't «get» the Nintendo Switch and its hybrid console concept until just recently.
In North America, it was published by
Electronic Arts, who decided to market V - Rally and V - Rally 2 as Need for Speed games, even though they had nothing to
do with that series.
Rarely
do delays damage the sales of a game, and yet certain publishers, such as
Electronic Arts, would rather rush a game to stick to deadlines.
Do remember that Shigeru Miyamoto slammed the seminal Donkey Kong side - scroller platformer in an interview with
Electronic Games in 1995, saying «Donkey Kong Country proves that players will put up with mediocre gameplay as long as the
art is good.»
It's a kind of raindrop, viewed as nature's most efficient form, and you can see the way it has evolved from the very first VW scribed on a blueprint by body engineer Erwin Komenda, through the New Beetle's geometric gestures created by
Art Center - trained designers J Mays and Freeman Thomas, and now into the newest Beetle
done with the
electronic tools of the VW design studio in Wolfsburg, Germany.
For years, video game enthusiasts suffered as one single video game studio,
Electronic Arts, held the exclusive rights to use Porsches in their video games while everyone else had to make
do with RUFs.
The E-platform New Yorker came with state - of - the -
art 1980s technology, including a digital dashboard and
Electronic Voice Alert, which spoke notifications such as «A door is ajar»; «Please fasten your seat belts»; «Don't forget your keys»; «Thank you» (after fastening seat belt, closing the door tightly or removing the key from the ignition switch); «Your engine oil pressure is low - prompt service is required».
RIM doesn't want the PlayBook to be just for work - the company invited video game maker
Electronic Arts to help introduce the Playbook at an event in San Francisco on Monday - but it's clear that its advantages will lie in the work arena.
Throughout the year, Estalagem da Ponta
do Sol sponsors several music festivals, including MADEIRADIG, an annual festival for digital
art and
electronic music, attracting guests and artists from all over the world.
The only difference is that ProStreet tries to
do it with less finesse and a lot more «street» scene attitude, but the lack of there actually being streets, traffic, cops, and brash challengers makes that hard to pull off, and
Electronic Arts have disappointed Need for Speed fans in this title.
John Riccitiello, CEO of
Electronic Arts, announced the game and said the two year gap was to reignite the franchise and up its quality, which is good to hear since I don't really think there's been a good Need for Speed game since the series» inception.
So Destiny is kind of replacing Call of Duty for Activision and Anthem is sort of replacing Mass Effect for
Electronic Arts and Watch Dogs is sort of replacing Assassin's Creed it's not saying that those games will disappear or anything like that but clearly that those developers are releasing new intellectual properties just like they
did the previous generation.
Does someone at
Electronic Arts have a job weighing the negative customer backlash in proportion to the amount of units they'll sell?
People that
do the majority of their gaming from a home computer you are probably familiar with services such as Valve's Steam service or
Electronic Arts Origin service.
In 2012,
Electronic Arts mandated that «Dead Space 3,» the latest entry in its sci - fi horror series, must sell 5 million copies, or else it would not be financially viable to continue the franchise (the combined sales of «Dead Space» and «Dead Space 2» at the time
did not amount to 5 million copies).
The CEO of Activision Publishing (that's not Bobby Kotick — he is the CEO of Activision Blizzard) pointedly said his division
does not share rival
Electronic Arts» interest in Facebook gaming because «Call of Duty has more players who pay - to - play online than any Facebook game.»
It reminds me that as big and clumsy as
Electronic Arts can be, sometimes they really know what they're
doing.
But it's not fantastic in that showy
Electronic Arts way of «
do I dare turn down the graphics for a better framerate and risk missing out on some of the spectacle?»
Just as game developer Valve found success with Steam, developer and publisher
Electronic Arts tried to
do the same with Origin, an online store that sells digital copies of its own games.
«It's historic, a mass - market appliance that fundamentally changes society in the way the printing press
did,» says Trip Hawkins, founder of
Electronic Arts and CEO of 3DO.
Standalone contracts are also negotiable, however due to negotiating with the SAG - AFTRA, the following companies are not allowed to
do standalone deals, and must hire non-union workers: Activision, Blindlight, Disney,
Electronic Arts, Formosa Interactive, Insomniac Games, Take 2, Voiceworks Products and Warner Brothers Games.
Electronic Arts is once again
doing their own thing this year, but don't expect them to be light on announcements.
Well,
Electronic Arts has
done it again.
Did you know that
Electronic Arts» online store Origin has launched its very own Black Friday sale?
Digital downloads may well be the most convenient thing since Domino's Pizza but don't think for a second that the physical medium is down for the count just yet — at least that's the message from Dr. Jens Uwe Intat,
Electronic Arts» European VP and General Manager.
While Star Wars: Battlefront, the Need for Speed next - gen reboot, Mirror's Edge: Catalyst, a new Plants vs. Zombies: Garden Warfare, and the requisite EA Sports sizzle reel should all be on display during
Electronic Arts» annual conference, it's what we don't yet know about that has me excited to watch the show.
Given that
Electronic Arts is a public trading company that answers to shareholders, and given that Mirror's Edge wasn't as successful as
Electronic Arts hoped for it to be the first time round, what steps
did you and DICE have to take in order to persuade
Electronic Arts to give you a second chance, especially with Catalyst being a reboot?
Many people were expecting to be jumping back into the world of Mass Effect with Mass Effect Andromeda at the end of this year as was the original plan, however an issue
did arise a couple of months back during
Electronic Arts fiscal report.
In North America, it was published by
Electronic Arts, who decided to market V - Rally and V - Rally 2 as Need for Speed games, even though they had nothing to
do with that series.
Even though gamers are facing down «Opposing Forces» rather than the controversial «Taliban» in
Electronic Arts» Medal of Honor, the name change didn't help the game's already tarnished image within certain ranks of the military community.
Genre First - Person Shooter / Platforms PlayStation 3, Xbox 360, PC Developer Digital Illusions Creative Entertainment (DICE) / Publisher
Electronic Arts Platforms Played On PC (primarily), Xbox 360 If it ain't broke, don't fix it.
Because
Electronic Arts put the gameplay grind, the drip feed of rewards, the real hook to draw me in and hold me tight against the temptations of Destiny, Call of Duty, or Team Fortress in a very specific place: online, on their servers, mostly with people I don't know.
Professionally I've also
done videogame design for
Electronic Arts, Will Wright's Stupid Fun Club, and a Silicon Valley start - up later acquired by PopCap.
We all knew it was coming, but that didn't make
Electronic Art's Titanfall 2 gameplay reveal any less exciting.
I'd say its very likely Activision won't be able to claw the game back from
Electronic Arts, but it wouldn't surprise me if it
does manage to get some kind of settlement out of this.
Electronic Arts VP Patrick Soderlund told EDGE recently that he didn't «get» the Nintendo Switch and its hybrid console concept Continue Reading →
As EA's John Buchanan commented at TGS 2005, when it was revealed that
Electronic Arts Los Angeles was on «the cutting edge» of the RenderWare implementation: «For the most part, the understanding is that we want to get ready to innovate and experiment, and in order to
do that, we need to stop wasting time by re-inventing a rendering or animation engine.»
Game: Dead Space 3 Developer: Visceral Games Publisher:
Electronic Arts Reviewed on: STORY There are sections of the story that I have left out so it doesn't spoil the experience for gamers... Read more
In an interview with Fortune,
Electronic Arts CEO Andrew Wilson said that the company plans to deliver «deep and immersive storylines» in their Star Wars games, in a similar way to what Rocksteady
did with Batman for the Arkham game series.
This is why
Electronic Arts have been
doing everything in their power to purchase Take - two.
Darklight Conflict is a space combat simulator video game developed by Rage Software and published by
Electronic Arts in 1997 for PCs running MS -
DOS or versions of Microsoft Windows before Windows 2000, and the Sega Saturn and Sony PlayStation game consoles.
This is the fault of
Electronic Arts, who completely botched the post-launch of this game by applying the same pricey DLC strategy of charging a high price for many different packs of maps that they applied to the Battlefield series, the most recent Star Wars Battelfront, and what games like Call of Duty had been
doing for years up to that point.